Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Computer Science Education | 2 |
| Data Collection | 2 |
| Artificial Intelligence | 1 |
| Authors | 1 |
| Automation | 1 |
| Citation Analysis | 1 |
| Coding | 1 |
| Computer Simulation | 1 |
| Data Analysis | 1 |
| Design | 1 |
| Educational Research | 1 |
| More ▼ | |
Author
| Agbo, Friday Joseph | 1 |
| Ling Wang | 1 |
| Oyelere, Solomon Sunday | 1 |
| Sanusi, Ismaila Temitayo | 1 |
| Shen Zhan | 1 |
| Suhonen, Jarkko | 1 |
Publication Type
| Information Analyses | 2 |
| Journal Articles | 2 |
Education Level
| Higher Education | 1 |
| Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ling Wang; Shen Zhan – Education Research and Perspectives, 2024
Generative Artificial Intelligence (GenAI) is transforming education, with assessment design emerging as a crucial area of innovation, particularly in computer science (CS) education. Effective assessment is critical for evaluating student competencies and guiding learning processes, yet traditional practices face significant challenges in CS…
Descriptors: Artificial Intelligence, Computer Science Education, Technology Uses in Education, Student Evaluation
Agbo, Friday Joseph; Sanusi, Ismaila Temitayo; Oyelere, Solomon Sunday; Suhonen, Jarkko – Education Sciences, 2021
This study investigated the role of virtual reality (VR) in computer science (CS) education over the last 10 years by conducting a bibliometric and content analysis of articles related to the use of VR in CS education. A total of 971 articles published in peer-reviewed journals and conferences were collected from Web of Science and Scopus…
Descriptors: Computer Simulation, Computer Science Education, Educational Research, Research Methodology

Peer reviewed
Direct link
