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Lorenzo, Gonzalo; Lledó, Asunción; Arráez-Vera, Graciela; Lorenzo-Lledó, Alejandro – Education and Information Technologies, 2019
We live in a society where Technology has an important position in our diary activities. Everybody wants to have the last device to be in contact with his family and friends. Additionally, these took are being applied in other fields such as Education. One of these tools is: Virtual reality that can respond the need of our students. It allows the…
Descriptors: Autism, Pervasive Developmental Disorders, Computer Simulation, Simulated Environment
Bozgeyikli, Lal; Raij, Andrew; Katkoori, Srinivas; Alqasemi, Redwan – IEEE Transactions on Learning Technologies, 2018
In this article, state of the art on virtual reality (VR) for individuals with autism spectrum disorder (ASD) with a focus on training/targeted intervention is discussed and reflected upon to explore areas for more future benefits. We present advantages of VR for individuals with ASD. We identify challenges and design issues for future training…
Descriptors: Computer Simulation, Assistive Technology, Design, Autism
Mosher, Maggie A.; Carreon, Adam C. – Research in Learning Technology, 2021
This systematic literature review was conducted to explore the social validity of augmented reality (AR), virtual reality (VR), and mixed reality (MR) as a means of providing social skill instruction to students with autism spectrum disorder (ASD). Forty-one articles met the inclusion criteria, including five studies utilizing AR and the remaining…
Descriptors: Interpersonal Competence, Skill Development, Social Development, Autism
Ruggeri, Anneliese; Dancel, Alina; Johnson, Robert; Sargent, Barbara – Autism: The International Journal of Research and Practice, 2020
Difficulty performing age-appropriate motor skills affects up to 83% of children with autism spectrum disorder. This systematic review examined the effect of motor and physical activity intervention on motor outcomes of children with autism spectrum disorder and the effect of motor learning strategies on motor skill acquisition, retention, and…
Descriptors: Difficulty Level, Motor Development, Physical Activities, Retention (Psychology)
Barton, Erin E.; Pustejovsky, James E.; Maggin, Daniel M.; Reichow, Brian – Remedial and Special Education, 2017
The adoption of methods and strategies validated through rigorous, experimentally oriented research is a core professional value of special education. We conducted a systematic review and meta-analysis examining the experimental literature on Technology-Aided Instruction and Intervention (TAII) using research identified as part of the National…
Descriptors: Intervention, Pervasive Developmental Disorders, Autism, Meta Analysis
Vasquez, Eleazar, III; Nagendran, Arjun; Welch, Gregory F.; Marino, Matthew T.; Hughes, Darin E.; Koch, Aaron; Delisio, Lauren – Rural Special Education Quarterly, 2015
Students with autism spectrum disorder (ASD) show varying levels of impairment in social skills situations. Interventions have been developed utilizing virtual environments (VEs) to teach and improve social skills. This article presents a systematic literature review of peer-reviewed journal articles focusing on social interventions in VEs…
Descriptors: Case Studies, Virtual Classrooms, Disabilities, Pervasive Developmental Disorders