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Showing 1 to 15 of 26 results Save | Export
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Cleo Schulten; Irene-Angelica Chounta – Education and Information Technologies, 2024
This paper presents an analysis of the current research landscape around hackathons and hackathon-like events as opportunities and means for learning. In particular, we aimed to explore how hackathon-like events are utilized to promote learning, what systematic approaches are used to orchestrate learning in such events, and to what extent…
Descriptors: Literature Reviews, Computer Science, Cooperative Learning, Group Activities
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Samantha Burns; Elaine Hoan; Scott Hreno; Esther Yu; Leah Brathwaite; Joel P. Wiebe; Linda A. White; Elizabeth Dhuey; Michal Perlman – Educational Review, 2024
Early educational settings such as early childhood education and care and kindergarten (i.e. formal schooling) are important contexts to foster children's peer collaboration, an important skill for the twenty-first century. The prevalence of technology in early educational settings has continued to increase rapidly in ways that can support the…
Descriptors: Educational Technology, Technology Uses in Education, Early Childhood Education, Cooperative Learning
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Yu, Qing; Yu, Kun – Journal of Educational Computing Research, 2023
Body movements are regarded as part of the learning process. With the evolution of motion-sensing technology (MST) (e.g., Kinect, Xtion Pro, and Leap Motion), educational researchers try to explore the effect of MST on learning. However, the effect of MST on learning performance is still unclear. This is the first meta-analysis that aims to…
Descriptors: Human Body, Motion, Information Technology, Computer Software
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Pinky Kusuma Ningtyas; Hayuni Retno Widarti; Parlan Parlan – Journal of Science Learning, 2024
Social media is one of the platforms that is popular and familiar to various circles. This technology has penetrated multiple fields, especially education. Many studies have shown the use of social media in the learning process. This study aims to explore the use of social media in science learning environments and their impacts. The method used…
Descriptors: Social Media, Science Education, Learning Processes, Research Reports
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Maqtary, Naseebah; Mohsen, Abdulqader; Bechkoum, Kamal – Technology, Knowledge and Learning, 2019
Group formation is an essential process for group development lifecycle. It has been a growing concern to many researchers to be applied automatically in collaborative learning contexts. Forming a group is an atomic process that is affected by various factors. These factors differ depending on the group members characteristics, the context of the…
Descriptors: Cooperative Learning, Computer Assisted Instruction, Computer Software, Taxonomy
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Davy Tsz Kit Ng; Jiahong Su; Jac Ka Lok Leung; Samuel Kai Wah Chu – Interactive Learning Environments, 2024
Artificial intelligence (AI) literacy has emerged to equip students with digital skills for effective evaluation, communication, collaboration, and ethical use of AI in online, home, and workplace settings. Countries are increasingly developing AI curricula to support students' technological skills for future studies and careers. However, there is…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Secondary School Students
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Ng, Davy Tsz Kit; Lee, Min; Tan, Roy Jun Yi; Hu, Xiao; Downie, J. Stephen; Chu, Samuel Kai Wah – Education and Information Technologies, 2023
In recent years, with the popularity of AI technologies in our everyday life, researchers have begun to discuss an emerging term "AI literacy". However, there is a lack of review to understand how AI teaching and learning (AITL) research looks like over the past two decades to provide the research basis for AI literacy education. To…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technological Literacy, Literacy Education
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Zhang, Ruofei; Zou, Di – Computer Assisted Language Learning, 2022
Technology-enhanced collaborative writing for second language learning has been receiving accumulating attention from researchers and educators over years. However, there was a lack of updated review with foci on the types and effectiveness of technologies in collaborative writing. This study conducted a systematic and in-depth review of 34…
Descriptors: Collaborative Writing, English (Second Language), Second Language Learning, Second Language Instruction
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Kumar, Vikas; Sharma, Deepika – International Journal of Information and Communication Technology Education, 2017
The under representation of students in STEM disciplines creates big worries for the coming demands of STEM occupations. This requires new strategies to make curriculum interesting to enhance student's engagement in learning. Technology integration in curriculum makes more interesting and engaging, where students can learn with flexibility in time…
Descriptors: STEM Education, Educational Technology, Technology Uses in Education, Internet
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Pinto, Marta; Leite, Carlinda – Digital Education Review, 2020
Digital technologies are an integral part of Higher Education teaching, revealing a set of technologies chosen to integrate formal learning contexts, and therefore being used by students in support of learning. This paper presents a literature review mapping the digital technologies set for higher education students to use in formal education…
Descriptors: Educational Technology, Technology Uses in Education, College Students, Higher Education
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Scheuer, Oliver; Loll, Frank; Pinkwart, Niels; McLaren, Bruce M. – International Journal of Computer-Supported Collaborative Learning, 2010
Argumentation is an important skill to learn. It is valuable not only in many professional contexts, such as the law, science, politics, and business, but also in everyday life. However, not many people are good arguers. In response to this, researchers and practitioners over the past 15-20 years have developed software tools both to support and…
Descriptors: Feedback (Response), Persuasive Discourse, Literature Reviews, Cooperative Learning
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Hanks, Brian; Fitzgerald, Sue; McCauley, Renee; Murphy, Laurie; Zander, Carol – Computer Science Education, 2011
This article provides a review of educational research literature focused on pair programming in the undergraduate computer science curriculum. Research suggests that the benefits of pair programming include increased success rates in introductory courses, increased retention in the major, higher quality software, higher student confidence in…
Descriptors: Introductory Courses, Educational Research, Undergraduate Students, Cooperative Learning
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Minocha, Shailey – Education & Training, 2009
Purpose: The purpose of this paper is to provide a review of literature on the role of Web 2.0 or social software tools in education. Design/methodology/approach: This paper is a critical and comprehensive review of a range of literature sources (until January 2009) addressing the various issues related to the educator's perspective of pedagogical…
Descriptors: Educational Technology, Internet, Teaching Methods, Computer Software
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King, Andrew – Technology, Pedagogy and Education, 2009
This article will review educational literature relevant to the design and implementation of a learning technology interface (LTI) into an undergraduate music technology curriculum. It also explores through empirical enquiry some of the advantages and disadvantages of using learning technology. This case study adopted a social-constructivist…
Descriptors: Feedback (Response), Constructivism (Learning), Music Education, Experiential Learning
Guerrero, Frank; And Others – 1990
The purpose of this study was to better understand teachers' perceptions of collaborative learning and to explicate how they use computer activities to promote cooperative learning experiences. Based on questionnaire responses and group meetings, the Office of Research, Evaluation, and Assessment (OREA) identified seven New York City teachers of…
Descriptors: Computer Assisted Instruction, Computer Software, Cooperative Learning, Elementary Secondary Education
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