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Jihane Amayou; Olgun Sadik; Kelli Paul – Journal of Learning and Teaching in Digital Age, 2025
Makerspaces are interactive learning environments that provide students with opportunities to improve life and career skills. The importance of these spaces has grown over the years. In Türkiye, the Ministry of National Education has established makerspace-like environments, known as Design and Skills-Labs (Tasarim Beceri Atölyeleri or TBA in…
Descriptors: Foreign Countries, Computer Simulation, Skill Centers, Electronic Learning
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Park, Moonyoung – ReCALL, 2018
Aviation English proficiency is a core competency in the global air traffic controller profession. There is, however, growing concern about the current ineffective paper-based assessment methods and the severe lack of interactive online testing for such a critical profession, one that should be ideally assessed in an authentic task and situation…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Recall (Psychology)
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Wyse, Adam E.; Albano, Anthony D. – Applied Measurement in Education, 2015
This article used several data sets from a large-scale state testing program to examine the feasibility of combining general and modified assessment items in computerized adaptive testing (CAT) for different groups of students. Results suggested that several of the assumptions made when employing this type of mixed-item CAT may not be met for…
Descriptors: Adaptive Testing, Computer Assisted Testing, Test Items, Testing Programs
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Newell, Terrance S. – School Library Media Research, 2004
School library literature has illuminated several structural barriers (such as lack of time and role perception conflict) that impede many school library media specialists (SLMSs) from fulfilling their student assessment role in practice, and specialists have identified technology as a mediating artifact that could aide in an expansion of that…
Descriptors: Computer Simulation, Ethnography, Role Perception, School Libraries