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Çeken, Burç; Taskin, Nazim – Smart Learning Environments, 2022
Current literature mainly focused on one or two multimedia learning principles in traditional learning environments. Studies on multimedia learning principles in AR and VR environments are also limited. To reveal the current situation and gaps of the multimedia learning principles in different learning environments, it is necessary to extend their…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Principles, Educational Environment
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Leander, Kevin M.; Aziz, Seemi; Botzakis, Stergios; Ehret, Christian; Landry, David; Rowsell, Jennifer – Literacy Research: Theory, Method, and Practice, 2017
Our understanding of reading--including reading multimodal texts--is always constrained or opened up by what we consider to be a text, what aspects of a reader's embodied activity we focus on, and how we draw a boundary around a reading event. This article brings together five literacy researchers who respond to a human-scale graphic novel,…
Descriptors: Multimedia Materials, Novels, Cartoons, Painting (Visual Arts)
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Blikstein, Paulo; Worsley, Marcelo – Journal of Learning Analytics, 2016
New high-frequency multimodal data collection technologies and machine learning analysis techniques could offer new insights into learning, especially when students have the opportunity to generate unique, personalized artifacts, such as computer programs, robots, and solutions engineering challenges. To date most of the work on learning analytics…
Descriptors: Data Analysis, Data Collection, Educational Research, Constructivism (Learning)
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Taylor, Cody – Journal on School Educational Technology, 2013
The following paper represents review of the literature examining the current research related to cognitive load theory and more specifically the negative aspects of the redundant on-screen text. The authors describe working and long-term memory and how both factor into human learning through the facilitation of knowledge transfer. Limited working…
Descriptors: Cognitive Processes, Difficulty Level, Multimedia Materials, Short Term Memory