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Renato B. Rodrigues; Jillian Seniuk Cicek – European Journal of Engineering Education, 2024
Sociotechnical thinking (STT) has recently emerged in response to technical-social dualism. It is defined as the ability to identify, address, and respond to both social and technical dimensions of engineering. As the number of publications on STT increases, so does the need to map the literature. This paper provides a scoping literature review of…
Descriptors: Engineering Education, Thinking Skills, Problem Solving, Social Problems
Kathy A. Mills; Jen Cope; Laura Scholes; Luke Rowe – Review of Educational Research, 2025
Teaching coding and computational thinking is an emerging educational imperative, now embedded in compulsory curriculum in the United States, Finland, the UK, Germany, Belgium, the Netherlands, New Zealand, and Australia. This meta-synthesis of 49 studies critically reviews recent international research (2009-2022) of coding and computational…
Descriptors: Coding, Programming, Computation, Thinking Skills
Nieminen, Juuso Henrik; Carless, David – Higher Education: The International Journal of Higher Education Research, 2023
Systemic challenges for feedback practice are widely discussed in the research literature. The expanding mass higher education systems, for instance, seem to inhibit regular and sustained teacher-student interactions. The concept of "feedback literacy," representing students' and teachers' capacities to optimize the benefits of feedback…
Descriptors: Feedback (Response), Literacy, Higher Education, Skill Development
Kuuku Nyameye Wilson; Benjamin Ghansah; Patricia Ananga; Stephen Opoku Oppong; Winston Kwamina Essibu; Einstein Kow Essibu – Education and Information Technologies, 2025
This systematic literature review examines the use of computer games as instructional aids in the teaching and learning of programming. With the ubiquitous nature of technology permeating various aspects of modern life, the integration of gaming devices into educational settings has garnered increased attention. This paper investigates whether…
Descriptors: Literature Reviews, Computer Games, Technology Uses in Education, Educational Technology
Maryam S. Aldossary; Cindy A. Smith; Lisa F. Paris – Review of Education, 2025
Higher education institutions have devoted substantial efforts to providing first-year students with resources and support to successfully navigate their academic journey. The rapid challenges at the academic and social levels lead to the need for more inclusive and innovative supporting methods. This scoping review explores the use of shared…
Descriptors: College Freshmen, Inclusion, Educational Innovation, Mentors
Marina Milosheva; Peter Robertson; Peter Cruickshank; Hazel Hall – Australian Journal of Career Development, 2024
This study explores the career information-seeking behaviours of young people and career advisers. These are examined through the interrogation of a secondary data set held by Scotland's national skills agency, Skills Development Scotland. Descriptive and frequency analyses of engagement records from career conversations reveal three key…
Descriptors: Career Counseling, Career Information Systems, Career Guidance, Foreign Countries
Hirsch, Shanna E.; Randall, Kristina; Bradshaw, Catherine; Lloyd, John Wills – Education and Treatment of Children, 2021
There is a growing awareness that novice teachers in particular are in need of support and additional professional learning and development (PLD), especially in the area of classroom management. Yet there is limited information regarding effective approaches for building novice teachers' skills related to classroom management. To address this gap,…
Descriptors: Faculty Development, Beginning Teachers, Classroom Techniques, Skill Development
Rachael Byrne; Regina Murphy; Francis Ward; Una McCabe – British Journal of Music Education, 2024
Playful practices have been linked to increased motivation, engagement, learning and skill development. However, limited research has explored what playful music learning might look like for primary schools, and how teachers might incorporate a range of playful music practices within their classrooms. Our conceptual model for playful music…
Descriptors: Music Education, Play, Skill Development, Learner Engagement
dos Santos, Simone C.; Reis, Priscila B. S.; Reis, Jacinto F. S.; Tavares, Fabio – IEEE Transactions on Education, 2021
Contribution: This article adds to the results of previous systematic mapping study by addressing a more ample context of problem-based learning (PBL) in computing education. Background: PBL is defined as an instructional method of constructivist teaching that uses real problems as a motivating element for learning. Although PBL was born in…
Descriptors: Computer Science Education, Problem Based Learning, Teaching Methods, Learner Engagement
Karianne Megard Grønli; Bente Rigmor Walgermo; Erin M. McTigue; Per Henning Uppstad – Educational Psychology Review, 2024
Teachers' feedback is critical for student learning, particularly during oral reading, where it supports skill development and fosters students' agency and reader identity. However, research has yet to provide clear recommendations for effective classroom feedback. This critical-constructive review aims to achieve two objectives: to present…
Descriptors: Oral Reading, Feedback (Response), Classroom Environment, Teacher Student Relationship
Matovu, Henry; Ungu, Dewi Ayu Kencana; Won, Mihye; Tsai, Chin-Chung; Treagust, David F.; Mocerino, Mauro; Tasker, Roy – Studies in Science Education, 2023
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR) attractive for educators to investigate its educational benefits. This research reviewed 64 studies published in 2016-2020 to understand how science educators designed, implemented, and evaluated IVR-based learning. The immersive design features (sensory,…
Descriptors: Computer Simulation, Science Instruction, Teaching Methods, Science Education
Hamad, Wahid Bakar – Journal of Educational Technology and Online Learning, 2022
The study aims to understand the foremost challenges in the transition to online teaching and learning during the COVID-19 pandemic. The study adopts the PRISMA approach to screening the selection of journal articles and review papers according to the research aims and the inclusion criteria. The journal articles and review papers were extracted…
Descriptors: Educational Change, Web Based Instruction, Electronic Learning, Distance Education
Sibo Liu; Mohd Rashid Bin Mohd Saad – Eurasian Journal of Applied Linguistics, 2025
The practice of extensive reading (ER) is widely recognised as an effective approach to language acquisition, facilitating vocabulary expansion, text comprehension, and reading fluency. This study examines the role of ER in enhancing these aspects, offering a structured analysis of its impact on language learning. Drawing upon Krashen's Input…
Descriptors: Reading Rate, Reading Comprehension, Research Reports, Information Retrieval
Baek, Youngkyun; Min, Ellen; Yun, Seongchul – Computers in the Schools, 2020
This study explored the educational potential of Minecraft, which has been widely used since its first release in 2009. Articles about Minecraft were searched for in ProQuest. Data were gathered from 28 articles that were indicative of three categories: integration into curriculum; student engagement, interest, and enthusiasm; and knowledge and…
Descriptors: Video Games, Technology Uses in Education, Learner Engagement, Skill Development
Rajendran, Vaishnavi; Yunus, Melor Md – International Journal of Education and Literacy Studies, 2021
Web 2.0 based applications are becoming a way of teaching and learning tool. This study takes a systematic review to understand various studies related to digital storytelling (DS) intervention. The research found through Education Resources Information Center (ERIC) from the year 2016 to the year 2020, which included full-text articles and peer…
Descriptors: Educational Technology, Technology Uses in Education, Story Telling, Interaction
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