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Clark-Stallkamp, Rebecca; Stefaniak, Jill – TechTrends: Linking Research and Practice to Improve Learning, 2023
In organizational anarchies (i.e., public institutions) decisions are typically made by oversight or flight. Decision makers and choice opportunities exist simultaneously but on separate tracks resulting in few problems being solved. This paper presents the findings of a study surveying current literature on organizational anarchy as well as…
Descriptors: Organizational Culture, Organizational Learning, Decision Making, Problem Solving
Kim, Hye Jeong; Yi, Pilnam; Ko, Byung Wook – Journal of Applied Research in Higher Education, 2023
Purpose: This study explored students' experiences of creative problem-solving using a design thinking approach in higher education, mainly focusing on the importance of empathetic approach in the problem identification and definition phase. Design/methodology/approach: The authors used a descriptive qualitative research design and thematic…
Descriptors: Problem Solving, Empathy, Undergraduate Students, Social Problems
Jonathan Olanrewaju Fatokun; Mishack Thiza Gumbo – Cogent Education, 2024
This paper reports on a narrative review of the criticality of problem-solving and troubleshooting skills for undergraduate Electronics Engineering students and its significance for industry readiness. The review was undertaken to understand the problems and troubleshooting skills learned and possessed by the Electronics Engineering training…
Descriptors: Problem Solving, Troubleshooting, Undergraduate Students, Electronics
Rijo-Garcia, Sara; Segredo, Eduardo; Leon, Coromoto – IEEE Transactions on Education, 2022
Contribution: This document presents a systematic bibliographic review that demonstrates the need to conduct research on how the user experience impacts the development of computational thinking. Background: In the field of computer science, computational thinking is defined as a method that enhances problem-solving skills, system design, and…
Descriptors: Computation, Thinking Skills, Computer Science Education, Problem Solving
Jones, Philip A. – Design and Technology Education, 2023
This paper is a systematic literature review of works focused on user-centred design practices and their potential application in pedagogical contexts in design and technology (D&T) education. It is a response to the increasingly complex demand of allowing students to develop so-called 21st-century skills within a D&T curriculum, which is…
Descriptors: Design, Technology Education, Users (Information), 21st Century Skills
Dorothy Duchatelet; Frank Cornelissen; Monique Volman – Journal of Experiential Education, 2024
Background: Experiential learning environments are beneficial for the development of generic learning outcomes, such as critical thinking, communication, and self-regulation. However, research about the variation in experiential learning activities and their benefits is scattered across several bodies of discipline-specific literature. Purpose:…
Descriptors: Experiential Learning, Outcomes of Education, Higher Education, Skill Development
Noh, Suhaila Che; Abdul Karim, Abdul Malek – International Journal of Evaluation and Research in Education, 2021
Education 4.0 will be the next aspect of the curriculum since programming has been taught from the primary school level. Training 4.0 requires teachers to equip students with not only the knowledge and information but also encourage students to be able to process information, develop creative thinking, and acquire problem-solving skills. However,…
Descriptors: Foreign Countries, Teacher Competencies, Creative Thinking, Problem Solving
Olivares, Daniela; Lupiáñez, José Luis; Segovia, Isidoro – International Journal of Mathematical Education in Science and Technology, 2021
Since problem solving became one of the foci of mathematics education, numerous studies have been performed to improve its teaching, develop students' higher-level skills, and evaluate its learning. While these studies usually study specific aspects of problem solving, further research is needed to understand how to address problem solving from a…
Descriptors: Problem Solving, Mathematics Curriculum, Literature Reviews, Curriculum Implementation
Hahn, L.; Klein, P. – Physical Review Physics Education Research, 2022
Eye tracking is becoming increasingly popular in physics education research (PER). As technology has advanced considerably in recent years and has become more user friendly, it is anticipated that eye tracking will play an increasingly significant role in assessing student learning at the process level in future studies. The main objective of this…
Descriptors: Eye Movements, Physics, Science Education, Educational Research
Amos Oyelere Sunday; Friday Joseph Agbo; Jarkko Suhonen – Technology, Knowledge and Learning, 2025
The recent popularity of computational thinking (CT) and the desire to apply CT in our daily lives have prompted the need for a successful pedagogical technique for learning CT in K-12 education. The application of co-design pedagogical techniques has the potential to improve students' CT learning through knowledge sharing and the creation of…
Descriptors: Thinking Skills, Computer Science Education, Research Reports, Teaching Methods
Catherine Akoth Ongoro; Yong-Yi Fanjiang – IEEE Transactions on Learning Technologies, 2024
This article aims to provide a systematic review of existing research on the use of digital game-based learning (DGBL) technology for foreign language (English) in preschool and elementary schools. Digital game-based technology enables learning to become more interactive and inspirational, thereby enhancing language acquisition. The authors…
Descriptors: Game Based Learning, Elementary School Students, Preschool Education, Creativity
Park, Soyoung – Electronic Journal of e-Learning, 2022
Visual scaffolding, a type of scaffolding provided in a visual format, is considered to have potential in web-based learning environments as it naturally includes tacit information, highlights the critical features of tasks and promotes learning through the spatial organization of tasks. However, systematic approaches to visual scaffolding design…
Descriptors: Visual Aids, Scaffolding (Teaching Technique), Instructional Design, Electronic Learning
McLaughlin, Jessica A.; Bailey, Janelle M. – Studies in Science Education, 2023
Myriad research in a variety of contexts shows spatial skills benefit students; however, they are not given enough attention in classroom instruction. In this review we systematically explore geoscience education literature focusing on spatial interventions to answer research questions on trends in spatial skills and other characteristics. We…
Descriptors: Spatial Ability, Earth Science, STEM Education, Research Reports
Katz-Buonincontro, Jen; Anderson, Ross C. – Journal of Creative Behavior, 2020
This paper reports on an integrative literature review of published articles that used either quantitative or qualitative observation methods to research creativity in learning contexts. Observation is an empirical research method used in quantitative and qualitative naturalistic studies focused on understanding behavior and interactions as they…
Descriptors: Educational Research, Research Methodology, Qualitative Research, Statistical Analysis
Berikan, Burcu; Özdemir, Selçuk – Journal of Educational Computing Research, 2020
This study aims to investigate problem-solving with dataset (PSWD) as a computational thinking learning implementation as reflected in academic publications. Specifically, the purpose is to specify the scope of PSWD, which overlaps with the data literacy, thinking with data, big data literacy, and data-based thinking concepts in the literature.…
Descriptors: Problem Solving, Data Analysis, Thinking Skills, Computation