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Simulation & Gaming | 2 |
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Information Analyses | 3 |
Journal Articles | 2 |
Reports - Evaluative | 2 |
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Klabbers, Jan H. G. – Simulation & Gaming, 1996
Structural aspects that relate the trivial machine, nontrivial machine, and the actor system are discussed. The term rationalism is discussed in terms of discourses that include or exclude those who participate in the debate. Subsequently, the author elaborates on the notion of reality and the meaning of the real world in relation to gaming,…
Descriptors: Games, Knowledge Representation, Problem Solving, Simulation

Law-Yone, Hubert – Simulation & Gaming, 1996
Critically analyzes an article by Jan Klabbers, focusing on methodological, epistemological, and ontological viewpoints. Examines the reasoning process whereby the actor approach model of learning environments is derived from the machine approach model; looks at claims of differentiation between rationalism and historicism, and the distinction…
Descriptors: Educational Environment, Epistemology, Games, Heuristics
Mueller, Richard J.; Mueller, Christine L. – 1995
The cognitive revolution began in the 1950s as researchers began to move away from the study of knowledge acquisition and behaviorism to the study of information and the way it is processed. Four factors are discussed in chapter 1 as contributing to the increase in popularity of the "cognitive revolution" (increasing enthusiasm for the…
Descriptors: Artificial Intelligence, Behavioral Science Research, Cognitive Processes, Concept Formation