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Duke, Richard D. – Simulation and Games, 1980
Presents a nine-step process for designing simulation games for use by real-world clients in actual policymaking situations. For example, this design model could be used to produce a game for railroad company executives needing to explore the probable impact of railroad deregulation on its operation. (LLS)
Descriptors: Design, Educational Games, Management Games, Models
Hughes, Barry – Pipeline, 1981
Described is a computer simulation designed to introduce students to some of the intricate relationships between the many factors involved in international economics. (MP)
Descriptors: Computer Programs, Computer Science, Computers, Economics
Ritz, John M.; Kaufman, Allan – Man/Society/Technology, 1979
The author discusses the benefits of modeling (simulated experience where actual situations are reduced to manageable outcomes) and provides examples of how industrial arts educators can use modeling as a practical method of instruction. (JOW)
Descriptors: Industrial Arts, Models, Postsecondary Education, Secondary Education
Hopkins, David S. P.; Massy, William F. – 1981
Drawing on the authors' extensive experience at Stanford University as well as the work of others, this book offers the first systematic approach to fiscal and human resource planning at colleges and universities. It shows how decision models can and should become an integral part of the planning process. The uses and misuses of planning models in…
Descriptors: Administrator Guides, Budgeting, College Faculty, College Planning
Sanders, Susan; And Others – 1978
This text provides educational administrators with a working knowledge of the problem-solving techniques of PERT (planning, evaluation, and review technique), Linear Programming, Queueing Theory, and Simulation. The text includes an introduction to decision-making and operations research, four chapters consisting of indepth explanations of each…
Descriptors: Administrators, Computer Oriented Programs, Computer Programs, Decision Making

Lederman, Linda Costigan – Simulation & Gaming, 1992
Reviews the literature on debriefing and identifies the essential elements and phases of the debriefing process. A model for systematic assessment of debriefing is presented which consists of five sets of questions that focus on learning objectives, situational constraints, the debriefing strategy, implementation of the strategy, and the…
Descriptors: Educational Games, Evaluation Methods, Experiential Learning, Literature Reviews
Florida Law Related Education Association, Tallahassee. – 1997
This material provides students with information to prepare for a mock trial. The defendant in this case has been accused of the crime of driving under the influence of alcoholic beverages causing severe bodily injury. Case materials include stipulated facts, jury instructions, depositions, and other related materials. (EH)
Descriptors: Citizenship, Citizenship Education, Civics, High Schools
Management Analysis Center, Inc., Palo Alto, CA. – 1978
The report describes activities and results of the second year of the Special Education Planning Model (SEPM), designed to help planners and policymakers estimate special education program needs and costs. SEPM uses a computer simulation based on users' assumptions and priorities in such areas as incidence rates, handicapping conditions to be…
Descriptors: Computer Software, Decision Making, Disabilities, Elementary Secondary Education

Bronson, Richard – Two-Year College Mathematics Journal, 1982
The use of continuous simulation is promoted as a teaching tool in the undergraduate curriculum. Simulation, advances in continuous simulation, an approach to teaching system dynamics, computer languages deemed suitable for continuous simulation, and an outline of a prototypic first course in continuous simulation are presented. (MP)
Descriptors: Course Descriptions, Curriculum Development, Educational Change, Higher Education
Roberts, Nancy – Classroom Computer News, 1983
Explains the three main concepts of the system dynamics approach to model building (dynamics, feedback, and systems) and the basic steps to problem solving by simulation applicable to all educational levels. Some DYNAMO commands are briefly described. (EAO)
Descriptors: Computer Assisted Instruction, Education, Feedback, Instructional Materials

Triplett, John W.; And Others – American Journal of Pharmaceutical Education, 1992
This paper describes the development and evolution of a modular pharmacy practice course that uses practitioners as role-model instructors in prepared and impromptu scenarios. The course reviews the top 200 drug products while introducing students to both community and institutional practice settings. Appendices include a summary of the…
Descriptors: Course Descriptions, Curriculum Development, Drug Education, Grading
Henderson, Kamina A.; Roe, Richard L. – 1997
This packet of materials contains law-related materials for students to conduct a mock trial. In this case a faulty water system, containing the parasite Pindia, contributed to the death of an AIDS patient. Statements from the plaintiff, a representative of the Metro City Water Department, health officials, and others are presented. New releases,…
Descriptors: Citizenship Education, Civics, Civil Law, Educational Games
Bartlett, Larry D.; And Others – 1980
This model prepared by the State of Iowa Department of Public Instruction is intended to provide assistance to schools in developing their own policy and procedures for the selection of library media and text materials. A brief model statement of policy is followed by a model statement of rules which includes (1) responsibility for selection of…
Descriptors: Academic Freedom, Censorship, Educational Policy, Elementary Secondary Education

Nelson, Robert L. – Gifted Child Quarterly, 1979
The author explores the rationale and methods for injecting play and reality into the education of the gifted. After recounting the present situation in which education lacks both relevance and play, some suggestions of learning simulations which model reality are presented. (PHR)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Gifted

Sohlberg, McKay Moore; Mateer, Catherine A. – Topics in Language Disorders, 1989
Described is a two-pronged approach to assessment of cognitive-communicative functions in head injury, incorporating elements of both restorative and compensatory models. The approach combines: (1) use of standardized cognitive measures, and (2) observational protocols for systematic evaluation of functioning on integrated, multicomponent tasks…
Descriptors: Cognitive Measurement, Cognitive Processes, Communication Disorders, Communication Skills
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