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Showing 1 to 15 of 79 results Save | Export
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Cervantes Juárez, Erika; Sánchez Guzmán, Daniel – Physics Education, 2023
In many science and engineering undergraduate programmes, physics courses are fundamental and can be seen as a potential place where students can develop complementary abilities such as the computational thinking process. The present work proposes and describes the learning science and engineering with electronic spreadsheets cycle (LSEESC)…
Descriptors: Engineering Education, Spreadsheets, Science Education, Physics
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Dilek, Ufuk; Erol, Mustafa – Physics Education, 2018
ARKit is a framework which allows developers to create augmented reality apps for the iPhone and iPad. In a previous study, we had shown that it could be used to detect position in educational physics experiments and emphasized that the ability to provide position data in real-time was one of the prominent features of this newly emerging…
Descriptors: Graphs, Physics, Science Experiments, Computer Graphics
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Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
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Ferreira, Annalize; Seyffert, Albertus S.; Lemmer, Miriam – Physics Education, 2017
Many students find it difficult to apply certain physics concepts to their daily lives. This is especially true when they perceive a principle taught in physics class as being in conflict with their experience. An important instance of this occurs when students are instructed to ignore the effect of air resistance when solving kinematics problems.…
Descriptors: Computer Graphics, Scientific Concepts, Physics, Kinetics
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Stephens, Jeff – Physics Teacher, 2018
I am inspired to write this article after coming across some publications in "The Physics Teacher" that all hit on topics of personal interest and experience. Similarly to Christensen my goal in writing this is to encourage other physics educators to take advantage of modern technology in delivering content to students and to feel…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Graphics
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Cumber, Peter S. – International Journal of Mathematical Education in Science and Technology, 2017
It is well known that mechanical engineering students often find mechanics a difficult area to grasp. This article describes a system of equations describing the motion of a balanced and an unbalanced roller constrained by a pivot arm. A wide range of dynamics can be simulated with the model. The equations of motion are embedded in a graphical…
Descriptors: Visualization, Mechanics (Physics), Engineering Education, Equations (Mathematics)
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Yavuz, Ahmet; Temiz, Burak Kagan – Physics Education, 2016
In this paper, we propose an experiment for analysing harmonic motion using an iPhone's (or iPad's) magnetometer. This experiment consists of the detection of magnetic field variations obtained from an iPhone's magnetometer sensor. A graph of harmonic motion is directly displayed on the iPhone's screen using the "Sensor Kinetics"…
Descriptors: Motion, Handheld Devices, Magnets, Computer Graphics
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Tuset-Sanchis, Luis; Castro-Palacio, Juan C.; Gómez-Tejedor, José A.; Manjón, Francisco J.; Monsoriu, Juan A. – Physics Education, 2015
A smartphone acceleration sensor is used to study two-dimensional harmonic oscillations. The data recorded by the free android application, Accelerometer Toy, is used to determine the periods of oscillation by graphical analysis. Different patterns of the Lissajous curves resulting from the superposition of harmonic motions are illustrated for…
Descriptors: Physics, Science Instruction, Measurement Techniques, Telecommunications
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Bollen, Laurens; van Kampen, Paul; Baily, Charles; Kelly, Mossy; De Cock, Mieke – Physical Review Physics Education Research, 2017
The ability to switch between various representations is an invaluable problem-solving skill in physics. In addition, research has shown that using multiple representations can greatly enhance a person's understanding of mathematical and physical concepts. This paper describes a study of student difficulties regarding interpreting, constructing,…
Descriptors: Symbols (Mathematics), Computer Graphics, Knowledge Representation, Problem Solving
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Schwartz, Mark – College Mathematics Journal, 2011
The refraction problem, well-known in calculus and physics, continues to reveal new insights. This paper presents a geometric solution in which the trammel of Archimedes plays the prominent role. When properly configured, the trammel generates an ellipse and its family of normal lines. One normal line in particular intersects the boundary…
Descriptors: Animation, Computer Graphics, Geometric Concepts, Geometry
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Kopasz, Katalin; Makra, Péter; Gingl, Zoltán – Acta Didactica Napocensia, 2013
Experiments, as we all know, are especially important in science education. However, their impact on improving thinking could be even greater when applied together with the methods of inquiry-based learning (IBL). In this paper we present our observations of a high-school laboratory class where students used computers to carry out and analyse real…
Descriptors: Science Education, Science Experiments, Active Learning, Inquiry
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Pasko, Alexander; Adzhiev, Valery; Malikova, Evgeniya; Pilyugin, Victor – Journal of Information Technology Education: Innovations in Practice, 2013
Modern education technologies are destined to reflect the realities of a modern digital age. The juxtaposition of real and synthetic (computer-generated) worlds as well as a greater emphasis on visual dimension are especially important characteristics that have to be taken into account in learning and teaching. We describe the ways in which an…
Descriptors: Educational Technology, Computer Uses in Education, Models, Visual Aids
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Albin-Clark, A.; Howard, T. L. J.; Anderson, B. – Computers & Education, 2011
Observation of young children is commonplace in educational settings. For trainee practitioners however, gaining access at convenient times can be difficult. Even then, small snapshots of observable activity can only ever be captured. We describe the design and development of a cross-platform software application which can be used to support…
Descriptors: Feedback (Response), Computer Graphics, Physical Activities, Observation
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Henderson, Giles – American Journal of Physics, 1980
Uses computer graphics and nonstationary, superposition wave functions to reveal the dynamic quantum trajectories of several molecular and electronic transitions. These methods are then coupled with classical electromagnetic theory to provide a conceptually clear picture of the emission process and emitted radiation localized in time and space.…
Descriptors: College Science, Computer Graphics, Higher Education, Nuclear Physics
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Kolodiy, George Oleh – Journal of Computers in Mathematics and Science Teaching, 1988
Presents the LOGO computer language as a source to experience and investigate scientific laws. Discusses aspects and uses of LOGO. Lists two LOGO programs, one to simulate a gravitational field and the other projectile motion. (MVL)
Descriptors: Computer Graphics, Computer Simulation, Instructional Materials, Mechanics (Physics)
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