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Yi Xue – Education and Information Technologies, 2025
The widespread diffusion of portable tablets and 5G technology heralded a new era of mobile-assisted language learning. Educators and practitioners have shown keen interest in introducing spherical video virtual reality to facilitate pedagogical practices. Although a substantial number of empirical studies have been carried out to observe the…
Descriptors: Computer Simulation, Video Technology, Technological Advancement, Technology Uses in Education
Xiaoli Huang; Wei Xu; Ruijia Liu – International Journal of Distance Education Technologies, 2025
This article presents a meta-analysis of the existing literature using Stata 18.0, focusing on the effects of ITSs on learning attitudes, knowledge acquisition, learner motivation, performance, problem-solving skills, test scores, and educational outcomes across different countries and educational levels (k = 30, g = 0.86). The findings suggest…
Descriptors: Intelligent Tutoring Systems, Outcomes of Education, Learning Motivation, Student Attitudes
Catherine Akoth Ongoro; Yong-Yi Fanjiang – IEEE Transactions on Learning Technologies, 2024
This article aims to provide a systematic review of existing research on the use of digital game-based learning (DGBL) technology for foreign language (English) in preschool and elementary schools. Digital game-based technology enables learning to become more interactive and inspirational, thereby enhancing language acquisition. The authors…
Descriptors: Game Based Learning, Elementary School Students, Preschool Education, Creativity
Nouri, Ali; Pihlgren, Ann – Dialogic Pedagogy, 2018
This paper explores the possibilities of the pedagogical use of Socratic dialogue as a basis for educating students diagnosed with autism. The Socratic dialogue is a particular pedagogical method used in educational settings to enhance student's thinking and dialogic abilities. Research has proven that Socratic dialogue may result in improved…
Descriptors: Autism, Pervasive Developmental Disorders, Seminars, Teaching Methods
Karagiorgas, Dimitrios N.; Niemann, Shari – Journal of Educational Technology Systems, 2017
In the last 10 years, gaming has evolved to the point that it is now being used as a learning medium to educate students in many different disciplines. The educational community has begun to explore the effectiveness of gaming as a learning tool and as a result two different ways of utilizing games for education have been created: Gamification and…
Descriptors: Educational Games, Video Games, Comparative Analysis, Learning Processes
Gok, Tolga; Gok, Ozge – Asia-Pacific Forum on Science Learning and Teaching, 2017
Many qualitative and quantitative studies performed on peer instruction based on interactive engagement method used in many different disciplines and courses were reviewed in the present study. The researchers examined the effects of peer instruction on students' cognitive skills (conceptual learning, problem solving, reasoning ability, etc.) and…
Descriptors: Peer Teaching, Cooperative Learning, Learning Processes, Problem Solving

Vermeer, Harriet J.; Boekaerts, Monique; Seegers, Gerard – Journal of Educational Psychology, 2000
Studies differences in boys' and girls' (N=158) mathematical problem-solving behavior in relation to two types of tasks, computations and applications. Differences were dependent on contents of tasks and gender. Girls rated themselves lower on confidence and attributed bad results more often to lack of capacity and to the task difficulty. No…
Descriptors: Foreign Countries, Grade 6, Learning Motivation, Mathematics Skills

Woods, Donald R. – Chemical Engineering Education (CEE), 1998
Students' needs and research on learning should inform teaching practices. Makes suggestions for improving instruction such as using students as ombudspersons to provide feedback on class concerns, focusing on process skills, and incorporating problem-based learning into the curriculum. Also includes examples of successful programs and summaries…
Descriptors: Engineering Education, Higher Education, Instructional Improvement, Learning Motivation
Brekke, Stewart E. – 1994
This paper reviews recent literature in order to identify factors affecting student performance in introductory high school and college physics courses. An important factor identified was formation of cognitive structures such as formation of problem solving schemata. It was concluded that Piagetian concepts such as concrete and abstract reasoning…
Descriptors: Academic Achievement, Cognitive Processes, High Schools, Higher Education
Cowan, David A. E. – Education Canada, 1982
Reviews empirical and theoretical writings showing how visual arts affect: growth of perception and awareness through use of the senses; clarification of styles of thought and their effect on personal expression; inventiveness and general problem-solving ability; feelings of confidence and self-worth; and general learning motivation and success.…
Descriptors: Cognitive Processes, Creativity, Educational Methods, Elementary Education

Norman, Geoffrey R.; Schmidt, Henk G. – Academic Medicine, 1992
Review of experimental evidence concerning the effectiveness of problem-based learning suggests that the approach may not improve content-free problem solving; may initially reduce learning levels but fosters long-term retention; may enhance transfer of concepts and integration of concepts into clinical problems; enhances intrinsic interest of…
Descriptors: Classroom Techniques, Curriculum Design, Educational Research, Higher Education
Schlichter, Carol L. – 1981
Rural gifted students are often characterized in the literature as sharing many of the needs and problems of other culturally diverse groups. They are viewed as having problems related to self-esteem, level of aspiration, and frustration with an instructional program which often fails to provide for learning relevant to the students' interests and…
Descriptors: Critical Thinking, Decision Making Skills, Educational Needs, Educational Strategies