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Sin Wang Chong; Muhammad Aamir Khan; Hayo Reinders – Computer Assisted Language Learning, 2024
There has been an exponential growth in Language Massive Open Online Courses (LMOOCs) in the past decade. LMOOCs have also become an emergent and topical area of research in CALL, in particular, vis-a-vis learners' perceptions and experiences. However, not much attention has been paid to analysing the features of LMOOCs. We argue that a systematic…
Descriptors: MOOCs, Second Language Instruction, Second Language Learning, Usability
Shortt, Mitchell; Tilak, Shantanu; Kuznetcova, Irina; Martens, Bethany; Akinkuolie, Babatunde – Computer Assisted Language Learning, 2023
More than 300 million people use the gamified mobile-assisted language learning (MALL) application (app) Duolingo. The challenging tasks, reward incentives, systematic levels, and the ranking of users according to their achievements are just some of the elements that demonstrate strong gamification elements within this popular language learning…
Descriptors: Gamification, Computer Assisted Instruction, Second Language Learning, Second Language Instruction
Elaish, Monther M.; Shuib, Liyana; Hwang, Gwo-Jen; Ghani, Norjihan Abdul; Yadegaridehkordi, Elaheh; Zainuddin, Siti Zaidah – Computer Assisted Language Learning, 2023
Technology-mediated learning has become a valuable tool, especially in the English language classroom. Nowadays, mobile learning is considered a significant educational tool for promoting education among learners. Several recent studies have attempted to examine different aspects of mobile learning. The size of the experimental group, and the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
Sallam, Marwan H.; Martín-Monje, Elena; Li, Yan – Computer Assisted Language Learning, 2022
This study aims to explore the current published research on Language Massive Open Online Courses (LMOOCs), outlining the types of papers, countries where studies were performed and institutions devoted to this field. Also, it intends to classify the reviewed literature following a general categorisation of MOOCs, and to identify the main trends…
Descriptors: Educational Research, Educational Trends, Second Language Learning, MOOCs
Dehghanzadeh, Hojjat; Fardanesh, Hashem; Hatami, Javad; Talaee, Ebrahim; Noroozi, Omid – Computer Assisted Language Learning, 2021
Digital gamification has been argued to be a fun and enjoyable method to support Learning English as a Second Language (LESL) and to ease the gap between students' learning and educational practice. This systematic review presents an overview of the state of the art on the use of gamification for LESL in digital environments. Furthermore, this…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Game Based Learning
Sun, Susan Y. H. – Computer Assisted Language Learning, 2017
This exploratory review brings together research that investigates computer-assisted language learning (CALL), and research in the field of learning design, paying particular attention to the theoretical frameworks and approaches of "design for learning." The attempts of connecting the two fields stem from two critical foci and…
Descriptors: Computer Assisted Instruction, Second Language Learning, Models, Instructional Design
Felix, Uschi – Computer Assisted Language Learning, 2005
This paper presents a comprehensive picture of what has been investigated in terms of CALL effectiveness over the period 2000-2004 and determines why this question is still such a difficult one to answer. The study looks at both strengths and weaknesses in this body of work and singles out models of good design practice. While a perfect research…
Descriptors: Teaching Methods, Research Design, Learning Processes, Investigations