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Thomas, Peter; Macredie, Robert – Educational and Training Technology International, 1994
Discusses the relevance of computer games to the design of computer-based training materials. Highlights include intrinsic motivation and computer-based games; the cultural distinction between work and recreation; the transient motivational effect of games; the differences in use of computer systems; hypermedia authoring systems; and virtual…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Games, Computer Software Development
Schrage, John F. – 1997
Based on literature and student input, six major concerns have been noted for student programming progress for the academic class and work environment. The areas of concern are module driver programming, program documentation, output design, data design, data validation; and reusable code. Each area has been analyzed and examined in the teaching…
Descriptors: Academic Achievement, Computer Oriented Programs, Computer Science Education, Computer Software Development