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Ahmet Sami Konca; Burcu Izci; Ahmet Simsar – European Early Childhood Education Research Journal, 2024
Science, Technology, Engineering, and Mathematics (STEM) has received widespread attention worldwide and technology companies designed educational applications (apps) focusing on STEM. Young children have access to tablets and smartphones and they engage with a variety of apps every day. Prior research showed that young children learn from…
Descriptors: STEM Education, Computer Oriented Programs, Foreign Countries, Educational Technology
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Ross, Samantha M.; Ross, Anne S.; Abrahamson, Kayla; Wyant, James – Journal of Physical Education, Recreation & Dance, 2023
Students with disabilities may experience barriers to curriculum when inaccessible apps are incorporated into the classroom. To support physical educators, this report offers guidance on identifying (section I) and using (section II) app accessibility features within physical education classrooms. Example applications and resources are shared that…
Descriptors: Students with Disabilities, Physical Education Teachers, Physical Education, Educational Technology
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Kim Andreassen; Jordina Quain; Emily Castell – Health Education Journal, 2024
Background: The pathologisation of people with disability1 has long affected the educational quality of the sexuality education they receive. Whilst concern for people with disability has been growing in some comprehensive sexuality education settings, the quality of education in these spaces is variable and typically accommodations for people…
Descriptors: Disabilities, Sex Education, Equal Education, Access to Education
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Tan, Sema – Gifted Education International, 2022
During the school closure in the COVID-19 pandemic, students with special needs including gifted students faced many challenges in terms of educational support. The Turkish Ministry of National Education released a mobile app named "I am special, I am in education" to overcome these challenges. This study aimed to explore how gifted…
Descriptors: COVID-19, Pandemics, Academically Gifted, Gifted Education
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Chatterjee, Kanad – Childhood Education, 2018
As we work around the globe to innovate solutions to a variety of education challenges, the next step in innovation is to improve our ability to share and access information about these solutions. Clearly, communications technology will have an important role to play. In this article, the CEO of Learnmet describes the approach his organization is…
Descriptors: Educational Innovation, Access to Information, Information Technology, Technology Integration
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Ekoç, Arzu – Shanlax International Journal of Education, 2021
Mobile language learning applications have changed how language is learned and have opened new windows for potential learners. At the convenience of our time, place, comfort and pace, we can learn or revise a language through our mobile gadgets. From the reviewed literature, it is evident that more data is needed to understand the users' views…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Computer Oriented Programs
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Bell, Adam Patrick; Bonin, David; Pethrick, Helen; Antwi-Nsiah, Amanda; Matterson, Brent – International Journal of Music Education, 2020
The purpose of our study was to examine how hacking -- as discussed and displayed by participants of Monthly Music Hackathon NYC -- could inform making music education practices more accessible and inclusive, if at all, for people with disabilities. Free and open to the public, Monthly Music Hackathon NYC hosts non-competitive community-based…
Descriptors: Music Education, Students with Disabilities, Access to Education, Community Programs
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Yu, Eunjyu – Journal of Educators Online, 2020
This article identifies factors that help Generation Z students succeed in a fully online learning environment for communication skills. Out of a diverse number of learner characteristics, the learners' home institutions significantly impacted their preference for instructional delivery modality. The participants described a flexible schedule and…
Descriptors: Electronic Learning, Age Groups, Online Courses, Blended Learning
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Amanda Bastoni; Jayson Seaman; Andrew D. Coppens; Cindy L. Hartman – Connected Science Learning, 2024
This article describes methods and findings from a study focused on youth living in rural communities in northern New Hampshire who struggle with accessing STEM learning opportunities because of economic underinvestment and geographical isolation. These challenges also negatively impact researchers hoping to learn how rural youth benefit from…
Descriptors: Learner Engagement, Informal Education, STEM Education, Citizen Participation
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Inverso, Diane C.; Kobrin, Jennifer; Hashmi, Shazia – Journal of Research and Practice for Adult Literacy, Secondary, and Basic Education, 2017
At the Office of Adult Education in Philadelphia, they are excited about technology and its potential to advance the field. In this article, the authors, drawing from lessons learned from programs they have developed and supported and their own experiences as lifelong learners, consider the roles of access to the internet, one-to-one device…
Descriptors: Adult Education, Technology Uses in Education, Access to Information, Access to Computers
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Pierce, Glenn L.; Cleary, Paul F. – Education and Information Technologies, 2016
Historically implementing, maintaining and managing educational technology has been difficult for K-12 educational systems. Consequently, opportunities for significant advances in K-12 education have often gone unrealized. With the maturation of Internet delivered services along with K-12 institutional trends, educational technologies are poised…
Descriptors: Elementary Secondary Education, Educational Technology, Computer Oriented Programs, Educational Change
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Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy – SAGE Open, 2017
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Learner Engagement
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Reid, Gavin; Strnadova, Iva; Cumming, Therese – Journal of Research in Special Educational Needs, 2013
This paper discusses the role of mobile technology in supporting people with dyslexia within the theoretical framework of Universal Design for Learning. The authors discuss how students with dyslexia can use mobile technology to address a diverse range of academic needs (such as reading, composing text, notetaking, metacognition and studying…
Descriptors: Dyslexia, Student Needs, Special Needs Students, Curriculum
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More, Cori M.; Travers, Jason C. – Young Exceptional Children, 2013
Educational research will likely never be able to keep pace with technological innovation. It therefore will become increasingly important that early childhood professionals rely on existing knowledge to effectively evaluate and integrate emerging technology in the natural environment rather than waiting for a broad platform of research to inform…
Descriptors: Preschool Children, Preschool Education, Computer Oriented Programs, Technology Integration
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Yan, Gongjun; Rawat, Danda B.; Shi, Hui; Alnusair, Awny – Journal of Information Systems Education, 2014
Online courses provide students flexible access to class at anytime and anywhere. Most online courses currently rely on computer-based delivery. However, computers still burden instructors and students with limited mobility and flexibility. To provide more convenient access to online courses, smartphones have been increasingly adopted as a mobile…
Descriptors: Online Courses, Handheld Devices, Telecommunications, Computer Oriented Programs
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