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Simon, Jason Foster – Campus Activities Programming, 1996
Provides advice to faculty advisers of student organizations on understanding the learning styles, needs, cultures, and strengths of today's "electronic learners." Advisers need to understand technology-related learning patterns and become technologically literate to work with college students. (MDM)
Descriptors: Cognitive Style, Computer Uses in Education, Computers, Faculty Advisers
Greig, Rick E. – Campus Activities Programming, 1998
A discussion of current uses of technology in campus activities programming looks at what is meant by "new technology"; the range of uses of technology in this field; the role and impact of the interactive aspects of information technology; how technology affects how professionals educate, advise, and train students; and dealing with students who…
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Uses in Education, Extracurricular Activities
Dadabhoy, Zav – Campus Activities Programming, 2000
Asserts that student activities professionals have an opportunity to provide leadership by using the digital revolution as a strategic asset, rather than allowing student activities to be defined out of the distance learning equation. Describes some possibilities for using technology to enhance student activities, including Web portals, electronic…
Descriptors: Ancillary School Services, Campuses, Computer Uses in Education, Distance Education
Cosgrove, Thomas J.; Marino, Merrick – Campus Activities Programming, 1997
The student development transcript, conceived in the 1970s for recording and validating student learning experiences outside the classroom, may come closer to reaching its potential through interactive computer technology. Programs combining student assessment of the college experience, mentoring, and use of the transcript grew in the 1980s but…
Descriptors: College Students, Computer Uses in Education, Educational Technology, Extracurricular Activities
Hersch, James – Campus Activities Programming, 1998
Argues that creation of a World Wide Web site that makes good use of the available digital audio and visual technologies can be useful in campus activities planning and advertising. The design of a good Web site and the potential uses of digital video and compact discs are discussed. Costs of these technologies are also outlined. (MSE)
Descriptors: Advertising, Computer Uses in Education, Costs, Extracurricular Activities
Miner, Stephen G. – Campus Activities Programming, 1998
Some innovations in portable technology are of particular interest to community colleges, where students are more likely to be commuters and/or have multiple commitments. Professionals in campus activities programming can capitalize on computer-literacy course requirements for the benefit of their student volunteers in ways that encourage them to…
Descriptors: Community Colleges, Commuting Students, Computer Uses in Education, Educational Trends
Heller, Kenn – Campus Activities Programming, 1998
Looks at the resources available to college student programmers for selecting, booking, and publicizing campus events, including use of the Internet and World Wide Web, both for information about and images of performers, and for electronic mail-making arrangements. Coming technologies and their potential uses are also described. (MSE)
Descriptors: Advertising, Computer Oriented Programs, Computer Uses in Education, Electronic Mail