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Pastore, Raymond; Ritzhaupt, Albert D. – TechTrends: Linking Research and Practice to Improve Learning, 2015
It is now common practice for instructional designers to incorporate digitally recorded lectures for Podcasts (e.g., iTunes University), voice-over presentations (e.g., PowerPoint), animated screen captures with narration (e.g., Camtasia), and other various learning objects with digital audio in the instructional method. As a result, learners are…
Descriptors: Educational Research, Literature Reviews, Multimedia Instruction, Multimedia Materials
Garrett, Candace; Marshall, Patricia M. – 1977
This paper deals with the primary processes of cognition in fifth- and sixth-grade children; i.e., how children this age interpret what they see and hear, how they remember it, and how they reason and solve problems. Designed to provide background information for the staff of the Skills Essential to Learning Television Project (a multi-level…
Descriptors: Cognitive Processes, Design Requirements, Instructional Design, Intellectual Development

Zheng, Lihua; Smaldino, Sharon – Quarterly Review of Distance Education, 2003
Suggests that distance education instructors need to understand and apply important instructional design elements in order to successfully fulfill their role as instructional designers. Reviews the most recent literature pertaining to designing instruction in distance education. Identifies some key instructional design elements for teaching at a…
Descriptors: Design Requirements, Designers, Distance Education, Educational Research
Cunningham, Donald J. – 1977
This working paper, which reviews the experimental literature on learning skills to provide background information to the staff of the Skills Essential to Learning Television Project (a multi-level series of video and print resources for classroom use), covers four areas: study skills, instructional development and design, cognitive psychology,…
Descriptors: Advance Organizers, Concept Formation, Design Requirements, Instructional Design
Salisbury, David F. – 1984
This paper summarizes research in modern cognitive theory that relates to the role of computer drill and practice programs in learning and describes a prototype program that exemplifies recommended characteristics. Focus is on four major issues that are relevant to the design and optimization of computer drills: interference, spaced practice,…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Courseware, Design Requirements
Schrage, John F. – 1997
Based on literature and student input, six major concerns have been noted for student programming progress for the academic class and work environment. The areas of concern are module driver programming, program documentation, output design, data design, data validation; and reusable code. Each area has been analyzed and examined in the teaching…
Descriptors: Academic Achievement, Computer Oriented Programs, Computer Science Education, Computer Software Development
Hunt, Jeffrey L. – 1993
Learning research in visuals and media from education is reviewed, summarized, and extrapolated for the planetarium. Of particular interest is research into the use of cuing, with relevance to the planetarium display. It has been demonstrated that viewers can learn more if they are told about the important concepts and terms before the planetarium…
Descriptors: Cues, Design Requirements, Educational Facilities, Educational Media
Ross, Rhonda P. – 1982
Research findings demonstrate that the way the classroom environment is arranged can have important consequences on the attitudes, behavior, and achievement of students. The concept of "synomorphy" is used to examine some of the research literature available on classroom design. Synomorphy refers to the similarity of structure or shape…
Descriptors: Behavioral Objectives, Classroom Design, Classroom Environment, Design Requirements