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Joshua Childs; Rebecca Zarch; Sarah Dunton; Tia C. Madkins; Katelin Trautmann; Z. W. Taylor; Miriam Jacobson; Sonnur Ozturk; Anne Ottenbreit-Leftwich – Review of Research in Education, 2024
Over the past 20 years, there has been a concentrated effort on expanding K-12 pathways, experiences, and access in computer science education (CSEd). Computer science (CS) is a multifaceted discipline within education, and the current emphasis in education policy has focused on how to expand access for K-12 students in CSEd that will lead to…
Descriptors: Computer Science Education, Equal Education, Access to Education, Barriers
Ndudi Okechukwu Ezeamuzie; Mercy Noyenim Ezeamuzie – Review of Educational Research, 2025
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K--12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental…
Descriptors: Kindergarten, Elementary Secondary Education, Computer Science Education, Programming
Xinlei Li; Guoyuan Sang; Martin Valcke; Johan van Braak – Education and Information Technologies, 2024
Computational thinking (CT) is valued as a thinking process that is required to adapt to the development of curriculum in primary education. In the context of modern information technology, English as a language subject emphasizes the necessity for changes in both learning and teaching modes. However, there is a lack of up-to-date synthesis…
Descriptors: Computer Science Education, Technological Literacy, Pedagogical Content Knowledge, Elementary School Students
Coto, Mayela; Mora, Sonia; Grass, Beatriz; Murillo-Morera, Juan – Computer Science Education, 2022
Background and context: Emotions are ubiquitous in academic settings and affect learning strategies, motivation to persevere, and academic outcomes, however they have not figured prominently in research on learning to program at the university level. Objective: To summarize the current knowledge available on the effect of emotions on students…
Descriptors: Programming, Computer Science Education, Psychological Patterns, Emotional Response
Berssanette, Joao Henrique; de Francisco, Antonio Carlos – IEEE Transactions on Education, 2022
Contribution: This article features a systematic literature review with the objective of presenting a study that reflects the current scenario of research on the cognitive load theory (CLT) in the domain of teaching and learning computer programming. Background: Computer programming is a highly cognitive skill, requiring mastering multiple…
Descriptors: Cognitive Ability, Programming, Computer Science Education, Mastery Learning
Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
Anna Donhauser; Philipp Bitzenbauer; Linda Qerimi; Stefan Heusler; Stefan Küchemann; Jochen Kuhn; Malte S. Ubben – Physical Review Physics Education Research, 2024
The present review intends to show the current state of teaching quantum-related content, to analyze and compare its learning efficiency, and to give a systemized overview of quantum-educational activities in the last years. We focus on teaching and learning elements, their innovative tools, and process-oriented studies that are empirically…
Descriptors: Physics, Science Instruction, Quantum Mechanics, Comparative Analysis
Francesco C. Ugolini; Panagiotis Kakavas – Research on Education and Media, 2024
This study consists of a 17-year (2006-2021) systematic literature review on the effective instructional strategies for developing Computational Thinking (CT) in primary school students (K-5). The aim of this paper is to identify instructional strategies that have been implemented and evaluated by means of a pre- and post-test, with the aim of…
Descriptors: Teaching Methods, Computer Science Education, Kindergarten, Elementary School Students
Uluyol, Çelebi; Orak, Esma; Gökçearslan, Sahin; Ramazanoglu, Mehmet – Participatory Educational Research, 2023
This study is designed to reveal the research trends of graduate theses published in the field of computer programming in K-12 between 2018 and 2022. Document analysis was used for data collection in this study. The data was divided into 9 categories, and the results demonstrated that the scholars in the Departments of Computer Educational and…
Descriptors: Computer Science Education, Programming, Kindergarten, Elementary Secondary Education
Fernando Batista, Alex; Thiry, Marcello; Queiroz Gonçalves, Rafael; Fernandes, Anita – Informatics in Education, 2020
This research discusses the use of Augmented Reality, Virtual Reality and Mixed Reality technology applications in the learning process of relevant content to the Computer Science area. This systematic review aims to identify applications that use technologies to represent virtual environments and support the teaching and learning of Computer…
Descriptors: Computer Simulation, Computer Science Education, Simulated Environment, Educational Research
Rinderknecht, Christian – Informatics in Education, 2014
We survey the literature about the teaching and learning of recursive programming. After a short history of the advent of recursion in programming languages and its adoption by programmers, we present curricular approaches to recursion, including a review of textbooks and some programming methodology, as well as the functional and imperative…
Descriptors: Teaching Methods, Learning Processes, Visualization, Animation
Mayer, Richard E. – 1980
A review of the research on techniques for increasing the novice's understanding of computers and computer programming, this paper considers the potential usefulness of five tentative recommendations pertinent to the design of computer literacy curricula: (1) provide the learner with a concrete model of the computer; (2) encourage the learner to…
Descriptors: Calculators, Cognitive Processes, Computer Science Education, Learning Processes
Reggini, Horacio C. – 1983
The first article, "LOGO and von Neumann Ideas," deals with the creation of new procedures based on procedures defined and stored in memory as LOGO lists of lists. This representation, which enables LOGO procedures to construct, modify, and run other LOGO procedures, is compared with basic computer concepts first formulated by John von…
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science Education, Computers
Mruk, Christopher J. – Collegiate Microcomputer, 1987
Discusses research on understanding the learning process involved in acquiring basic computer skills for nontraditional adult students. A survey is described that compares learning patterns of part-time adult students with traditional college students in introductory computer courses, and teaching recommendations for nontraditional learners are…
Descriptors: Adult Learning, Adult Students, Computer Literacy, Computer Science Education

Van Merrienboer, Jeroen J. G.; Paas, Fred G. W. C. – Computers in Human Behavior, 1990
Discussion of computer programing at the secondary level focuses on automation and schema acquisition as two processes important in learning cognitive skills such as programing. Their effects on learning outcomes and transfer of training are examined, the importance of worked examples is highlighted, and instructional design principles are…
Descriptors: Automation, Cognitive Structures, Computer Assisted Instruction, Computer Science Education
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