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Thanapat Sripan; Pattarawat Jeerapattanatorn – Contemporary Educational Technology, 2025
Based on an analysis of 36 peer-reviewed publications from academic databases, including ERIC, Scopus, Web of Science, and Google Scholar, this review article provides an in-depth examination of the current trends, challenges, and future implications of metaverse-based learning in education. To ascertain the quality and applicability of the papers…
Descriptors: Computer Uses in Education, Educational Trends, Computer Simulation, Barriers
Jiayan Xie; Ghayth K. S. Al-Shaibani; Jingli Zhao; Othman Talib – Contemporary Educational Technology, 2025
The application potential of the metaverse as an emerging technology in education has sparked widespread attention globally. A systematic review was conducted using the preferred reporting items for systematic reviews and meta-analyses method, which yielded 43 relevant articles from a total of 527 articles to examine the current status and the…
Descriptors: Educational Research, Educational Trends, Computer Simulation, Technology Uses in Education
Aigul I. Akhmetova; Salima S. Seitenova; Begzod K. Khodjaev; Odinakhon R. Jamoldinova; Saule Z. Yerkebaeva; Kenzhegul U. Kazybayeva – Contemporary Educational Technology, 2025
This study presents the first comprehensive dual-database bibliometric analysis of game-based learning research, investigating its evolution between 2015 and 2024 through analysis of 34,125 documents from Scopus (18,487) and Web of Science (WoS) (15,638) using advanced visualization techniques. The findings reveal consistent field expansion with…
Descriptors: Game Based Learning, Bibliometrics, Educational Research, Periodicals
Carlos A. Lara-Alvarez; Ezra Federico Parra-González; Miguel A. Ortiz-Esparza; Héctor Cardona-Reyes – Contemporary Educational Technology, 2023
Virtual reality (VR) is rapidly gaining popularity and becoming more accessible. Numerous studies have examined the effectiveness of this technology in educational settings. This article provides a summary of the evidence regarding the efficacy of virtual environments for elementary education. A meta-analysis was conducted to combine the findings…
Descriptors: Computer Simulation, Simulated Environment, Technology Uses in Education, Elementary Education
Jdaitawi, Malek Turki; Kan'an, Ashraf F. – Contemporary Educational Technology, 2022
In higher education settings, students are required to use their own devices to record attendance interact with classes through online systems and other learning-teaching sources such as timetables, virtual learning environment. Real opportunity to use digital technology such as augmented reality AR technology have been used in several fields,…
Descriptors: Students with Disabilities, Computer Simulation, Educational Technology, Technology Uses in Education

Peer reviewed
