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Jumoke I. Oladele – Online Submission, 2023
The aim of the study was to examine self-motivation and study ethics as predictors of academic achievement among undergraduates in a Nigerian University. The study employed the correlation research design in the quantitative approach. Purposive sampling technique was used to draw a sample of 320 students out of which 228 students consented and…
Descriptors: Self Motivation, Undergraduate Students, Computer Software, Study Habits
Rudy Baez; Henry Sanchez; Duli Pllana – Online Submission, 2024
High school math projects center on solving real-world examples in a wide variety of situations that require a creative skill set. Creativity in high school mathematics takes place in a subtle form. In contrast, creativity presents itself conspicuously in art. Therefore, this paper will explore the utilization of polynomial equations in drawing…
Descriptors: Mathematics Instruction, Creativity, High School Students, Student Projects
Subaveerapandiyan, A.; Sakthivel, N. – Online Submission, 2022
This article attempts to comprehend the current issues and hurdles that Indian colleges affiliated with Tamil Nadu State Universities encounter when trying to subscribe to a software that detects plagiarism. The study's goals are to determine whether colleges employ anti-plagiarism software, whether they ensure that their student-given assignments…
Descriptors: Foreign Countries, Colleges, Computer Software, Plagiarism
Nguyen Thi Thanh Van; Tran Thi Thanh Mai – Online Submission, 2024
Nowadays, TikTok is one of the most popular online applications. TikTok has recently been a helpful tool in facilitating teaching speaking skills. More researchers are exploring the teaching application of TikTok in speaking classes. This study is designed as mixed-method research that explores VLU second-year English-major students' perceptions…
Descriptors: Social Media, Computer Software, Speech Communication, English (Second Language)
Olipas, Cris Norman P.; Esperon, Rubelyn M. – Online Submission, 2020
This study aims to design and develop a Cashless Payment System with Automatic Identification and Data Collection (AIDC) technology in an educational institution in the Province of Nueva Ecija, Philippines to understand the processes and activities undertaken to develop the project. It utilizes a descriptive and developmental method of research…
Descriptors: Online Systems, Money Management, Banking, Automation
Chowdhury, Pinaki – Online Submission, 2021
Collecting data on learners' performance in different chemistry contents and analysing them to identify their knowledge and understanding in related content areas is a major task of Chemistry Education Research. The data collection process on the learners' content knowledge and understanding of content knowledge requires a standard measuring tool.…
Descriptors: Data Collection, Standards, Chemistry, Scientific Concepts
Kouser, Shazia; Majid, Ishfaq – Online Submission, 2021
In recent years technology has changed dramatically. Due to the increasing need and accessibility of technology, it has expanded the toolbox and provides opportunities to the teachers for using technology. Computer devices are considered to be the more powerful tools which have come in various forms. The internet helps connect those devices and…
Descriptors: Educational Technology, Technology Uses in Education, Integrated Learning Systems, Teamwork
Design and Development E-Learning System by Learning Management System (LMS) in Vocational Education
Rabiman, Rabiman; Nurtanto, Muhammad; Kholifah, Nur – Online Submission, 2020
The unpreparedness of educators and students in the learning process becomes a weakness in traditional learning. Moreover, teaching material that has been delivered cannot be repeated while the small notes and educator explanations have limitations in knowledge transfer. This method is ineffective and also have limited learning space and time that…
Descriptors: Electronic Learning, Integrated Learning Systems, Vocational Education, Undergraduate Students
Hamilton, Clovia – Online Submission, 2019
Technology commercialization managers are often faced with (1) training inventors on intellectual property (IP) laws and IP policies, (2) evaluating invention disclosures for patentability and marketability, (3) drafting and implementing invention marketing plans, and (4) working closely with patent counsel on patent prosecution. This study begins…
Descriptors: Technology Transfer, Scheduling, Higher Education, College Administration
Firomumwe, Thomas; Gamira, Daniel – Online Submission, 2021
The main purpose of this qualitative study was to evaluate technology acceptance in teaching of Advanced level Geography in Zimbabwean Secondary Schools. Technology Acceptance Model (TAM) was used to evaluate teacher's perceived usefulness of technology, perceived ease of use and teacher's attitude towards using technology during instruction. The…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Secondary School Teachers
Kado – Online Submission, 2021
The paradigm shift from traditional didactic instruction to technology-enriched teaching and learning environments significantly benefits learners. Educational technology can visualize abstract mathematical concepts contextually and graphically and allow learners to actively construct this knowledge. This study aims to ascertain the efficacy of a…
Descriptors: Educational Technology, Computer Assisted Instruction, Grade 11, Computer Software
Romadiah, Hikmah; Dayurni, Popi; Fajari, Laksmi Evasufi Widi – Online Submission, 2022
This research is motivated by the increasing number of users of android-based learning media it impacts the learning outcomes obtained. This study aims to determine the effect of android-based learning media on improving student learning outcomes. This research is a meta-analysis study. Data collection techniques are taken from indexing databases…
Descriptors: Meta Analysis, Handheld Devices, Telecommunications, Computer Assisted Instruction
Lozano, Adrian S.; Canlas, Reister Justine B.; Coronel, Kimberly M.; Canlas, Justin M.; Duya, Jerico G.; Macapagal, Regina C.; Dungca, Ericson M.; Miranda, John Paul P. – Online Submission, 2023
Purpose: The purpose of this study is to develop a game-based mobile application to help learners practice mathematical patterns and structures. Method: The study followed a mixed-method research design and prototyping methodology to guide the study in developing the mobile application. An instrument based on the Octalysis framework was developed…
Descriptors: Game Based Learning, Mathematics Instruction, Teaching Methods, Telecommunications
Hien Thi Ngoc Le – Online Submission, 2023
In second language acquisition, grammar is important in enhancing skills and language ability. Freshmen who majored in English at university are required to study grammar as a specific subject along with other skills like reading, speaking, listening, and writing. At the tertiary level, students learn grammar differently from at lower levels, so…
Descriptors: Computer Assisted Instruction, Computer Software, Grammar, Teaching Methods
Guler, Mustafa; Ozden, M. Yasar – Online Submission, 2022
In this study, the perceptions of students and faculty members regarding the use of Moodle/Office365 system in educational activities were examined. Perceptions have been examined from three different perspectives: These are the effect, usefulness and ease of use of the technology used on students' motivation in learning activities. Students…
Descriptors: Student Attitudes, Integrated Learning Systems, College Faculty, Teacher Attitudes