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Ya Xiao; Khe Foon Hew – Interactive Learning Environments, 2024
In recent years, many studies have highlighted the need to go beyond the "one-size-fits-all" gamification approach to tailored or personalised gamification to optimise students' engagement based on their user attributes. However, little is known about its effectiveness on student engagement. To advance the understanding of personalized…
Descriptors: Individualized Instruction, Gamification, Student Participation, Learner Engagement
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Haiyan Cai; Gary K. W. Wong – Interactive Learning Environments, 2024
As the impact of digital technologies pervades on our lives at all levels, it is important for students to develop their digital literacy. Computational thinking (CT) education is one pathway helping young students to thrive in the digital world. CT is a critical reasoning process whereby people formulate and solve problems using computers. CT…
Descriptors: Parent Participation, Mental Computation, Thinking Skills, Skill Development
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Zubala, Ania; Lyszkiewicz, Kacper; Lee, Elaine; Underwood, Laura L.; Renfrew, Mary J.; Gray, Nicola M. – Interactive Learning Environments, 2019
This rapid systematic review examined the reported effects of large-scale online education on the behaviour and, ultimately, practice of health and social care professionals. Electronic databases of health and education literature were searched, 193 unique records were screened against inclusion and exclusion criteria, 31 papers were accessed for…
Descriptors: Electronic Learning, Behavior Change, Health Personnel, Social Work