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Showing 1 to 15 of 19 results Save | Export
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Sharon R. Mittiga; Nerelie C. Freeman; Erin S. Leif; Brett E. Furlonger; Ellen Pattison – Education and Treatment of Children, 2024
Advances in classroom behavior management mobile applications (CBM apps) have led some teachers to use them to supplement their existing student management strategies, although little is known about their effectiveness in facilitating behavior change. This systematic review aimed to identify and appraise research on the effectiveness of CBM apps…
Descriptors: Journal Articles, Classroom Techniques, Classroom Environment, Behavior Change
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Ragnemalm, Eva L.; Samuelsson, Marcus – Educational Media International, 2016
Classroom management is an important part of learning to be a teacher. The variation theory of learning provides the insight that it is important to vary the critical aspects of any task or subject that is to be learned. Simulation technology is useful in order to provide a controlled environment for that variation, and text as a medium gives the…
Descriptors: Classroom Techniques, Computer Simulation, Hypermedia, Preservice Teachers
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Minichino, Mario; Berson, Michael J. – SRATE Journal, 2012
This article is an exploration of the available applications for speech to speech real-time translation software for use in the classroom. Three different types of machine language translation (MLT) software and devices are reviewed for their features and practical application in secondary education classrooms.
Descriptors: Translation, Computer Software, Courseware, Computational Linguistics
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Jensen, Jennifer; Tunon, Johanna – Journal of Library & Information Services In Distance Learning, 2012
A number of free Web-based tools are available for distance librarians to create presentations and online assignments. The relative merits of presentation tools like Dabbleboard, Jing, Prezi, Tildee, 280 Slides, and Glogster, and classroom tools like Make Beliefs Comix, Picviewer, Photopeach, and Wordle are assessed for ease of use by distance…
Descriptors: Usability, Library Instruction, Courseware, Database Management Systems
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Scagnoli, Norma; Yontz, Ruth; Choo, Jinhee – E-Learning and Digital Media, 2014
This study explores the use and implementation of computer-assisted language learning (CALL) software in graduate professional education. The investigation looked into self-reported information on graduate students' use of ESL (English as a Second Language) software to improve language skills and their competencies in professional English…
Descriptors: Courseware, Usability, Use Studies, Program Validation
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Lowdermilk, John; Martinez, Deborah; Pecina, Julie; Beccera, Lisa; Lowdermilk, Carey – TechTrends: Linking Research and Practice to Improve Learning, 2012
This article examines the use of a focused educational game. The game, "Behavior Breakthroughs"[TM], was created to teach people that work with children with autism, appropriate behavior management techniques. A group of undergraduate, teacher education students played the game and provided feedback on their experiences.
Descriptors: Autism, Student Behavior, Classroom Techniques, Special Education
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Naude, Kevin A.; Greyling, Jean H.; Vogts, Dieter – Computers & Education, 2010
We present a novel approach to the automated marking of student programming assignments. Our technique quantifies the structural similarity between unmarked student submissions and marked solutions, and is the basis by which we assign marks. This is accomplished through an efficient novel graph similarity measure ("AssignSim"). Our experiments…
Descriptors: Grading, Assignments, Correlation, Interrater Reliability
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Choi, Ikseon; Lee, Kyunghwa – Educational Technology Research and Development, 2009
This design-based research study is aimed at two goals: (1) developing a feasible case-based instructional model that could enhance college students' ill-structured problem solving abilities, while (2) implementing the model to improve teacher education students' real-world problem solving abilities to deal with dilemmas faced by practicing…
Descriptors: Classroom Techniques, Transfer of Training, Problem Solving, Educational Environment
Tolhurst, Denise – Educational Technology, 1992
Discusses issues involved in the evaluation of hypertext computer software, including implementation considerations, documentation and packaging, control of instruction by learners, navigation aids for readers, linking mechanisms in hypertext applications, and curriculum development and classroom management considerations. A checklist summarizing…
Descriptors: Check Lists, Classroom Techniques, Computer Software Evaluation, Curriculum Development
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Caldwell, Jane E. – CBE - Life Sciences Education, 2007
Audience response systems (ARS) or clickers, as they are commonly called, offer a management tool for engaging students in the large classroom. Basic elements of the technology are discussed. These systems have been used in a variety of fields and at all levels of education. Typical goals of ARS questions are discussed, as well as methods of…
Descriptors: Student Attitudes, Audience Response, Guidelines, Lecture Method
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Strot, Melody – Gifted Child Today Magazine, 1999
Discusses the use of technology to individualize mathematics instruction for gifted students. The use of computers in a mathematics classroom allowed students to identify objectives, communicate results, and implement activities related to goals. Successful math software programs are highlighted. (CR)
Descriptors: Classroom Techniques, Computer Software Evaluation, Computer Uses in Education, Educational Technology
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Hall, Valerie G.; Martin, Linda E. – Reading Research and Instruction, 1999
Discusses the challenge of teachers having limited instruction with choosing appropriate software packages for classroom instruction. Discusses generating a review form that can guide teachers in the selection of educational software. Presents a list of criteria for evaluating software. (SC)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Oriented Programs, Computer Software
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Jacobson, Michael J.; Spiro, Rand J. – Journal of Computing in Higher Education, 1994
A framework for examining the effectiveness of different types of educational computing environments addresses the conceptual characteristics of the knowledge domain being learned and the learner's stage of knowledge. Characteristics of certain technology-based learning environments (computer-based drill, intelligent tutoring systems, hypertext)…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Oriented Programs, Computer Software Evaluation
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Hativa, Nira; Meidav, Meir – Journal of Computers in Mathematics and Science Teaching, 1991
Described is the use of computer software, with and without guiding text, for a simulation that presents processes related to electric charges and electric forces underlying the electric-pendulum phenomenon. Included are methods for integrating this simulation with actual middle-school science class demonstration. (JJK)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
Loucky, John Paul – Seinan Jogakuin Junior College Bulletin, 1998
Suggestions are offered for teaching vocabulary in English-as-a-Second-Language (ESL)/English-as-a-foreign-Language (EFL) instruction. Five components in vocabulary development are seen as crucial: meeting vocabulary for the first time; establishing previously-encountered vocabulary; enriching previously-met vocabulary; developing word-decoding…
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Software Evaluation, Costs
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