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Showing 1 to 15 of 17 results Save | Export
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Katsioloudis, Petros J.; Jones, Mildred V. – Journal of Technology Education, 2018
A number of studies indicate that the use of holographic displays can influence spatial visualization ability; however, research provides inconsistent results. Considering this, a quasi-experimental study was conducted to identify the existence of statistically significant effects on sectional view drawing ability due to the impacts of holographic…
Descriptors: Comparative Analysis, Printing, Layout (Publications), Computer Graphics
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McGahern, Patricia; Bosch, Frances; Poli, DorothyBelle – American Biology Teacher, 2015
Student engagement during the development of a three-dimensional visual aid or teaching model can vary for a number of reasons. Some students report that they are not "creative" or "good at art," often as an excuse to justify less professional outcomes. Student engagement can be low when using traditional methods to produce a…
Descriptors: Student Projects, Teaching Models, Class Activities, Printing
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Griffith, Kaitlyn M.; de Cataldo, Riccardo; Fogarty, Keir H. – Journal of Chemical Education, 2016
Introductory chemistry students often have difficulty visualizing the 3-dimensional shapes of the hydrogenic electron orbitals without the aid of physical 3D models. Unfortunately, commercially available models can be quite expensive. 3D printing offers a solution for producing models of hydrogenic orbitals. 3D printing technology is widely…
Descriptors: Chemistry, Computer Graphics, Models, Undergraduate Students
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Suchow, Ray – Journal of Catholic Education, 2016
This article describes how a team of educators in a Catholic secondary school integrated 3D printing into the learning environment.
Descriptors: Service Learning, Secondary School Teachers, Educational Environment, Catholic Schools
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Xu, Renmei; Flowers, Jim – Technology and Engineering Teacher, 2015
Integrating different science, technology, engineering, and mathematics (STEM) areas can help students learn and leverage both the equipment and expertise at a single school. In comparing graphic communications classes with classes that involve rapid prototyping (RP) technologies like 3D printing, there are sufficient similarities between goals,…
Descriptors: Educational Technology, STEM Education, Integrated Activities, Specialization
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Casas, Lluís; Estop, Euge`nia – Journal of Chemical Education, 2015
Both, virtual and printed 3D crystal models can help students and teachers deal with chemical education topics such as symmetry and point groups. In the present paper, two freely downloadable tools (interactive PDF files and a mobile app) are presented as examples of the application of 3D design to study point-symmetry. The use of 3D printing to…
Descriptors: Geometry, Models, Printing, Physical Sciences
Chen, Angela – Chronicle of Higher Education, 2012
The ability to print a 3-D object may sound like science fiction, but it has been around in some form since the 1980s. Also called rapid prototyping or additive manufacturing, the idea is to take a design from a computer file and forge it into an object, often in flat cross-sections that can be assembled into a larger whole. While the printer on…
Descriptors: Engineering Education, Engineering, Campuses, Intellectual Property
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Campbell, Nittaya – Business Communication Quarterly, 2006
In communication courses, the focus has traditionally been on text: how to craft good news or bad news messages, proposals, reports, and so on. However, rapid developments in printing and computer technology have meant that communication has become more visual than ever before. Words alone are not enough; students need to be able to communicate…
Descriptors: Business Communication, Computers, Visual Environment, Printing
Freese, David H., Jr. – Microsystems, 1983
Describes subroutines in a group of assembly-level programs (program listings included) which provide the interface between a Basic, Pascal/Z, or JRT Pascal program and the BASE2/IDS-560 graphics printer. The interface can be easily modified for other printers and other languages. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Electronic Equipment
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Quinn, Richard A. – Electronic Library, 1994
Discusses networked document imaging systems and describes necessary software features. Highlights include desktop workstations; network architecture; modular application software; images from a variety of formats; merging images with text; editing functions; managing an electronic library; document delivery formats; and printing. (LRW)
Descriptors: Access to Information, Computer Graphics, Computer Networks, Computer Software
Osterer, Irv – Arts & Activities, 1998
Describes a project used in a senior information design class where the students created their own self-portraits on rubber stamps through the use of Photoshop and QuarkXPress. Explains that the students learned about the difference between line art and continuous tone images as well as the effects of printing ink and papers. (CMK)
Descriptors: Art Education, Art Expression, Computer Graphics, Grade 12
Deal, Zack J.; And Others – Information Technology Quarterly, 1986
The first of two articles discusses the current status of desktop publishing, including some of its benefits and limitations. The second article compares and critiques both hardware and software currently available for the Macintosh and for MS-DOS microcomputers. A glossary of typographic terms is included. (CLB)
Descriptors: Comparative Analysis, Computer Graphics, Computer Software, Electronic Publishing
McDonald, William – Currents, 1987
Some of the limitations of desktop publishing are identified including: desktop systems cannot match the finished quality of typeset copy and traditionally prepared graphics; nonpublications office desktop publishing would require more time, and publishing will not be easier; hidden costs; and high quality depends on trained people. (MLW)
Descriptors: Computer Graphics, Computer Uses in Education, Higher Education, Microcomputers
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Stroh, Charles – Art Education, 1997
Discusses the nature of light and its relationship to color, particularly two models of color production: the additive and subtractive models. Explains the importance of these models for understanding how computers and printers generate colors. Argues that it is important to understand these processes given the prevalence of computers in art. (DSK)
Descriptors: Art Education, Color, Computer Graphics, Computer Printers
Sartorius, Tara Cady – Arts & Activities, 1998
Recognizes that art students can take advantage of the new mediums technology offers them. Describes how one student utilized Adobe Photoshop in creating her artwork, while other students used a photocopier as a tool. Maintains that teachers and students should realize that computers and other media are nothing more than tools. (CMK)
Descriptors: Art Education, Art Expression, Art Materials, Computer Attitudes
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