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Showing 1 to 15 of 23 results Save | Export
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Noah Glaser; Charles Thull; Matthew Schmidt; Alice Tennant; Jewoong Moon; Cannon Ousley – Journal of Autism and Developmental Disorders, 2024
This systematic literature review discusses the use of spherical video-based virtual reality (SVVR) as a training and therapy intervention for autistic individuals. The authors emphasize the need for an evidence-based framework with guidelines and design considerations to help developers and educators tailor SVVR to the diverse needs of autistic…
Descriptors: Autism Spectrum Disorders, Literature Reviews, Computer Simulation, Intervention
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Rebecca Roberts; James Stacey; Susannah Jenner; Eloise Maguire – Review Journal of Autism and Developmental Disorders, 2023
Autistic children's social skills do not always align with those of their neurotypical peers and research suggests that this can negatively impact quality of life. This review aimed to assess the effectiveness of extended reality (XR) interventions in helping autistic children to enhance their social skills. Five electronic databases were…
Descriptors: Autism Spectrum Disorders, Children, Interpersonal Competence, Intervention
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Montoya-Rodríguez, María M.; de Souza Franco, Vanessa; Tomás Llerena, Clementina; Molina Cobos, Francisco J.; Pizzarossa, Sofía; García, Ana C.; Martínez-Valderrey, Vanesa – Journal of Intellectual Disabilities, 2023
Virtual reality (VR) and augmented reality (AR) programs have proliferated significantly in recent years and they are finding their way into different educational and therapeutic purposes. This systematic review aims at analyzing the virtual reality and augmented reality programs designed to promote the development of social skills in individuals…
Descriptors: Computer Simulation, Interpersonal Competence, Skill Development, Intellectual Disability
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Paavola Satu; Laakso Minna; Saalasti Satu – Review Journal of Autism and Developmental Disorders, 2025
In this scoping review on 34 studies, we examined the use of immersive virtual reality (IVR) in neurodevelopmental disorders (NDD). IVR was mostly used in connection with autism spectrum disorder (ASD) for assessment of and intervention in social skills, and in attention deficit hyperactivity disorder (ADHD) for assessment of executive…
Descriptors: Computer Simulation, Neurodevelopmental Disorders, Autism Spectrum Disorders, Intervention
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Holly M. Long; Emily C. Bouck; Troy V. Mariage – Education and Training in Autism and Developmental Disabilities, 2024
It is important for teachers and researchers to have access to evidence-based practices that target teaching specific content area skills, such as mathematics, to students with ASD (Hume et al., 2021). Previous literature reviews targeting mathematics interventions for students with ASD (Barnett & Cleary, 2016; Gevarter et al., 2016; King et…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Mathematics Instruction, Intervention
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Jingying Chen; Junlin Hu; Kun Zhang; Xiao Zeng; Yuhao Ma; Wenrui Lu; Kai Zhang; Guangshuai Wang – Interactive Learning Environments, 2024
Virtual reality (VR) technology has shown great potential on intervention of social skills for children with autism spectrum disorder (ASD). This review aimed to review the application of VR in current social skills intervention targeting autistic children and evaluate its effect. After searching and screening three databases, we found 20 papers…
Descriptors: Computer Simulation, Interpersonal Competence, Skill Development, Autism Spectrum Disorders
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Liu Yifu; Ma Yan; Huang Libing; Xiao Chunling; Ding Tao – Education and Information Technologies, 2025
Interventions utilizing human-computer interaction (HCI) in autism rehabilitation have gained popularity, yet their efficacy has not been fully elucidated. This meta-analysis assessed 30 international studies from the past decade that employed HCIs for autism intervention. The findings revealed a moderate positive effect (g = 0.484) on improving…
Descriptors: Man Machine Systems, Interaction, Intervention, Autism Spectrum Disorders
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Ummihusna, Annisa; Zairul, Mohd – Journal of Applied Research in Higher Education, 2022
Purpose: This study intends to review the existing studies on the application of immersive learning technology (ILT) in architecture education field. A systematic literature review (SLR) was conducted on the characteristics and implementation of ILT, research purpose, approach and outcome of research. Design/methodology/approach: The PICO concept…
Descriptors: Educational Technology, Intervention, Architectural Education, Literature Reviews
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Dechsling, Anders; Orm, Stian; Kalandadze, Tamara; Sütterlin, Stefan; Øien, Roald A.; Shic, Frederick; Nordahl-Hansen, Anders – Journal of Autism and Developmental Disorders, 2022
In the last decade, there has been an increase in publications on technology-based interventions for autism spectrum disorder (ASD). Virtual reality based assessments and intervention tools are promising and have shown to be acceptable amongst individuals with ASD. This scoping review reports on 49 studies utilizing virtual reality and augmented…
Descriptors: Autism Spectrum Disorders, Intervention, Computer Simulation, Interpersonal Competence
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Gu, Peidi; Xu, Xinhao; Qian, Xueqin; Weng, Tsung-Han – IEEE Transactions on Learning Technologies, 2023
Multiple studies have examined learning and training for autistic students to improve their quality of life by using eXtended-Reality (XR) technologies, which mainly include virtual reality (VR), augmented reality (AR), and mixed reality (MR). Nevertheless, little is known about how technical features and technology affordances of the XR…
Descriptors: Computer Simulation, Simulated Environment, Affordances, Autism Spectrum Disorders
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Maggie A. Mosher; Adam C. Carreon; Stephanie L. Craig; Lindsay C. Ruhter – Review Journal of Autism and Developmental Disorders, 2022
This study presents the findings of a systematic review of empirical research on the use of augmented reality (AR), virtual reality (VR), mixed reality (MR), and extended reality (XR) to present social skill instruction to school-age students with autism spectrum disorder (ASD). Forty-one articles met the inclusion criteria. Studies targeted…
Descriptors: Autism Spectrum Disorders, Interpersonal Competence, Computer Simulation, Technology Uses in Education
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Pusey, Megan; Wong, Kok Wai; Rappa, Natasha Anne – Interactive Learning Environments, 2022
This scoping review summarises the literature on resilience interventions that use interactive technology. Resilience refers to a person's mental ability to adaptively deal with challenging situations and is a key skill for dealing with challenges in life. Types of interactive technology used in resilience interventions included serious video…
Descriptors: Resilience (Psychology), Intervention, Interaction, Technology Uses in Education
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Fauziah Rasyid; Jumadi Jumadi; Proki Karandja Hawur – Journal of Science Learning, 2025
This study aims to explore the literature on learning interventions that can enhance students' multiple representation skills and identify indicators for assessing multiple representation abilities in physics education. Following the PRISMA procedure, the research is a systematic literature review using qualitative content analysis techniques. The…
Descriptors: Physics, Science Instruction, Science Process Skills, Intervention
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Gulnoza Yakubova; Melissa A. Defayette; Briella Baer Chen; Anthony L. Proulx – Review Journal of Autism and Developmental Disorders, 2023
The purpose of this systematic review of literature was to synthesize research on interventions that used augmented reality (AR) to teach academic skills to students with autism spectrum disorder (ASD) and intellectual and developmental disabilities (IDD). Eight studies published between 2007 and 2020 were included in the synthesis. These studies…
Descriptors: Computer Simulation, Students with Disabilities, Autism Spectrum Disorders, Intellectual Disability
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Mak, Grace; Zhao, Lea – Interactive Learning Environments, 2023
Given the prevalence of Autism Spectrum Disorder (ASD) and the demand for treatment, there is a continuous seeking and uncertainty of effective interventions for people with ASD. As technology continues to advance, the application of Virtual Reality is emerging in clinical settings. This systematic review summarised findings to evaluate the…
Descriptors: Computer Simulation, Autism Spectrum Disorders, Skill Development, Performance
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