Descriptor
Simulation | 11 |
Educational Games | 7 |
Computer Assisted Instruction | 5 |
Computer Simulation | 4 |
Game Theory | 4 |
Evaluation Methods | 2 |
Higher Education | 2 |
Literature Reviews | 2 |
Realism | 2 |
Reliability | 2 |
Second Language Learning | 2 |
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Source
Simulation/Games for Learning | 15 |
Author
Cryer, Patricia | 2 |
Alessi, Stephen M. | 1 |
Barnett, Terry | 1 |
Cecchini, Arnaldo | 1 |
Coleman, D. Wells | 1 |
Coombs, Don H. | 1 |
Crookall, David | 1 |
Cruickshank, Donald R. | 1 |
Frisenna, Adriana | 1 |
Hay, Christine | 1 |
Johnson, Lynn A. | 1 |
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Publication Type
Information Analyses | 15 |
Journal Articles | 15 |
Opinion Papers | 7 |
Reports - Descriptive | 3 |
Guides - General | 1 |
Reports - Research | 1 |
Education Level
Audience
Researchers | 4 |
Practitioners | 2 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Crookall, David; And Others – Simulation/Games for Learning, 1987
Redefines some of the central concepts related to simulation in relation to two perspectives, i.e., representation and reality. Highlights include discussions of systems, models, rules, simulators, simulation, role play, and games. Error consequence and the nature of rules and strategy are discussed to draw distinctions between various concepts.…
Descriptors: Game Theory, Simulation, Systems Approach
Coombs, Don H. – Simulation/Games for Learning, 1980
Reviews five journals on simulation and gaming that are published in North America and the United Kingdom and suggests that there is a problem of subject redundancy in articles among and within the journals. (CMV)
Descriptors: Game Theory, Periodicals, Simulation, State of the Art Reviews
Cryer, Patricia – Simulation/Games for Learning, 1989
Examines the literature on marketing and uses the four elements of product, price, place, and promotion to elicit guidance for those who wish to market educational games, simulations, and workshops. Devising a marketing strategy centered on the customer is discussed, and the distinction between goods and services is described. (11 references)…
Descriptors: Costs, Educational Games, Instructional Materials, Marketing
Cryer, Patricia – Simulation/Games for Learning, 1988
Discussion of the relationship between participants and the person who runs a game, simulation, or workshop focuses on similarities with the relationship between members of an organization and its manager. Motivation theories and the literature on management and organizational development are reviewed, and their implications for better management…
Descriptors: Educational Games, Motivation, Organizational Theories, Participant Characteristics
Cecchini, Arnaldo; Frisenna, Adriana – Simulation/Games for Learning, 1987
Reviews the problems of classifying gaming techniques and suggests a heuristic approach as one solution. Definitions of simulation, models, role, and game and play are discussed to help develop a classification based on a technique called gaming simulation. (Author/LRW)
Descriptors: Classification, Definitions, Game Theory, Heuristics
Robinson, Nick – Simulation/Games for Learning, 1984
Requirements for the games and simulations available in economics education surveyed range from simple equipment to computer facilities. Some attempts at game and simulation evaluation are summarized and criticized in general and in the context of economics education. Comments on the evolving literature on principles of game design are included.…
Descriptors: Computer Assisted Instruction, Economics Education, Educational Games, Evaluation Methods
Hay, Christine – Simulation/Games for Learning, 1981
Outlines some games and simulations for teaching health related issues to various age groups. Among the games discussed are CHOICE, CONSEQUENCES, GUTS, LIFE CHANCES, NO BED NO JOB, and TENEMENT. Eleven references are listed. (LLS)
Descriptors: Adolescents, Adults, Educational Games, Health Education
Coleman, D. Wells – Simulation/Games for Learning, 1988
Addresses the potential of conversational simulations for computer-assisted language learning (CALL) and reasons why this potential is largely untapped. Topics discussed include artificial intelligence; microworlds; parsing; realism versus reality in computer software; intelligent tutoring systems; and criteria to clarify what kinds of CALL…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Conversational Language Courses
Barnett, Terry – Simulation/Games for Learning, 1984
Discussion of difficulties in evaluating simulations and games as teaching techniques includes range of claims made for the techniques; variety available; lack of specificity of technique objectives at design stage; limitations of objective-oriented research; inherent difficulties of comparative evaluation against alternative techniques; and…
Descriptors: Comparative Analysis, Design, Educational Games, Evaluation Methods
Rolfe, John – Simulation/Games for Learning, 1991
Discusses the need to evaluate the effectiveness of games and simulations that are used for training and educational purposes. Evaluation criteria are described, including validity, reliability, and utility; methods of measuring training device effectiveness are explained; and problems encountered with evaluations are discussed. (30 references)…
Descriptors: Educational Games, Evaluation Criteria, Evaluation Needs, Evaluation Problems
Lintern, Gavan – Simulation/Games for Learning, 1992
Discusses skill transfer as a human performance issue based on experiences with computerized flight simulators. Highlights include the issue of similarity; simulation and the design of training devices; an information theory of transfer; invariants for flight control; and experiments involving the transfer of flight skills. (21 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Flight Training, Performance Factors
Martin, Allan – Simulation/Games for Learning, 1988
Outlines two traditions in the field of computer simulation, one focusing upon the character of the software within the computer, the other focusing upon the exercise outside the computer which the software is supporting. Topics discussed include mathematical modeling, gaming, information retrieval, decision monitoring, and applications in…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Decision Making
Ladousse, Gillian Porter – Simulation/Games for Learning, 1982
Examines some of the reasons that role playing and simulation are not heavily used as teaching techniques in language classes and discusses the need for a better understanding of the nature and scope of the techniques. Ways in which these techniques might be more fully exploited are suggested. (Author/JL)
Descriptors: Class Activities, Instructional Systems, Language Teachers, Learning Activities
Cruickshank, Donald R.; And Others – Simulation/Games for Learning, 1979
Reviews the use of simulation in teacher preparation, with descriptions of the extent and the nature of such use. Data are taken from the reports of surveys conducted by Johnson, 1968; Sherwin, 1973; and Kuuskraa et al., Morra et al., and Joyce et al., 1977. Thirty-six references are listed. (Author/CMV)
Descriptors: Bibliographies, Inservice Teacher Education, National Surveys, Questionnaires
Alessi, Stephen M.; Johnson, Lynn A. – Simulation/Games for Learning, 1992
Discussion of the use of simulations for licensure testing highlights the Dental Interactive Simulations Corporation (DISC) project that uses interactive video patient simulations for dental education and licensure. Topics addressed include reliability, validity, test administration issues, effects of fidelity on reliability and validity, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Dental Students, Dentistry