NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Journal of Interactive…8
Publication Type
Information Analyses8
Journal Articles8
Reports - Research2
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Aytaj Ismayilzada; Ayaz Karimov; Mirka Saarela – Journal of Interactive Learning Research, 2025
This systematic literature review explores learning analytics (LA) in serious games within virtual reality (VR) environments, focusing on studies from the International Conference on Learning Analytics and Knowledge (LAK) and the Journal of Learning Analytics (JLA). Conducted in two stages, the review identifies key domains where serious games in…
Descriptors: Educational Games, Computer Simulation, Technology Uses in Education, Instructional Effectiveness
Peer reviewed Peer reviewed
Direct linkDirect link
Bontly, Susan W.; Gomez, Cynthia; Khalil, Samar M.; Mansour, Tahani F. – Journal of Interactive Learning Research, 2019
Today's adult student has several expectations for their postsecondary learning environment (Hofmann, 2015). Numerous studies have been conducted regarding how technology has impacted the learning or how technology should be used in classrooms. However, none of these meta-analysis and critical literature studies have examined the impact technology…
Descriptors: Influence of Technology, Classroom Environment, School Culture, Educational Research
Peer reviewed Peer reviewed
Direct linkDirect link
Marzieh Ebrahimi; Dillon Simmons; J. Spencer Clark – Journal of Interactive Learning Research, 2023
The transformative potential of Virtual and Augmented Reality applications has sparked significant interest in educational contexts based on the exciting types of real-world learning experiences they can afford students to develop complex skills (Suryodiningrat et al., 2023). As an extension of Project LEAPES (a grant initiative aiming to promote…
Descriptors: Elementary Secondary Education, Learning Experience, Computer Simulation, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Lynn Long; Avgoustos Tsinakos – Journal of Interactive Learning Research, 2025
Development of effective oral presentation skills is an essential component of entrepreneurship education, but class size and time constraints can limit opportunities to practice and receive quality feedback. Immersive virtual reality can provide time- and place-independent opportunities to hone presentation skills in diverse settings with…
Descriptors: Computer Simulation, Computer Uses in Education, Public Speaking, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
Nancy Wolfe; Devon Duhaney – Journal of Interactive Learning Research, 2025
Podcasts are increasingly being used for educational purposes within and outside of the classroom. In the English as a New Language (ENL) classroom, podcasts have been used as a source of authentic auditory input to supplement traditional pedagogical materials. The creation of podcasts by learners has been widely used to encourage language…
Descriptors: Student Developed Materials, Educational Technology, Computer Mediated Communication, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Lim, Kyu Yon; Lim, Ji Young; Park, Min Jeong; Hato, Anita Emefa; Kim, Yoon Jin; Eur, Jeongin – Journal of Interactive Learning Research, 2020
Computer-supported Collaborative Learning (CSCL) is an educational approach that provides not only theoretical but also practical contributions for learners, researchers, and practitioners. South Korea is a leading country in ICT development in Asia, but collaboration is often impeded by its cultural background, shared with other Asian countries.…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Research, Foreign Countries
Peer reviewed Peer reviewed
Direct linkDirect link
Hung, Woei; Flom, Elicia; Manu, Jacob; Mahmoud, Enaz – Journal of Interactive Learning Research, 2015
An effective learning community helps foster positive student learning experiences and outcomes. However, in distance learning environments, the communication barriers inevitably hinder the interaction among the students because of the lower levels of social presence. These barriers present challenges in building learning communities in an online…
Descriptors: Educational Technology, Online Courses, Communities of Practice, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Abrami, Philip; Borohkovski, Eugene; Lysenko, Larysa – Journal of Interactive Learning Research, 2015
This meta-analysis summarizes research on the effects of a comprehensive, interactive web-based software (AXXX) on the development of reading competencies among kindergarteners and elementary students. Findings from seven randomized control trials and quasi-experimental studies undertaken in a variety of contexts across Canada, Australia and Kenya…
Descriptors: Foreign Countries, Kindergarten, Young Children, Computer Assisted Instruction