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Savvopoulos, Anastasios; Virvou, Maria – Campus-Wide Information Systems, 2010
Purpose: The elderly are often unfamiliar with computer technology and can encounter great difficulties. Moreover, the terms used in such systems may prove to be a challenge for these users. The aim of this research is to tutor the elderly on using an adaptive e-shop system in order to buy products easily. Design/methodology/approach: In view of…
Descriptors: Older Adults, Tutoring, Adult Education, Educational Technology
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Lavoue, Elise; George, Sebastien; Prevot, Patrick – Behaviour & Information Technology, 2012
In this article, we present a co-adaptive design approach named TE-Cap (Tutoring Experience Capitalisation) that we applied for the development of an assistance environment for tutors. Since tasks assigned to tutors in educational contexts are not well defined, we are developing an environment which responds to needs which are not precisely…
Descriptors: Foreign Countries, Tutors, Tutoring, College Faculty
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Gasevic, D.; Zouaq, Amal; Torniai, Carlo; Jovanovic, J.; Hatala, Marek – IEEE Transactions on Learning Technologies, 2011
Recent research in learning technologies has demonstrated many promising contributions from the use of ontologies and semantic web technologies for the development of advanced learning environments. In spite of those benefits, ontology development and maintenance remain the key research challenges to be solved before ontology-enhanced learning…
Descriptors: Foreign Countries, Natural Language Processing, Computer Interfaces, Web 2.0 Technologies
Kirrane, Diane E. – Training and Development Journal, 1990
As scientists seek to develop machines that can "learn," that is, solve problems by imitating the human brain, a gold mine of information on the processes of human learning is being discovered, expert systems are being improved, and human-machine interactions are being enhanced. (SK)
Descriptors: Adult Education, Cognitive Processes, Computer System Design, Expert Systems
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Boss, Brenda J. – Journal of Interactive Instruction Development, 1999
Describes the Performance-Centered Design (PCD) approach that tackles the usability dilemma of computer systems. Discusses PCD success factors; characteristics of adult learning incorporated into PCD methodology; PCD design techniques; interface requirements; and benefits of the PCD methodology. (AEF)
Descriptors: Adult Education, Computer Literacy, Computer System Design, Design Preferences