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Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The chatbot has been increasingly applied and investigated in education, along with many review studies from different aspects. However, few reviews have been conducted on chatbot-assisted learning from the pedagogical and implementational aspects, which may provide implications for future application and investigation of educational chatbots. To…
Descriptors: Artificial Intelligence, Synchronous Communication, Computer Software, Teaching Methods
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Derek L. Choi-Lundberg; Kerryn Butler-Henderson; Kristyn Harman; Joseph Crawford – Australasian Journal of Educational Technology, 2023
In the years prior to the COVID-19 pandemic, there was considerable innovation in designing and implementing teaching and learning with technology in fully online, face-to-face and blended modes. To provide an overview of technology-enhanced learning in higher education, we conducted a systematic literature review following PRISMA guidelines of…
Descriptors: Higher Education, Instructional Design, Digital Literacy, Influence of Technology
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Biçer, Nursat – Universal Journal of Educational Research, 2017
The aim of the present study is to determine the influence of student-centered methods employed in Turkish language instruction on the academic success of students through meta-analysis. To this end, a literature review was conducted on the relevant studies conducted between 2000 and 2016 in order to determine the studies were suitable for the…
Descriptors: Turkish, Meta Analysis, Effect Size, Drama
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Garrett, Nina, Ed.; Hart, Robert S., Ed. – Foreign Language Annals, 1986
"Juegos comunicativos," a software program designed for use with the Apple IIe, IIc, or II+, emphasizes "communicative" computer-assisted Spanish language learning through five educational games. The program uses Spanish vocabulary and structures to solve "problems" rather than the standard drill-and-practice format.…
Descriptors: Computer Assisted Instruction, Computer Software, Educational Games, Learning Activities
Martin, Allan – Simulation/Games for Learning, 1988
Outlines two traditions in the field of computer simulation, one focusing upon the character of the software within the computer, the other focusing upon the exercise outside the computer which the software is supporting. Topics discussed include mathematical modeling, gaming, information retrieval, decision monitoring, and applications in…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Decision Making
Levin, James A. – 1981
Computers in non-school settings, educational computer games, and education without schools are the primary topics covered in this three-section paper. The first section describes the use of personal computers in two different, non-school environments: the home and computer clubs. A "diary study" by Yaakov Kareev is summarized, in which…
Descriptors: Clubs, Computer Software, Discovery Learning, Educational Games
Ripley, Marjorie A.; Johns, Jerry L. – Illinois Schools Journal, 1987
Research on computers in schools is reviewed. The findings include the following: (1) 53 percent of schools have computers; (2) restructuring classroom schedules and revising inservice programs would expand computer use; (3) software packages should allow for individual differences; (4) publishers are coordinating software with curriculum; and (5)…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Courseware
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Duffield, Judith A. – Educational Technology, Research and Development, 1991
Discusses factors that might influence the effectiveness of computer software designed to teach problem solving. Topics discussed include the structure of knowledge; transfer of training; computers and problem solving instruction; human-computer interactions; and types of software, including drill and practice programs, tutorials, instructional…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Courseware
Fauley, Franz E. – 1983
Until the last two or three years, three forces inhibited the acceptance of computer-assisted instruction (CAI). These were the fear on the part of traditional trainers of displacement by machines, the poor quality of existing courseware and limited capability of accompanying hardware, and the poor price and performance characteristics of existing…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Software, Courseware
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Wulfson, Stephen, Ed. – Science and Children, 1990
Reviewed are six software packages for Apple and/or IBM computers. Included are "Autograph,""The New Game Show,""Science Probe-Earth Science,""Pollution Patrol,""Investigating Plant Growth," and "AIDS: The Investigation." Discussed are the grade level, function, availability, cost, and hardware requirements of each. (CW)
Descriptors: Acquired Immune Deficiency Syndrome, Computer Software Reviews, Computer Uses in Education, Earth Science
Mandinach, E.; And Others – 1983
This review of the research on the cognitive effects of computer-assisted instruction begins with an overview of the ACCCEL (Assessing Cognitive Consequences of Computer Environments for Learning) research program at the University of California at Berkeley, which consists of several interrelated studies examining the acquisition of such higher…
Descriptors: Aptitude Treatment Interaction, Artificial Intelligence, Cognitive Processes, Cognitive Structures
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Mandinach, Ellen B.; Linn, Marcia C. – Journal of Educational Computing Research, 1986
In this review of the research on how current computer learning environments can foster the acquisition of complex cognitive skills, two issues emerge: (1) what cognitive accomplishments are likely in the computer environment; and (2) what factors predispose students to benefit from the environment. (MBR)
Descriptors: Academic Ability, Access to Education, Cognitive Processes, Computer Simulation
Carnine, Doug; And Others – 1984
This workshop presenter's guide is intended for use by administrators in training one another in the Project Leadership program developed by the Association of California School Administrators (ACSA). This manual is divided into four areas of technology and education: (1) Administrators and Computers, (2) Computer-Assisted Instruction (CAI), (3)…
Descriptors: Administrator Guides, Administrators, Computer Assisted Instruction, Computer Literacy
Savill-Smith, Carol; Kent, Phillip – 2003
The m-learning project is a 3-year, pan-European research and development study which aims to use portable technologies to provide learning experiences relating to literacy and numeracy skill development for young adults aged 16-24 who are outside full-time formal education settings, and to promote the development and achievement of lifelong…
Descriptors: Access to Education, Cognitive Style, Computer Software Selection, Computer Uses in Education