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Simulation & Gaming | 1 |
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Duke, Richard D. | 1 |
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Historical Materials | 1 |
Journal Articles | 1 |
Opinion Papers | 1 |
Reports - Descriptive | 1 |
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Duke, Richard D. – Simulation & Gaming, 1995
This personal narrative traces the background of instructional gaming from 1958 to 1995. The advantages and disadvantages of gaming as a disciplined activity are considered. The evolution of professional organizations, related academic activity, the game design process, and the need for consistent use of terms are addressed. Contains 57…
Descriptors: Computer Games, Computer Simulation, Computer System Design, Design Requirements