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Sorva, Juha; Karavirta, Ville; Malmi, Lauri – ACM Transactions on Computing Education, 2013
This article is a survey of program visualization systems intended for teaching beginners about the runtime behavior of computer programs. Our focus is on generic systems that are capable of illustrating many kinds of programs and behaviors. We inclusively describe such systems from the last three decades and review findings from their empirical…
Descriptors: Visualization, Programming, Guidelines, Introductory Courses
Smith, David N. – Studies in Higher Education, 2013
This article focuses on historical dimensions of knowledge creation and transformation by university academics. It explores their often overlooked role in the broadcast output of BBC radio in disseminating knowledge and ideas outside the educational environment, directly into the homes of the audience. Examples of this activity include the Open…
Descriptors: Radio, Programming (Broadcast), Information Dissemination, College Faculty
Upright, Craig – Teaching Sociology, 2015
Many contemporary students are unfamiliar with the cultural history of television programming in the United States. References to iconic series that represented significant milestones in minority representations and discussions of racial issues--such as "I Spy," "Julia," "All in the Family," or even "The Cosby…
Descriptors: Sociology, Cultural Influences, United States History, Minority Groups
Sullivan, Florence R.; Heffernan, John – Journal of Research on Technology in Education, 2016
This article presents a systematic review of research related to the use of robotics construction kits (RCKs) in P-12 learning in the STEM disciplines for typically developing children. The purpose of this review is to configure primarily qualitative and mixed methods findings from studies meeting our selection and quality criterion to answer the…
Descriptors: Robotics, Manipulative Materials, STEM Education, Elementary Secondary Education
Sorva, Juha – ACM Transactions on Computing Education, 2013
This article brings together, summarizes, and comments on several threads of research that have contributed to our understanding of the challenges that novice programmers face when learning about the runtime dynamics of programs and the role of the computer in program execution. More specifically, the review covers the literature on programming…
Descriptors: Computer Science Education, Programming, Introductory Courses, Misconceptions
McDonald, Christine V. – Science Education International, 2016
Recent global educational initiatives and reforms have focused on increasing the number of students pursuing STEM subjects, and ensuring students are well-prepared, and suitably qualified to engage in STEM careers. This paper examines the contributions of the four disciplines--Science, Technology, Engineering and Mathematics--to the field of STEM…
Descriptors: STEM Education, Student Interests, Teaching Methods, Scientific Literacy
Marshall, Neil; Buteau, Chantal – International Journal for Technology in Mathematics Education, 2014
As part of their undergraduate mathematics curriculum, students at Brock University learn to create and use computer-based tools with dynamic, visual interfaces, called Exploratory Objects, developed for the purpose of conducting pure or applied mathematical investigations. A student's Development Process Model of creating and using an Exploratory…
Descriptors: Mathematics Education, Mathematics Curriculum, Undergraduate Students, Investigations
Lam, Wan Shun Eva; Warriner, Doris S. – Reading Research Quarterly, 2012
This review of research offers a synthesis and analysis of research studies that address issues of language and literacy practices and learning in transnational contexts of migration. We consider how theoretical concepts from transnational migration studies, including particular Boudieusian-inspired concepts such as transnational social field,…
Descriptors: Literacy, Ideology, Migration, Language Role
Martinez-Garza, Mario; Clark, Douglas B.; Nelson, Brian C. – Studies in Science Education, 2013
This review synthesises research on digital games and science learning as it supports the goals for science proficiency outlined in the report by the US National Research Council on science education reform. The review is organised in terms of these research-based goals for science proficiency in light of their alignment with current science…
Descriptors: Computer Games, Video Games, Science Education, Science Achievement
Hanks, Brian; Fitzgerald, Sue; McCauley, Renee; Murphy, Laurie; Zander, Carol – Computer Science Education, 2011
This article provides a review of educational research literature focused on pair programming in the undergraduate computer science curriculum. Research suggests that the benefits of pair programming include increased success rates in introductory courses, increased retention in the major, higher quality software, higher student confidence in…
Descriptors: Introductory Courses, Educational Research, Undergraduate Students, Cooperative Learning
Saeli, Mara; Perrenet, Jacob; Jochems, Wim M. G.; Zwaneveld, Bert – Informatics in Education, 2011
The goal of this literature study is to give some preliminary answers to the questions that aim to uncover the Pedagogical Content Knowledge (PCK) of Informatics Education, with focus on Programming. PCK has been defined as the knowledge that allows teachers to transform their knowledge of the subject into something accessible for their students.…
Descriptors: Secondary School Science, Programming, Pedagogical Content Knowledge, Literature Reviews
Patriarcheas, Kiriakos; Xenos, Michalis – Computers & Education, 2009
This article presents a study carried out in the area of distance learning electronic forums. Based on the relevant bibliographic review, electronic forums are increasingly becoming part of the learning process. The specific study was stimulated by previous works relevant to the modelling of the behaviour of IT students at Hellenic Open University…
Descriptors: Open Universities, Program Effectiveness, Discussion Groups, Models
Singh, J. N.; Singh, D. – International Journal of Mathematical Education in Science and Technology, 2002
The paper reviews some recent advances in interior-point methods for linear programming and indicates directions in which future progress can be made. Most of the interior-point methods belong to any of three categories: affine-scaling methods, potential reduction methods and central path methods. These methods are discussed together with…
Descriptors: Programming, Item Banks, Mathematical Applications, Mathematics
Peer reviewedIllovsky, Michael E. – Simulation & Gaming, 1994
Considers the use of artificial intelligence and expert systems in counseling. Limitations are explored; candidates for counseling versus those for expert systems are discussed; programming considerations are reviewed; and techniques for dealing with rational, nonrational, and irrational thoughts and feelings are described. (Contains 46…
Descriptors: Counseling Techniques, Expert Systems, Problems, Programming
Roberts, Gary – Computers in Libraries, 2005
In this column, the author compares and contrasts the most popular scripting languages that are used to create truly dynamic service-oriented Web sites, building a conceptual framework that be can used as a starting point for specific server-side library projects.
Descriptors: Library Services, Internet, Libraries, Web Sites

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