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Journal of Computers in… | 2 |
Social Education | 2 |
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Braun, Joseph A. | 1 |
Buckhiester, Philip G. | 1 |
Kemp, Jean A. | 1 |
Kren, George M. | 1 |
Lucking, Robert | 1 |
Mandell, Alan | 1 |
Schrodt, Philip A. | 1 |
White, Charles S. | 1 |
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Computer Programs | 7 |
Journal Articles | 7 |
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White, Charles S. – Social Education, 1988
Examines "Decisions, Decisions-Revolutionary Wars: Choosing Sides," an Apple II software package that emphasizes student decision-making about the nature of revolutions. Targeted at grades 5-12, the product covers a broad range of issues. Concludes that "Decisions, Decisions" models an effective decision-making process and has…
Descriptors: Computer Assisted Instruction, Computer Software, Critical Thinking, Decision Making

Kren, George M.; And Others – History Microcomputer Review, 1987
Reviews two databases: "Questions & Answers," and "Ask Sam;" two history simulations: "Europe Ablaze," and "At the Brink;" and a decision-making aid called "Policy/Goal Percentaging." (BSR)
Descriptors: Computer Software, Computer Software Reviews, Databases, Decision Making

Schrodt, Philip A. – Social Science Computer Review, 1988
Describes a world model computer simulation which is characteristic of the nineteenth-century world system, with five large, five medium, and 10 small nations. States that the simulation can only follow one of three distinct strategies to maximize growth. (Author/BSR)
Descriptors: Computer Assisted Instruction, Computer Simulation, Decision Making, Foreign Policy

Braun, Joseph A. – Social Education, 1987
Reviews "Decisions Decisions", a computer-based simulation for grades 5 through 12 which involves the whole class in making policy decisions on historical and current events with the use of only one computer. Topics of the seven separate simulations are: immigration, colonization, revolutionary wars, urbanization, foreign policy, the…
Descriptors: Computer Software Reviews, Decision Making, Elementary Secondary Education, History

Buckhiester, Philip G. – Mathematics Teacher, 1994
Discusses a problem involving probability and uncertainty that students can investigate experimentally or theoretically and transforms the problem to a two-player game so that students can be introduced to some fundamental concepts of decision making. Includes computer programs used to analyze the problems. (MKR)
Descriptors: Computer Software, Decision Making, Games, Mathematical Enrichment

Mandell, Alan; Lucking, Robert – Journal of Computers in Mathematics and Science Teaching, 1989
Compares a program written both in BASIC and LOGO on its inferential and decision making ability. Explains steps in each program and how deductions and decisions are made. (MVL)
Descriptors: Artificial Intelligence, Cognitive Processes, College Science, Computer Software

Kemp, Jean A. – Journal of Computers in Mathematics and Science Teaching, 1988
States the objectives and implementation procedures for this teacher-directed or individualized learning discovery unit. Describes the value of the program and additional activities that can be included. Shows a copy of the program. (RT)
Descriptors: College Mathematics, Computer Uses in Education, Decision Making, Discovery Learning