Publication Date
In 2025 | 1 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 5 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 8 |
Descriptor
Active Learning | 8 |
Programming | 8 |
Teaching Methods | 6 |
Computer Science Education | 4 |
Computation | 3 |
Cooperative Learning | 3 |
Game Based Learning | 3 |
Inquiry | 3 |
Robotics | 3 |
Student Projects | 3 |
Barriers | 2 |
More ▼ |
Source
Journal of Educational… | 2 |
Contemporary Issues in… | 1 |
Education and Information… | 1 |
Interactive Learning… | 1 |
International Journal for… | 1 |
Journal of Information… | 1 |
Science Education… | 1 |
Author
Aslina Saad | 1 |
Baomin Li | 1 |
Berssanette, João Henrique | 1 |
Buteau, Chantal | 1 |
Chu, Samuel Kai Wah | 1 |
Downie, J. Stephen | 1 |
Fujita, Taro | 1 |
Hu, Xiao | 1 |
Kleine Staarman, Judith | 1 |
Kun Yu | 1 |
Lee, Min | 1 |
More ▼ |
Publication Type
Information Analyses | 8 |
Journal Articles | 8 |
Reports - Research | 4 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Elementary Education | 2 |
Elementary Secondary Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Melro, Ana; Tarling, Georgie; Fujita, Taro; Kleine Staarman, Judith – Journal of Educational Computing Research, 2023
Underpinning the teaching of coding with Computational Thinking has proved relevant for diverse learners, particularly given the increasing demand in upskilling for today's labour market. While literature on computing education is vast, it remains unexplored how existing CT conceptualisations relate to the learning opportunities needed for a…
Descriptors: Coding, Computation, Thinking Skills, Learning Processes
Aslina Saad; Suhaila Zainudin – Interactive Learning Environments, 2024
This study delves into the integration of Project-Based Learning (PBL) and Computational Thinking (CT) to enhance 21st century learning. Through a Narrative Literature Review (NLR), pivotal strategies for effective implementation are identified. These include fostering collaborative pedagogy, employing visualization tools, embracing diverse…
Descriptors: Active Learning, Student Projects, Teaching Methods, Computation
Qing Yu; Kun Yu; Baomin Li – Journal of Educational Computing Research, 2025
Computer programming is regarded as an important skill for the future. However, many K-12 students face challenges and difficulties in learning traditional text-based programming. Block-based visual programming (BVP) can reduce the difficulty of learning programming and is seen as a potential programming education tool. Nevertheless, the effects…
Descriptors: Programming, Computer Science Education, Visual Aids, Outcomes of Education
Active Learning in the Context of the Teaching/Learning of Computer Programming: A Systematic Review
Berssanette, João Henrique; de Francisco, Antonio Carlos – Journal of Information Technology Education: Research, 2021
Aim/Purpose: This paper presents the results of a systematic literature review that sought to identify the studies that relate the different pedagogical techniques by which active learning is developed in the context of the teaching/learning of computer programming, with the objective to characterize the approaches, the pedagogical techniques…
Descriptors: Active Learning, Computer Science Education, Programming, Educational Research
Ng, Davy Tsz Kit; Lee, Min; Tan, Roy Jun Yi; Hu, Xiao; Downie, J. Stephen; Chu, Samuel Kai Wah – Education and Information Technologies, 2023
In recent years, with the popularity of AI technologies in our everyday life, researchers have begun to discuss an emerging term "AI literacy". However, there is a lack of review to understand how AI teaching and learning (AITL) research looks like over the past two decades to provide the research basis for AI literacy education. To…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technological Literacy, Literacy Education
Mason, Stacie L.; Rich, Peter J. – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
This literature review synthesized current research on preservice and in-service programs that improve K-6 teachers' attitudes, self-efficacy, or knowledge to teach computing, coding, or computational thinking. A review of current computing training for elementary teachers revealed 21 studies: 12 involving preservice teachers and nine involving…
Descriptors: Computer Science Education, Teacher Education, Elementary School Teachers, Computer Literacy
McDonald, Christine V. – Science Education International, 2016
Recent global educational initiatives and reforms have focused on increasing the number of students pursuing STEM subjects, and ensuring students are well-prepared, and suitably qualified to engage in STEM careers. This paper examines the contributions of the four disciplines--Science, Technology, Engineering and Mathematics--to the field of STEM…
Descriptors: STEM Education, Student Interests, Teaching Methods, Scientific Literacy
Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations