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McKee, Macey B. – MEXTESOL Journal, 1981
A classroom game designed to promote critical reading and critical thinking in the English as a second language (ESL) instructional setting is described. The game offers problems whose solutions require the use of language. Students are divided into teams facing a screen. They are shown a passage or dialogue while the teacher reads it aloud. Each…
Descriptors: Critical Reading, Critical Thinking, Educational Games, English (Second Language)