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Ghai, Akanksha; Tandon, Urvashi – Higher Learning Research Communications, 2022
Objectives: The purpose of the study is to examine various dimensions of aesthetic visual design and their role in predicting usability in e-learning in higher education institutions of northern India. Using quantitative means of data collection, this research identified, ways and means to make learning content effectively usable, that is,…
Descriptors: Aesthetics, Usability, Electronic Learning, Higher Education
Richter, Christoph – Ethnography and Education, 2020
This article explores the ways aesthetic practices and emerging digital technologies are entangled in the practices of industrial designers. Despite the increased interest in the socio-materiality of aesthetic practices, the conception of the materiality and historicity of digital artefacts remains an open issue. It is suggested that the concept…
Descriptors: Freehand Drawing, Computer Graphics, Aesthetics, Information Technology
Ursyn, Anna – Teaching Artist Journal, 2015
This text examines educational criticism and assessment with an emphasis on the new media arts. The article shares with readers the versatile, abridged to four points criteria, based on a research on assessment made by students, faculty, and non-art-related professionals, thus providing a preliminary tool for the use in the classroom environment.…
Descriptors: Criticism, Art Education, Teaching Methods, Art Products
Musa, Sajid; Ziatdinov, Rushan; Sozcu, Omer Faruk; Griffiths, Carol – European Journal of Contemporary Education, 2015
Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. By its definition, it refers to simulated motion pictures showing movement of drawn objects, and is often defined as the art in movement. Its educational application known as educational computer animation is considered…
Descriptors: Animation, Personality Traits, Computer Graphics, Interdisciplinary Approach
Sterling, Joan – Arts & Activities, 2009
In this article, the author describes a culmination activity for a technology unit wherein students would have to create a work of art on the computer that was as artistic as any painting done using oils or acrylics. The painting lesson was based on the song and book, "America the Beautiful," by Katharine Lee Bates and illustrated by Neil Waldman.
Descriptors: Art Education, Computer Graphics, Creative Activities, Art Activities
Mayo, Sherry – Journal of Aesthetic Education, 2008
The artist and scientist have been depicted as polar opposites since Michelangelo claimed that Leonardo da Vinci was wasting time with foolish inventions while his art suffered. However, the artist taking on the role of the researcher has precedent. In the 1960s, Experiments in Art and Technology (E.A.T.), led by Bell Labs' engineer Billy Kluver,…
Descriptors: Artists, Scientists, Aesthetics, Art History
Peppler, Kylie A. – Teachers College Record, 2010
Background/Context: New technologies have been largely absent in arts education curriculum even though they offer opportunities to address arts integration, equity, and the technological prerequisites of an increasingly digital age. This paper draws upon the emerging professional field of "media arts" and the ways in which youth use new…
Descriptors: Studio Art, Active Learning, Educational Technology, Disadvantaged Youth

Mercedes, J. Dawn – Studies in Art Education, 1998
Addresses critical aesthetic issues and concerns brought about by the advent of digital media. Utilizing a philosophical approach investigates the ways that computer-mediated art challenges existing Western aesthetic theory. Focuses on feminist aesthetic theory as a framework for reevaluating aesthetic concepts and criteria. (DSK)
Descriptors: Aesthetic Values, Aesthetics, Art, Art Education

Ohler, Jason – Educational Leadership, 2000
In an era where students design web sites and integrate video, graphics, and animation into their presentations, art is becoming the new literacy. Art education promotes self-expression, cognitive and attitudinal improvement, multicultural awareness, and personal growth. Teachers should re-name art "business communication" and get…
Descriptors: Advocacy, Aesthetics, Art Education, Computer Graphics

Johnson, Mia – Art Education, 1996
Examines the nature and future of computer graphics as an art form. Characterizes four basic beliefs about art and considers their relevance to computer graphics. Discusses the special qualities of computer graphics and how they can enrich art instruction. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education

Mercedes, Dawn – Art Education, 1996
Summarizes negative aspects of computer technology and problems inherent in the field of digital imaging. Considers the postmodernist response that borrowing and alteration are essential characteristics of the technology. Discusses the implications of this for education and research. (MJP)
Descriptors: Aesthetic Values, Aesthetics, Art Activities, Art Education