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Gavin Tierney; Rochelle Urban; Gina Olabuenaga – Interdisciplinary Journal of Problem-based Learning, 2024
Project-based learning (PjBL) is an inquiry-based approach that aims to engage students in active, meaningful, and challenging experiences connected to the world outside the classroom. However, PjBL's student-centered approach has not always explicitly focused on educational equity. The goal of this paper is to provide a PjBL curriculum design…
Descriptors: Active Learning, Student Projects, Curriculum Design, Equal Education
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Ng, Davy Tsz Kit; Lee, Min; Tan, Roy Jun Yi; Hu, Xiao; Downie, J. Stephen; Chu, Samuel Kai Wah – Education and Information Technologies, 2023
In recent years, with the popularity of AI technologies in our everyday life, researchers have begun to discuss an emerging term "AI literacy". However, there is a lack of review to understand how AI teaching and learning (AITL) research looks like over the past two decades to provide the research basis for AI literacy education. To…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technological Literacy, Literacy Education
Condliffe, Barbara – MDRC, 2017
The concept of project-based learning (PBL) has garnered wide support among a number of K-12 education policy advocates and funders. This working paper builds on and updates a seminal literature review of PBL published in 2000. Focused primarily on articles and studies that have emerged in the 17 years since then, the working paper discusses the…
Descriptors: Active Learning, Student Projects, Elementary Secondary Education, Educational Principles
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Pomberger, Gustav – Education and Computing, 1993
Discusses software engineering and suggests necessary elements in a software engineering curriculum. Topics addressed include the importance of theory, project-oriented education, prototyping, exploratory programing, human-computer communication, thought models, distributed systems, parallel processing, documentation, testing and quality…
Descriptors: Administration, Computer Science Education, Computer Software, Computer Software Development
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Idemoto, Aggie – Social Studies Review, 1993
Presents Gold Rush Day, an annual eight-week project emphasizing an interdisciplinary approach for fourth graders. Describes the preparation and implementation of the project. Includes a description of interdisciplinary learning achievements. (CFR)
Descriptors: Cultural Differences, Curriculum Design, Elementary Education, Experiential Learning