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Himendra Balalle – Discover Education, 2025
Recent technologies, like virtual reality (VR), augmented reality (AR), and mixed reality (MR), have revolutionised education. Whereas AR brings the content to life in the real world, VR makes it completely digital, and MR is a blend of both the physical and virtual worlds. This paper discusses how virtual technology could be used in higher…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Philip Hallinger; Köksal Banoglu; Sedat Gümüs – Leadership and Policy in Schools, 2025
This scoping review examined 41 peer-reviewed articles on digital simulations and serious games used in educating school leaders. Content analysis documented the wide range of theories and topics incorporated into existing educational leadership simulations, e.g. instructional leadership, change management, problem-solving, coaching, and ethical…
Descriptors: Computer Simulation, Educational Games, Instructional Leadership, Educational Research
Yi Xue – Education and Information Technologies, 2025
The widespread diffusion of portable tablets and 5G technology heralded a new era of mobile-assisted language learning. Educators and practitioners have shown keen interest in introducing spherical video virtual reality to facilitate pedagogical practices. Although a substantial number of empirical studies have been carried out to observe the…
Descriptors: Computer Simulation, Video Technology, Technological Advancement, Technology Uses in Education
Chi-Jen Lin; Husni Mubarok; Rakha Ramadhana A.B.; Samuel Gasperius; Chia-Ying Liu; Salisa Sawettanun; Kantapat Meesomyut; Ling-Rong Zheng – Interactive Learning Environments, 2024
This systematic review aimed to investigate the role of technology as a solution in Speech-Language Pathology (SLP). A total of 49 articles published between 2004 and 2023 were examined to gather information on general aspects, methodology, technology implementation, learning outcomes, and limitations and solutions related to technology-enhanced…
Descriptors: Educational Trends, Technology Uses in Education, Learning Strategies, Speech Language Pathology
McLaughlin, Jessica A.; Bailey, Janelle M. – Studies in Science Education, 2023
Myriad research in a variety of contexts shows spatial skills benefit students; however, they are not given enough attention in classroom instruction. In this review we systematically explore geoscience education literature focusing on spatial interventions to answer research questions on trends in spatial skills and other characteristics. We…
Descriptors: Spatial Ability, Earth Science, STEM Education, Research Reports
Maas, Melanie J.; Hughes, Janette M. – Technology, Pedagogy and Education, 2020
This article provides the first review of the existing literature consolidating research into the use of virtual, augmented and mixed reality technologies within K-12 educational environments. The review explores the peer-reviewed scholarly studies conducted between 2006 and May 2017, which involved the use of virtual reality (VR), augmented…
Descriptors: Computer Simulation, Elementary Secondary Education, Educational Research, Technology Integration
Karagiorgas, Dimitrios N.; Niemann, Shari – Journal of Educational Technology Systems, 2017
In the last 10 years, gaming has evolved to the point that it is now being used as a learning medium to educate students in many different disciplines. The educational community has begun to explore the effectiveness of gaming as a learning tool and as a result two different ways of utilizing games for education have been created: Gamification and…
Descriptors: Educational Games, Video Games, Comparative Analysis, Learning Processes
Thanaraj, Ann – World Journal of Education, 2016
The use of virtual simulations in Legal Education as a method for learning is relatively rare despite much theoretical support that exists for the benefits in learning. There is also some apprehension on the use of technology in legal education. Both of these are likely due to the lack of solid evaluations concerning the overall impact in…
Descriptors: Computer Simulation, Legal Education (Professions), Computer Uses in Education, Instructional Effectiveness
Nelson, Jorge O. – 1993
This study reviews the literature regarding the theoretical rationale for creating a computer-based school system simulation for educational leaders' use in problem solving and decision making. Like all social systems, educational systems are so complex that individuals are hard-pressed to consider all interrelated parts as a totality. A…
Descriptors: Administrator Effectiveness, Computer Simulation, Decision Making, Elementary Secondary Education

Funke, Joachim – Simulation and Games, 1988
Reviews current research topics relating to computer simulations in German-speaking countries that emphasize problem solving and decision making. Topics discussed include the number of independent variables; studies that focus on personality characteristics; studies that focus on situational characteristics; and suggestions for further research…
Descriptors: Computer Simulation, Decision Making, Foreign Countries, Personality Traits
Park, Ok-choon – Educational Technology, 1994
Defines instructional roles of dynamic visual displays (DVDs), including animation and interactive video, and provides guidelines for using them in media-based instruction. Topics addressed include theoretical bases; examples of strategic applications of DVDs; six instructional conditions for using DVDs; and considerations for the design and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Educational Media
Clancey, William J. – 1986
This survey of intelligent tutoring systems describes the components of these systems, different teaching scenarios, and the relation of these systems to a theory of instruction. It argues that the underlying pedagogical approach is to make latent knowledge manifest by using different forms of quantitative modeling: (1) simulating physical…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer System Design, Expert Systems
Streibel, Michael J. – Educational Communication and Technology, 1986
Analyzes three major approaches to the use of computers in education: (1) drill and practice; (2) tutorial, and (3) simulation and programing. Courseware for each approach is discussed, educational philosophy and types of knowledge are described, the effect of computers on learning processes is examined, and 114 references are provided. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Drills (Practice)

Kearsley, Greg – Machine-Mediated Learning, 1985
Describes three principal types of embedded training: help systems, simulations, and intelligent tutors. Implications of designing and implementing embedded training are discussed in terms of a set of propositions about the use of computers for learning. (Author/MBR)
Descriptors: Artificial Intelligence, Classification, Computer Assisted Instruction, Computer Simulation

Lieberman, Debra A.; Linn, Marcia C. – Journal of Research on Computing in Education, 1991
Considers three main components of self-directed learning: (1) topic knowledge; (2) procedural skills; and (3) self-monitoring. The role of computer-assisted instruction in autonomous learning is discussed, software that fosters independent problem solving is reviewed, and it is recommended that computers be incorporated in courses emphasizing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Courseware