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Thuy Thi-Nhu Ngo; Howard Hao-Jan Chen; Kyle Kuo-Wei Lai – Interactive Learning Environments, 2024
The present study performs a three-level meta-analysis to investigate the overall effectiveness of automated writing evaluation (AWE) on EFL/ESL student writing performance. 24 primary studies representing 85 between-group effect sizes and 34 studies representing 178 within-group effect sizes found from 1993 to 2021 were separately meta-analyzed.…
Descriptors: Writing Evaluation, Automation, Computer Software, English (Second Language)
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Jaeho Jeon; Seongyong Lee; Seongyune Choi – Interactive Learning Environments, 2024
Chatbot research has received growing attention due to the rapid diversification of chatbot technology, as demonstrated by the emergence of large language models (LLMs) and their integration with automatic speech recognition. However, among various chatbot types, speech-recognition chatbots have received limited attention in relevant research…
Descriptors: Literature Reviews, Content Analysis, Second Language Learning, Artificial Intelligence
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Qing Yu – Interactive Learning Environments, 2024
Motion-sensing technology (MST) is an emerging educational technology with great potential. However, the effects of MST on language learning are still controversial. This is the first meta-analysis to examine the effectiveness of MST-assisted language learning. This research integrates 31 effect sizes from 21 independent studies (2013-2022). The…
Descriptors: Movement Education, Technology Uses in Education, Educational Technology, Second Language Learning
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Qiu, Xing-yue; Chiu, Chuang-Kai; Zhao, Lu-Lu; Sun, Cai-Feng; Chen, Shu-jie – Interactive Learning Environments, 2023
This paper systematically reviews 150 (VR/AR)-supporting language learning articles from 2008 to 2019 and summarizes the development trends. The definition of VR/AR is given firstly, and then the model of VR/AR supporting learning is proposed. This model's language types, research participants, learning devices, learning goals, research issues,…
Descriptors: Trend Analysis, Computer Simulation, Technology Uses in Education, Second Language Learning
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Parmaxi, Antigoni – Interactive Learning Environments, 2023
The increasing popularity of Virtual Reality (VR) has provoked scholars' and educators' interest to explore its potential as a learning environment for various fields of education. Along this line, several literature reviews have analysed and synthesised the educational use of VR; however, scholar activity is lacking a recent review of VR on a…
Descriptors: Computer Simulation, Second Language Learning, Literature Reviews, Technology Uses in Education
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Chen, Mei-Rong Alice; Hwang, Gwo-Jen; Majumdar, Rwitajit; Toyokawa, Yuko; Ogata, Hiroaki – Interactive Learning Environments, 2023
This study aims to identify the bibliometric outcomes of articles and research trends in specific areas. This study revealed research on the use of e-books for EFL education published in selected journals of the Web of Science from 2011 to 2020, and discusses the trends of the top-cited countries, journals, the most used keywords, and the popular…
Descriptors: Electronic Books, English (Second Language), Second Language Learning, Second Language Instruction
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Bahari, Akbar – Interactive Learning Environments, 2023
The purpose of this systematic review was three-fold: (a) to convey technology-assisted language learning (TALL) affordances that facilitate catering to the nonlinearity and dynamicity of the second language (L2) motivational factors, (b) to identify TALL challenges that inhibit the integration of educational technologies to enhance L2 motivation…
Descriptors: Affordances, Barriers, Technology Uses in Education, Second Language Learning
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Gutiérrez-Colón, Mar; Frumuselu, Anca Daniela; Curell, Hortènsia – Interactive Learning Environments, 2023
Mobile-assisted language learning (MALL) is a fast-developing field that is constantly growing and evolving in education. There is a lack of publications focusing on implementation studies of MALL as a means to enhance second language/foreign language (L2) reading comprehension. Building on Burston's (2013). Mobile-Assisted Language Learning: a…
Descriptors: Handheld Devices, Second Language Learning, Reading Comprehension, Program Implementation
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Di Zou; Morris Siu-Yung Jong; Xinyi Huang; Gary Cheng; Gwo-Jen Hwang; Michael Yi-Chao Jiang – Interactive Learning Environments, 2024
Spherical video-based virtual reality (SVVR) is a form of virtual reality that employs 360-degree videos to immerse learners in virtual environments. As SVVR can simulate realistic experiences, the current trend of language education is towards more use of it. To examine its current status, this study systematically reviewed 31 articles on…
Descriptors: Technology Uses in Education, Video Technology, Computer Simulation, Second Language Instruction
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Xu, Xiaoshu; Zhu, Xiaoshen; Chan, Fai Man – Interactive Learning Environments, 2023
Personal Learning Environment (PLE) represents a shift of learning paradigm towards learner-centered pedagogy, where users become masters of their own learning. PLEs are best used by learners with Self-Regulated Learning (SRL) abilities. Previous research showed that learners felt lost or socially isolated in PLEs due to their limited SRL…
Descriptors: Educational Environment, Individualized Instruction, Pilot Projects, College Students
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Rustam Shadiev; Yingying Feng – Interactive Learning Environments, 2024
Previous review studies do not have a broad and comprehensive perspective on the usage of ACF tools in language learning. To address this gap, we reviewed 82 articles on the use of ACF tools published in the last five years. Results indicate that 43 ACF tools were used in studies to assist writing, grammar, spelling, and collocation and word use.…
Descriptors: Automation, Feedback (Response), Educational Technology, Technology Uses in Education
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Fang, Jian-Wen; Hwang, Gwo-Jen; Chang, Ching-Yi – Interactive Learning Environments, 2022
Based on the Technology-Based Learning Model, the present study reviewed open online language learning research published in the Scopus database from 2009 to 2018, with a focus on research design, sample size, learning devices, target languages, language skills, the learners' education level, the learners' language proficiency level, learning…
Descriptors: Journal Articles, Second Language Learning, Second Language Instruction, MOOCs
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Liang, Jia-Cing; Hwang, Gwo-Jen; Chen, Mei-Rong Alice; Darmawansah, Darmawansah – Interactive Learning Environments, 2023
This study explores the roles and research foci of AILEd (Artificial Intelligence in Language Education). The AILEd studies published from 1990 to 2020 in the WOS (Web of Science) database were included in the present study. Based on the well-recognized Technology-based Learning Review model, several dimensions, such as research methods, research…
Descriptors: Artificial Intelligence, Technology Uses in Education, Second Language Learning, Educational Trends
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Song, Yanjie; Hwang, Gwo-Jen – Interactive Learning Environments, 2022
Despite seamless vocabulary learning studies having been implemented for about 10 years, little is known about what seamless vocabulary learning studies are, how they were conducted, what the learning outcomes were, or the issues and trends of seamless vocabulary learning. This literature review aimed at addressing these questions. Adopting…
Descriptors: Vocabulary Development, Learning Theories, Research Reports, Educational Trends
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Stoddart, Andrew; Chan, Joe Yong-Yi; Liu, Gi-Zen – Interactive Learning Environments, 2016
This state-of-the-art review research undertook a survey of a variety of studies regarding wiki-based collaborative writing projects and from this body of work extracted the best practices tenets of facilitation. Wiki-based collaborative writing projects are becoming more common in second language (L2) pedagogy. Such projects have multiple aims.…
Descriptors: Collaborative Writing, Second Language Learning, Second Language Instruction, Teaching Methods