Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Decision Making | 2 |
| Programming | 2 |
| Alignment (Education) | 1 |
| Artificial Intelligence | 1 |
| Bayesian Statistics | 1 |
| Cognitive Ability | 1 |
| Computation | 1 |
| Computer Science Education | 1 |
| Computer Software | 1 |
| Costs | 1 |
| Educational Games | 1 |
| More ▼ | |
Author
| Aydin, Muharrem | 1 |
| Karal, Hasan | 1 |
| Mercy Noyenim Ezeamuzie | 1 |
| Nabiyev, Vasif | 1 |
| Ndudi Okechukwu Ezeamuzie | 1 |
Publication Type
| Information Analyses | 2 |
| Journal Articles | 2 |
Education Level
| Early Childhood Education | 1 |
| Elementary Education | 1 |
| Elementary Secondary Education | 1 |
| Kindergarten | 1 |
| Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ndudi Okechukwu Ezeamuzie; Mercy Noyenim Ezeamuzie – Review of Educational Research, 2025
Computer programming provides a framework for interdisciplinary learning in sciences, arts and languages. However, increasing integration of programming in K--12 shows that the block-based and text-based dichotomy of programming environments does not reflect the spectrum of their affordance. Hence, educators are confronted with a fundamental…
Descriptors: Kindergarten, Elementary Secondary Education, Computer Science Education, Programming
Aydin, Muharrem; Karal, Hasan; Nabiyev, Vasif – Education and Information Technologies, 2023
This study aims to examine adaptability for educational games in terms of adaptation elements, components used in creating user profiles, and decision algorithms used for adaptation. For this purpose, articles and full-text papers in Web of Science, Google Scholar, and Eric databases between 2000-2021 were searched using the keywords…
Descriptors: Educational Games, Game Based Learning, Programming, Physics

Peer reviewed
Direct link
