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Frydenberg, Mark – Information Systems Education Journal, 2023
The Internet of Things (IoT) is a network of objects that can exchange data with other devices also connected to the Internet. One of the most common consumer examples of IoT is home automation, as a variety of smart devices, including doorbells, lightbulbs, thermostats, and refrigerators are now available which users can control remotely using…
Descriptors: Internet, Computer Software, Automation, Information Technology
Lubar, David – Creative Computing, 1982
Some aspects of animation that are on the Apple-microcomputer are presented. Shape tables are described and several programs that illustrate important concepts are included. The concept of animation is viewed as being very simple and the process is clearly detailed. (MP)
Descriptors: Animation, Computer Programs, Computer Science, Computer Science Education

Johnson, Jerry – Arithmetic Teacher, 1983
Most computer terms are viewed as understandable if approached with common sense. Five sources for the terms are noted. The glossary is not viewed as comprehensive, and suggestions of more complete dictionaries are made. "Computerese" and "cybercrud" are two terms noted to describe the jargon associated with computer technology use. (MP)
Descriptors: Computer Science, Computer Science Education, Computers, Elementary Secondary Education
Block, David – Creative Computing, 1982
Two kinds of secret writing, codes and ciphers, are discussed. The weakness of a ciphering system mentioned in the March 1981 issue is pointed out, and an alternate method is presented. Programs written in BASIC are presented which can be used to encipher messages and help break ciphers. (MP)
Descriptors: Computer Science, Computer Science Education, Enrichment Activities, Mathematical Applications

Kansky, Robert – Arithmetic Teacher, 1983
Computers are both understandable and controllable. Educators need some understanding of a computer's cognitive profile, component parts, and systematic nature in order to set it to work on some of the teaching tasks that need to be done. Much computer-related vocabulary is discussed. (MP)
Descriptors: Computer Literacy, Computer Science, Computer Science Education, Computers
Coffey, Michael – Creative Computing, 1982
The nature of many computerized community bulletin boards is described. A system called Communitree is profiled as a version with many distinct advantages over generic bulletin board systems. It is felt that their strong points are carefully orchestrated details, and their weak points are intelligent compromises. (MP)
Descriptors: Communications, Computer Programs, Computer Science, Computers
McComb, Gordon – Creative Computing, 1982
Discussion focuses on the nature of computer-generated speech and voice synthesis today. State-of-the-art devices for home computers are called text-to-speech (TTS) systems. Details about the operation and use of TTS synthesizers are provided, and the time saving in programing over previous methods is emphasized. (MP)
Descriptors: Computer Science, Computers, Microcomputers, Programing
Leal, Antonio – Creative Computing, 1981
Some of the important concepts in recursive programing are detailed, along with how they can be used. Examples are provided to show how to program recursively in BASIC. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Mathematical Applications
Lundeen, Rich – Creative Computing, 1982
A few basic principles that highlight the design of screen displays are detailed. It is noted that none of the principles will help programing efforts, but efforts at improvement in the direction described is expected to result in a more professionally designed work that users appreciate. (MP)
Descriptors: Computer Programs, Computer Science Education, Computers, Guidelines
Barron, Jonathan C. – Creative Computing, 1981
A mathematical technique for solving for the interest rate of a given annuity is explained. The technique is applied to a BASIC program that finds interest rate given the future value, number of payments, and the value of the payment. (MP)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Mathematical Applications
Shooman, Andrew – Creative Computing, 1982
A program written for the 16K Level II TRS-80 computer that prints a star map, using various mathematical formulas to compute positions of the stars and the moon and displays them on terminals, is discussed. Some relevant astronomical background and terminology are covered in order to aid understanding. (MP)
Descriptors: Astronomy, Computer Programs, Computer Science, Computers

Navarro, Aaron B. – Journal of Computers in Mathematics and Science Teaching, 1981
Presents a program in Level II BASIC for a TRS-80 computer that simulates a Turing machine and discusses the nature of the device. The program is run interactively and is designed to be used as an educational tool by computer science or mathematics students studying computational or automata theory. (MP)
Descriptors: College Mathematics, Computer Programs, Computer Science Education, Computers
Dickson, Wayne – Creative Computing, 1981
The skills of prose composition and "top-down" computer programing, such as in BASIC, are viewed as closely interrelated so that careful attention to one will almost always bring improved competence in the other. The structure of this report is compared to a typical quiz/tutorial program to illustrate the point. (MP)
Descriptors: Computer Programs, Computer Science, Computers, Instructional Materials

Collier, P. A.; Samson, W. B. – Computer Education, 1982
The use of the Prolog programing language is promoted as the language to use by anyone teaching a course in relational databases. A short introduction to Prolog is followed by a series of examples of queries. Several references are noted for anyone wishing to gain a deeper understanding. (MP)
Descriptors: College Science, Computer Programs, Computer Science Education, Computers
Nilson, Jeff – Classroom Computer News, 1983
Describes a computer activity (for Apple II) showing junior high students with some programing experience how to make words/letters in original programed poetry move on the computer screen (and gives practice using simple arrays, FOR..NEXT loops, and DATA statements). Includes the complete activity which can be duplicated for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Junior High Schools
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