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Yesengazyevna, Sagimbayeva Ainur; Sailaugul, Avdarsol; Meruert, Yerekesheva; Mynturganovna, Baiganova Altynzer; Daurenbekov, Kuanysh – Cypriot Journal of Educational Sciences, 2022
Everyone uses a traditional five-point grading system to assess students' activities, however, it is not always possible to objectively evaluate students' work using this method. Therefore, the authors use the criteria-based student assessment system in our lessons. The purpose of this article was to compile a model of a system for assessing…
Descriptors: Student Evaluation, Computer Literacy, Evaluation Criteria, Mastery Learning
Arif Ainur Rafiq; Mochamad Bruri Triyono; Istanto Wahyu Djatmiko; Ratna Wardani; Thomas Köhler – Informatics in Education, 2023
In today's world, the ability to think computationally is essential. The skillset expected of a computer scientist is no longer solely based on the old stereotype but also a crucial skill for adapting to the future. This perspective presents a new educational challenge for society. Everyone must have a positive attitude toward understanding and…
Descriptors: Computation, Thinking Skills, Bibliometrics, Computer Science
Zsakó, László; Horváth, Gyozo – Acta Didactica Napocensia, 2017
Informatics education has been in a cul-de-sac for several years (not only in Hungary), being less and less able to meet the needs of the industry and higher education. In addition, the latest PISA survey shows that--to put it a little strongly--the majority of the x-, y- and z generations are digital illiterates. The aim of this paper to examine…
Descriptors: Information Science, Information Technology, Computer Science, Foreign Countries
Jenson, Jennifer; Droumeva, Milena – Electronic Journal of e-Learning, 2016
While advances in game-based learning are already transforming educative practices globally, with tech giants like Microsoft, Apple and Google taking notice and investing in educational game initiatives, there is a concurrent and critically important development that focuses on "game construction" pedagogy as a vehicle for enhancing…
Descriptors: Media Literacy, Computation, Thinking Skills, Foreign Countries
Colak, Serap – Educational Research and Reviews, 2013
Computers have become a part of every area of human life, and are often used in the field of education. Becoming self-confident with regard to computer use can therefore make individuals' lives particularly the lives of university students substantially easier. The purpose of this study is to evaluate the computer self-efficacy belief (CSEB) level…
Descriptors: Correlation, Self Efficacy, Computer Attitudes, Physical Education
Taub, Rivka; Armoni, Michal; Ben-Ari, Mordechai – ACM Transactions on Computing Education, 2012
Many students hold incorrect ideas and negative attitudes about computer science (CS). In order to address these difficulties, a series of learning activities called Computer Science Unplugged was developed by Tim Bell and his colleagues. These activities expose young people to central concepts in CS in an entertaining way without requiring a…
Descriptors: Constructivism (Learning), Negative Attitudes, Prior Learning, Computer Science
Sardone, Nancy B. – Journal of Information Technology Education, 2011
The confluence of powerful technologies of computers and network connectivity has brought explosive growth to the field of Information Technology (IT). The problem presented in this study is whether the type of learning environment where IT concepts are taught to undergraduates has a relationship to the development of IT fluency and course…
Descriptors: Information Technology, Undergraduate Students, Constructivism (Learning), Educational Environment
Guzdial, Mark; Ericson, Barbara; Mcklin, Tom; Engelman, Shelly – ACM Transactions on Computing Education, 2014
Georgia Computes! ("GaComputes") was a six-year (2006-2012) project to improve computing education across the state of Georgia in the United States, funded by the National Science Foundation. The goal of GaComputes was to broaden participation in computing and especially to engage more members of underrepresented groups which includes…
Descriptors: Informal Education, Educational Policy, Computer Science, Intervention
O'Grady, Michael J. – ACM Transactions on Computing Education, 2012
Computer Science (CS) is a relatively new disciple and how best to introduce it to new students remains an open question. Likewise, the identification of appropriate instructional strategies for the diverse topics that constitute the average curriculum remains open to debate. One approach considered by a number of practitioners in CS education…
Descriptors: Educational Strategies, Problem Based Learning, Teaching Methods, Computer Science
Bell, Tim; Andreae, Peter; Robins, Anthony – ACM Transactions on Computing Education, 2014
For many years computing in New Zealand schools was focused on teaching students how to use computers, and there was little opportunity for students to learn about programming and computer science as formal subjects. In this article we review a series of initiatives that occurred from 2007 to 2009 that led to programming and computer science being…
Descriptors: Foreign Countries, Computer Science, Computer Science Education, Computer Literacy
Ryoo, Jean J.; Margolis, Jane; Lee, Clifford H.; Sandoval, Cueponcaxochitl D. M.; Goode, Joanna – Learning, Media and Technology, 2013
Despite the fact that computer science (CS) is the driver of technological innovations across all disciplines and aspects of our lives, including participatory media, high school CS too commonly fails to incorporate the perspectives and concerns of low-income students of color. This article describes a partnership program -- Exploring Computer…
Descriptors: Computer Science, High Schools, At Risk Students, Low Income Groups
Wofford, Jennifer – Journal of Science Education and Technology, 2009
Computing is anticipated to have an increasingly expansive impact on the sciences overall, becoming the third, crucial component of a "golden triangle" that includes mathematics and experimental and theoretical science. However, even more true with computing than with math and science, we are not preparing our students for this new reality. It is…
Descriptors: Science Education, Computer Science, Computer Uses in Education, Science Instruction
Barnes, Cynthia; Cavaliere, Frank – Education, 2009
Metadata is information about computer-generated documents that is often inadvertently transmitted to others. The problems associated with metadata have become more acute over time as word processing and other popular programs have become more receptive to the concept of collaboration. As more people become involved in the preparation of…
Descriptors: Metadata, Ethics, Internet, Word Processing
Sotirofski, Kseanela; Kukeli, Agim; Kalemi, Edlira – Journal of College Teaching & Learning, 2010
The main objective of our study is to determine the challenges faced during the process of teaching Computer Science in a university of a country in transition and make suggestions to improve this teaching process by perfecting the necessary conditions. Our survey builds on the thesis that we live in an information age; information technology is…
Descriptors: Computer Science Education, Prior Learning, Computers, Information Technology
Gagliardi, Cristina; Mazzarini, Giulia; Papa, Roberta; Giuli, Cinzia; Marcellini, Fiorella – Educational Gerontology, 2008
A best practice guide for improving the computer skills of the elderly and disabled is presented. A set of user devices was made available to old and disabled people attending computer science courses and a Web site specifically designed for such users was presented. The analysis targeted the learners' perception of organizational and didactical…
Descriptors: Teaching Methods, Participant Satisfaction, Computer Science, Computer Literacy