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Green, Timothy D.; Brown, Abbie – 2002
This guide is designed to help teachers understand how the multimedia development process works, and how to incorporate student-produced multimedia projects into their classrooms. The book consists of five chapters. Chapter 1 defines multimedia and addresses the importance of integrating digital media into the classroom. Chapter 2 discusses…
Descriptors: Computer Uses in Education, Curriculum Development, Educational Technology, Instructional Design
LeCrone, Nancy Lou – Technology Connection, 1997
Describes a curriculum-integrated library program that involved elementary students from different grades using multimedia to develop thematic projects. Offers suggestions for planning and supervising activities and describes sample projects for selected grades. (AEF)
Descriptors: Computer Assisted Instruction, Course Integrated Library Instruction, Curriculum Development, Educational Technology
Cromer, Janis; Driggs, Lorin – 2001
This guide is designed to help after-school and in-school programs create and implement high-quality, technology-enriched learning activities. It contains hands-on lessons, worksheets, and sample activities that have proven effective at inspiring young people's curiosity and creativity. Chapter 1 provides an overview of the issues, including…
Descriptors: Educational Technology, Elementary Secondary Education, Inquiry, Instructional Development
Wales, Carolyn; White, Charles, Ed. – Learning & Leading with Technology, 1995
Presents an eight-step plan for implementing technology integration. Describes a sixth-grade social studies class that used hypermedia software to complete a research project about the Renaissance. Discusses software selection, teaching computer skills, and the CD-ROM map project. Benefits include positive group interaction, self-expression, and…
Descriptors: Computer Literacy, Computer Software Selection, Grade 6, Group Dynamics
Bazeli, Marilyn – 1997
When students become actively involved in technology productions they develop learning skills, communication skills, and visual analysis skills, all of which are applied to real-life learning within the classroom curriculum. Students participate in all stages of the production projects, which proves to be motivating for the students and allows the…
Descriptors: Audiovisual Aids, Class Activities, Computer Uses in Education, Cooperative Learning