NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 8 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Wu, Chih-Hung; Huang, Yueh-Min; Hwang, Jan-Pan – British Journal of Educational Technology, 2016
Affect can significantly influence education/learning. Thus, understanding a learner's affect throughout the learning process is crucial for understanding motivation. In conventional education/learning research, learner motivation can be known through postevent self-reported questionnaires. With the advance of affective computing technology,…
Descriptors: Computer Uses in Education, Educational Trends, Affective Behavior, Learning Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Dori, Yehudit Judy; Sasson, Irit – Chemistry Education Research and Practice, 2013
This paper presents Part I of a two-part study. This first part reviews the literature of transfer of learning as one of the major goals of instruction. Transfer refers to students' ability to apply knowledge and skills in new learning contexts. The literature suggests partially or non-overlapping definitions, and empirical studies on transfer…
Descriptors: Literature Reviews, Transfer of Training, Classification, Definitions
Peer reviewed Peer reviewed
Direct linkDirect link
Higgins, Steven E.; Mercier, Emma; Burd, Elizabeth; Hatch, Andrew – International Journal of Computer-Supported Collaborative Learning, 2011
This article reviews the research and evidence about multi-touch tables to provide an analysis of their key design features and capabilities and how these might relate to their use in educational settings to support collaborative learning. A typology of design features is proposed as a synthesis of the hardware and physical characteristics of the…
Descriptors: Evidence, Educational Research, Classification, Design Requirements
Peer reviewed Peer reviewed
Direct linkDirect link
Papastergiou, Marina – Computers & Education, 2009
This study aims at critically reviewing recently published scientific literature on the use of computer and video games in Health Education (HE) and Physical Education (PE) with a view: (a) to identifying the potential contribution of the incorporation of electronic games as educational tools into HE and PE programs, (b) to present a synthesis of…
Descriptors: Meta Analysis, Literature Reviews, Computer Uses in Education, Video Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Karatas, Serçin – Turkish Online Journal of Educational Technology - TOJET, 2008
In this research, the articles concerning interaction in the Internet-based distance learning, which were published in three most outstanding journals in 2003, 2004 and until March of 2005, have been examined and classified. The research provides opportunities for discussing topics, methods and some other variables. It is thought that, the…
Descriptors: Distance Education, Interaction, Internet, Computer Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hrastinski, Stefan; Keller, Christina – Journal of Educational Computing Research, 2007
This study examines the research approaches that underlie research on educational technology. A classification framework was developed and used when examining all articles published in four well-known journals between 2000 and 2004 (n = 660). The aim of the study was to contribute toward an understanding of the research approaches that…
Descriptors: Educational Technology, Research Methodology, Educational Research, Computer Uses in Education
Githens, Rod P.; Dirani, Khalil; Gitonga, Jacqueline; Teng, Ya-Ting; Benson, Angela D. – Online Submission, 2006
The growth of technology has influenced human resource development (HRD) practitioners to embrace technology for both training and non-training interventions. This study examined technology-related articles in Academy of Human Resource Development (AHRD) publications in order to understand what these articles address and the future needs of…
Descriptors: Educational Technology, Human Resources, Labor Force Development, Computer Uses in Education
Mishra, Punya; Foster, Aroutis N. – Online Submission, 2007
Educational games have become the lightning rod for learning and preparing a future skilled workforce. Both the people, who argue against and for games agree that learning is possible, but what is learned is another issue. However, the claims about games for learning lacks substantial research and for the most part remains merely philosophical…
Descriptors: Grounded Theory, Educational Games, Psychology, Pedagogical Content Knowledge