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Yiannis Koumpouros – Smart Learning Environments, 2024
Augmented Reality (AR) technology is one of the latest developments and is receiving ever-increasing attention. Many researches are conducted on an international scale in order to study the effectiveness of its use in education. The purpose of this work was to record the characteristics of AR applications, in order to determine the extent to which…
Descriptors: Computer Simulation, Educational Technology, College Students, Computer Oriented Programs
Aadi Swadipto Mondal; Yuang Zhu; Kaushal Kumar Bhagat; Nasser Giacaman – Interactive Learning Environments, 2024
The aim of this study is to investigate the public opinion (i.e., the learners themselves) of apps incorporating emerging technologies Augmented Reality (AR) and Virtual Reality (VR) and find out how satisfied mobile platform users are with these technologies for educational purposes. We performed sentiment analysis of more than one million…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
Liu Yifu; Ma Yan; Huang Libing; Xiao Chunling; Ding Tao – Education and Information Technologies, 2025
Interventions utilizing human-computer interaction (HCI) in autism rehabilitation have gained popularity, yet their efficacy has not been fully elucidated. This meta-analysis assessed 30 international studies from the past decade that employed HCIs for autism intervention. The findings revealed a moderate positive effect (g = 0.484) on improving…
Descriptors: Man Machine Systems, Interaction, Intervention, Autism Spectrum Disorders
Yañez, Alma Gloria Barrera; Alonso-Fernández, Cristina; Fernández-Manjón, Baltasar – Education and Information Technologies, 2023
Violence and discrimination against women are serious problems that affect today's society regardless of culture or social environment. Educational and government programs addressing these gender issues are difficult to scale up, insufficient or, in some cases, nonexistent. Digital resources can contribute to address discrimination against women…
Descriptors: Sex Fairness, Video Games, Computer Oriented Programs, Simulation
Markouzis, Dimitrios; Baziakou, Aikaterini; Fesakis, Georgios; Dimitracopoulou, Angelique – International Journal of Mobile and Blended Learning, 2022
In recent years more and more people use their mobile phones daily for work or entertainment. The increasing use of mobile devices has led researchers to seek new ways of learning with their support, beyond the confines of formal education. The increasing computing power of mobile devices has contributed to the emergence of new, rapidly evolving…
Descriptors: Foreign Countries, Handheld Devices, Electronic Learning, Simulated Environment
Yihe Qian; Jinpeng Wang; Yixin Cai – Cogent Education, 2023
This paper addresses the existing gap in the literature on Metaverse applications in education by providing a comprehensive analysis of associated paradigms, platforms, hardware, and software, which have not been systematically reviewed yet. Notably, this study is among the first, to the best of our knowledge, to introduce the pioneering concept…
Descriptors: Computer Simulation, Technology Uses in Education, Artificial Intelligence, Educational Innovation
Yalcinalp, Serpil; Avci, Ümmühan – Turkish Online Journal of Educational Technology - TOJET, 2019
In order to effectively use emerging digital educational technologies educators should reflect on how these technologies influence student learning, including student creativity. Existing research shows that creativity can be supported by emerging technologies, but recent research in this area has not yet been reviewed. The purpose of our…
Descriptors: Creativity, Educational Technology, Curriculum Development, Technological Advancement
An Investigation of Augmented Reality Picture Books: Meaningful Experiences or Missed Opportunities?
Green, Marybeth; McNair, Lisa; Pierce, Carolyn; Harvey, Carl – Journal of Educational Multimedia and Hypermedia, 2019
Augmented reality (AR) is predicted to be one of the driving forces in education over the next five years. However, the success of this technology depends on the intelligent design of the apps. This research investigated commercially available augmented reality picture books to survey their digital features interactive features. The researchers…
Descriptors: Computer Simulation, Computer Oriented Programs, Picture Books, Instructional Design
Saltinski, Ronald – Educational Technology, 1981
Examines the application of microcomputer statistics in social studies, and computer access and simulations in middle school environments. An interdisciplinary framework of curricula among social studies, science, and mathematics teachers with equal access to microcomputers and software programs is encouraged. (MER)
Descriptors: Bibliographies, Computer Assisted Instruction, Computer Oriented Programs, Microcomputers

Educational Researcher, 1988
Expert systems are computerized databases that can diagnose and recommend treatment for persons who are ill. The database contains information on more than 7,600 diseases generated from exhaustive questioning of experts. These systems supplement human expertise but do not replace the good teaching of physicians. (VM)
Descriptors: Computer Oriented Programs, Computer Simulation, Databases, Educational Change

Bleau, Barbara Lee – Higher Education, 1981
Planning model literature from its earliest use to the present, emphasizing the generalized resource allocation models, is summarized. Several examples of categories of models are cited. An in-depth analysis of six resource allocation models (e.g., CAMPUS Simulation Model, TRADES Financial Planning Model) is presented. (Author/MLW)
Descriptors: College Planning, Computer Oriented Programs, Costs, Higher Education
Norton, Priscilla – Educational Technology, 1992
Discussion of discourse created by computers defines discourse as a pattern of cognitive functioning and identifies two such modes of thought: narrative and expository. Discussion covers the computer as discourse; schemas as a way to understand how knowledge is organized; simulations, hypermedia, and databases as discourse; and interactive…
Descriptors: Cognitive Structures, Computer Oriented Programs, Computer Simulation, Databases
Elman, Jeffrey L.; McClelland, James L. – 1983
Research efforts to model speech perception in terms of a processing system in which knowledge and processing are distributed over large numbers of highly interactive--but computationally primative--elements are described in this report. After discussing the properties of speech that demand a parallel interactive processing system, the report…
Descriptors: Articulation (Speech), Auditory Perception, Cognitive Processes, Communication Research
Munro, Allen; And Others – 1982
Research was undertaken to develop an experimental computer-based training system and to conduct a number of experiments in dynamic skill training using the system. (Training for such tasks is distinguished from the teaching of fact systems, the training domain most heavily studied in CAI applications.) Based on the hypothesis that the attentional…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Decision Making, Feedback

Dubey, Yogendra P. – Information Technology and Libraries, 1984
Reports on emergence of decision support system (DSS) as a practical approach for applying computers and information to problems facing management. Information processing and decision making in organizations, simulation-model-based DSS in management of library resource sharing networks, and a resource-sharing simulation system are highlighted.…
Descriptors: Computer Oriented Programs, Computer Simulation, Decision Making, Decision Support Systems
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