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Salas-Rueda, Ricardo-Adán – E-Learning and Digital Media, 2020
This quantitative research aims to analyze the impact of the WampServer application in Blended learning during the educational process of computing through data science, machine learning, and neural networks. WampServer is a free application that allows the creation of websites considering the use of the database. This research proposes the use of…
Descriptors: Computer Software, Blended Learning, Educational Technology, Technology Uses in Education
Chiru, Costin-Gabriel; Rebedea, Traian – Creativity Research Journal, 2017
This article proposes a new fully automated method for identifying creativity that is manifested in a divergent task. The task is represented by chat conversations in small groups, each group having to debate on the same topics, with the purpose of better understanding the discussed concepts. The chat conversations were created by undergraduate…
Descriptors: Creativity, Heuristics, Creative Thinking, Undergraduate Students
Dillenbourg, Pierre – International Journal of Artificial Intelligence in Education, 2016
How does AI&EdAIED today compare to 25 years ago? This paper addresses this evolution by identifying six trends. The trends are ongoing and will influence learning technologies going forward. First, the physicality of interactions and the physical space of the learner became genuine components of digital education. The frontier between the…
Descriptors: Artificial Intelligence, Educational Trends, Trend Analysis, Educational Technology
Rodgers, Diane M.; Moraga, Reinaldo J. – Bulletin of Science, Technology & Society, 2011
Simulation software used for modeling has become as ubiquitous as computers themselves. Despite growing reliance on simulation in educational and workplace settings, users encounter frustration in using simulation software programs. The authors conducted a study with 26 engineering students and interviewed them about their experience learning the…
Descriptors: Computer Simulation, Computer Software, Learning Processes, Gender Differences
Chen, Yu-Hui; Germain, Carol Anne; Rorissa, Abebe – portal: Libraries and the Academy, 2011
Library/information science professionals need a clearly articulated definition of usability/Web usability to implement intuitive websites. In this study, the authors analyzed usability definitions provided by the ARL library professionals and those found in the library/information science and computer science-information systems literature.…
Descriptors: Information Scientists, Information Needs, User Needs (Information), Definitions
Kotze, Paula; Renaud, Karen; van Biljon, Judy – Computers & Education, 2008
This paper explores the use of design patterns and anti-patterns in teaching human-computer interaction principles. Patterns are increasingly popular and are seen as an efficient knowledge transfer mechanism in many fields, including software development in the field of software engineering, and more recently in the field of human-computer…
Descriptors: Man Machine Systems, Knowledge Representation, Computer Software, Computers
Elnagar, Ashraf; Lulu, Leena – Computers & Education, 2007
We introduce an effective computer aided learning visual tool (CALVT) to teach graph-based applications. We present the robot motion planning problem as an example of such applications. The proposed tool can be used to simulate and/or further to implement practical systems in different areas of computer science such as graphics, computational…
Descriptors: Motion, Robotics, Graduate Students, Computer Science
Davis, Bill – Creative Computing, 1980
The need for and development of computer programs using natural or native tongue languages are discussed. Two programs which attempt to use English Script Applier Mechanism (SAM) and Semantic Information Retrieval (SIR) are described. (MK)
Descriptors: Computer Programs, Computer Science, Computers, English
Roberts, Steven K. – Mini-Micro Systems, 1983
Discusses recent progress in artificial intelligence in such narrowly defined areas as medical and electronic diagnosis. Also discusses use of expert systems, man-machine communication problems, novel programing environments (including comments on LISP and LISP machines), and types of knowledge used (factual, heuristic, and meta-knowledge). (JN)
Descriptors: Artificial Intelligence, Cognitive Processes, Communication (Thought Transfer), Computer Science
Meadow, Charles T. – Online, 1979
Presents the rationale behind and description of the Individualized Instruction for Data Access (IIDA) system, which is intended to assist people in performing online bibliographic searches through the use of another computer as intermediary. (CWM)
Descriptors: Change Strategies, Computer Assisted Instruction, Computer Science, Computers
Peer reviewedTahta, Dick – For the Learning of Mathematics, 1996
Reviews M.B. DeBevoise's "Conversations on Mind, Matter, and Mathematics," (a book of translated conversations between Jean-Pierre Changeux and Alain Connes), which explores the question of whether a machine could reproduce the activity of the human brain. Explains how mathematics might be able to mediate between mind and matter. (DDR)
Descriptors: Biology, Computer Science, Cybernetics, Epistemology
Peer reviewedGrishman, Ralph – Journal of the American Society for Information Science, 1984
Examines two primary roles played by natural language processing in storage and retrieval of information and outlines organization of natural language interface for data retrieval (question-answering system) and approaches being taken to text analysis. Research issues in computational linguistics and interactive knowledge acquisition are…
Descriptors: Artificial Intelligence, Computational Linguistics, Computer Science, Information Retrieval
Peer reviewedBlack, John B.; Sebrechts, Marc M. – Applied Psycholinguistics, 1981
Shows how cognitive psychology can provide guidelines to design computer systems that are easy to use, based on the assumption that prior knowledge of the real world and natural language affect users' attitudes toward the computer. Concludes that human-computer communication is facilitated when the system is consistent with this knowledge.…
Descriptors: Cognitive Processes, Cognitive Tests, Comprehension, Computer Science
Peer reviewedVan Belle, Guy C. Jules; Soetaert, Ronald – Journal of Technology and Teacher Education, 2001
Discusses rapid changes that have taken place in science over the last decade and its effects on computer science and instructional design. Topics include the idea of change; chaos; humanities and the arts; cultural literacy; paradigm shifts in education; networks of computers and humans; user-involved instructional design; and curriculum…
Descriptors: Computer Science, Cultural Literacy, Curriculum Development, Humanities
Carroll, John M.; Rosson, Mary Beth – Journal on Educational Resources in Computing, 2005
Case studies of professional software development practices describe how real (or realistic) projects are planned and executed. Cases provide engaging models of the activities and materials of software development to students and other novice practitioners. They vividly remind learners of the possibilities for meaningfully applying knowledge and…
Descriptors: Computer Software, Computers, Computer Science, Engineering
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