NotesFAQContact Us
Collection
Advanced
Search Tips
Publication Type
Information Analyses10
Journal Articles10
Reports - Research4
Reports - Evaluative2
Audience
Location
Indiana1
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 10 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Jamali, Seyedh Mahboobeh; Ale Ebrahim, Nader; Jamali, Fatemeh – International Journal of Technology and Design Education, 2023
The United Nations (UN) has launched several initiatives to promote the role of education in Sustainable Development Goals (SDGs) and set Goal 4 for quality education among other SDGs. The integrated Science, Technology, Engineering, and Mathematics (STEM) approach is a promising educational framework for sustainable development that improves…
Descriptors: STEM Education, Educational Quality, Educational Improvement, Bibliometrics
Peer reviewed Peer reviewed
Direct linkDirect link
Lauren Weisberg; Joanne Barrett; Maya Israel; Don Miller – Computer Science Education, 2025
Background and Context: Although computing is a highly sought-after skill set in our modern economy, certain individuals are under represented in computer science (CS) courses and careers. The integration of visual and performing arts in K-12 CS education has been gaining "STEAM" as a viable strategy for making computing more inclusive.…
Descriptors: STEM Education, Art Education, Elementary Secondary Education, Computer Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Hao-Yue Jin; Maria Cutumisu – Education and Information Technologies, 2024
Computational thinking (CT) is considered to be a critical problem-solving toolkit in the development of every student in the digital twenty-first century. Thus, it is believed that the integration of deeper learning in CT education is an approach to help students transfer their CT skills beyond the classroom. Few literature reviews have mapped…
Descriptors: Computation, Thinking Skills, Problem Solving, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Asegul Hulus – Discover Education, 2025
The underrepresentation of women in Engineering, Technology, and Computing (ETC) education, with enrollments in leading global institutions falling below 30%, is a persistent challenge; however, emerging data suggests the efficacy of structured interventions. Analyses of contemporary data demonstrate that a confluence of institutional,…
Descriptors: Engineering Education, Technology Education, Computer Science Education, Educational Innovation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jaumot-Pascual, Nuria; Ong, Maria; Silva, Christina; Martínez-Gudapakkam, Audrey – Education Sciences, 2021
This paper synthesizes 20 years (1999-2019) of empirical research on women of color (WOC) in computing and tech graduate education. Using complementary theoretical frameworks of social pain and community cultural wealth (CCW), we identify factors in the research literature that affect WOC's experiences, participation, success, and persistence.…
Descriptors: Minority Group Students, Graduate Students, Females, Cultural Capital
Peer reviewed Peer reviewed
Direct linkDirect link
Luan, Hui; Tsai, Chin-Chung – Educational Technology & Society, 2021
In recent years, in the field of education, there has been a clear progressive trend toward precision education. As a rapidly evolving AI technique, machine learning is viewed as an important means to realize it. In this paper, we systematically review 40 empirical studies regarding machine-learning-based precision education. The results showed…
Descriptors: Artificial Intelligence, Individualized Instruction, Individual Differences, Educational Trends
Peer reviewed Peer reviewed
Direct linkDirect link
Peppler, Kylie; Wohlwend, Karen – Arts Education Policy Review, 2018
Recent advances in arts education policy, as outlined in the latest National Core Arts Standards, advocate for bringing digital media into the arts education classroom. The promise of such Science, Technology, Engineering, Arts, and Mathematics (STEAM)-based approaches is that, by coupling Science, Technology, Engineering, and Mathematics (STEM)…
Descriptors: STEM Education, Art Education, Design, Computer Science
Peer reviewed Peer reviewed
Direct linkDirect link
Kakavas, Panagiotis; Ugolini, Francesco C. – Research on Education and Media, 2019
This study presents a 13-year (2006-2018) systematic literature review related to the way that computational thinking (CT) has grown in elementary level education students (K-6) with the intention to: (a) present an overview of the educational context/setting where CT has been implemented, (b) identify the learning context that CT is used in…
Descriptors: Computation, Thinking Skills, Elementary School Students, Programming
Peer reviewed Peer reviewed
Direct linkDirect link
Taylor, C.; Zingaro, D.; Porter, L.; Webb, K. C.; Lee, C. B.; Clancy, M. – Computer Science Education, 2014
Concept Inventories (CIs) are assessments designed to measure student learning of core concepts. CIs have become well known for their major impact on pedagogical techniques in other sciences, especially physics. Presently, there are no widely used, validated CIs for computer science. However, considerable groundwork has been performed in the form…
Descriptors: STEM Education, Computer Science Education, Concept Formation, Scientific Concepts
Peer reviewed Peer reviewed
Direct linkDirect link
Dicheva, Darina; Dichev, Christo; Agre, Gennady; Angelova, Galia – Educational Technology & Society, 2015
While gamification is gaining ground in business, marketing, corporate management, and wellness initiatives, its application in education is still an emerging trend. This article presents a study of the published empirical research on the application of gamification to education. The study is limited to papers that discuss explicitly the effects…
Descriptors: Educational Games, Concept Mapping, Literature Reviews, Classification