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Oumaima Derouech; Hamid Hrimech; Mohamed Lachgar; Mohamed Hanine – Journal of Information Technology Education: Research, 2024
Aim/Purpose: The purpose of this research is to evaluate the available literature on Collaborative Virtual Environments (CVEs). It aims to investigate the impacts, guiding principles, and problems of CVEs, giving light to their revolutionary potential in a variety of sectors, such as education, healthcare, and gaming. Background: CVEs have…
Descriptors: Computer Simulation, Environment, Design, Barriers
Keng-Chih Hsu; Gi-Zen Liu – Journal of Computer Assisted Learning, 2025
Background: Augmented reality (AR) emerges as a technology with considerable promise and substantial potential for pedagogical integration within language education contexts. However, there remains a scarcity of review studies exploring the best practices and principles for oral communication facilitation based on robust theoretical models or…
Descriptors: Computer Simulation, Computer Assisted Design, Verbal Communication, Language Acquisition
Wang, Minjuan; Yu, Haiyang; Bell, Zerla; Chu, Xiaoyan – IEEE Transactions on Learning Technologies, 2022
The Metaverse is a network of 3-D virtual worlds supporting social connections among its users and enabling them to participate in activities mimicking real life. It merges physical and virtual reality and provides channels for multisensory interactions and immersions in a variety of environments (Mystakidis, 2022). The Metaverse is considered the…
Descriptors: Technology Uses in Education, Computer Simulation, Educational Environment, Best Practices
Todd Whitney; Justin T. Cooper; Kate Snider – Journal of Special Education Technology, 2025
Students with disabilities are being educated in the general education setting at an ever-increasing rate; therefore, it becomes imperative that educator preparation programs ensure that pre-service teachers are equipped to meet the needs of all students. Teacher education scholars have encouraged educator preparation programs to maximize the…
Descriptors: Students with Disabilities, Preservice Teachers, Preservice Teacher Education, Inclusion
Iraya Yánez-Pérez; Radu Bogdan Toma; Jesús Ángel Meneses-Villagrá – Journal of New Approaches in Educational Research, 2024
Virtual laboratories and simulations have emerged as innovative solutions for science teaching. However, existing resources have various limitations and constraints including cognitive load/mental burden and limited coverage of all necessary steps in scientific inquiry, focusing mainly on the experimental simulation. To bridge this gap and address…
Descriptors: Preservice Teachers, Student Attitudes, Computer Software, Handheld Devices
Hutson, James; Olsen, Trent – International Journal of Technology in Education, 2021
The technology of virtual reality (VR) has had proven educational benefits over the last three decades. Yet, most research conducted on these benefits has been confined to the sciences, especially in Computer Science. The application of VR technology for the Digital Humanities is only now beginning to receive attention, but more study needs to be…
Descriptors: Art History, Computer Simulation, Humanities, Computer Uses in Education
Blankenship, Rebecca J. – Distance Learning, 2023
The use of existing and emerging technologies in teaching modalities and learning spaces provides the opportunity to present subject-area content using devices, programs, and modalities in more authentic ways that promote higher order thinking and promote long-term concept retention. In the last decade, advances in artificial intelligence (AI)…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Self Concept, Scaffolding (Teaching Technique)
Eisenlauer, Volker; Sosa, Diana – Designs for Learning, 2022
This article explores relevant conceptual frameworks and design principles for the planning and implementation of a virtual reality (VR) learning environment in English as a foreign language (EFL) contexts. The primary focus is on what knowledge teachers need to acquire when designing and implementing a spherical video-based training world that…
Descriptors: Video Technology, Computer Simulation, English (Second Language), Second Language Learning
Hsu, Keng-Chih; Liu, Gi-Zen – Journal of Computer Assisted Learning, 2023
Background: Given the advancement of mobile and sensing technology, the incorporation of augmented reality (AR) in context-aware ubiquitous learning (CAUL) has offered significant benefits to oral communication development in foreign language learning. Although a great number of studies have been dedicated in this field, only a little research was…
Descriptors: Computer Simulation, Educational Technology, Best Practices, Computer Uses in Education
Hardesty, Juliet L.; Johnson, Jennifer; Wittenberg, Jamie; Hall, Nathan; Cook, Matt; Lischer-Katz, Zack; Xie, Zhiwu; McDonald, Robert – College & Research Libraries, 2020
This study identifies challenges and directions for 3D/VR repository standards and practices. As 3D technologies become more affordable and accessible, academic libraries need to implement workflows, standards, and practices that support the full lifecycle of 3D data. This study invited experts across several disciplines to analyze current…
Descriptors: Electronic Libraries, Computer Simulation, Best Practices, Preservation
Virtual Internships and Work-Integrated Learning in Hospitality and Tourism in a Post-COVID-19 World
Bilsland, Christine; Nagy, Helga; Smith, Phil – International Journal of Work-Integrated Learning, 2020
This article is a scholarly discussion that outlines current studies of virtual training and internships in hospitality and tourism, and questions how these approaches can satisfy hospitality and tourism industry requirements in post-COVID19 environments. It reviews existing literature and compares best-practice approaches. In particular, this…
Descriptors: Computer Simulation, Internship Programs, Work Experience Programs, Hospitality Occupations
Naomi L. Rahn; Leslie La Croix; Doohyun L. Shin; Meg Gravil; Ching-I Chen; Hollie Hix-Small; Samita Arora; Jennifer Grisham; Julie Harp Rutland; Zhen Chai; Ann M. Mickelson; Huichao Xie – Rural Special Education Quarterly, 2024
Early childhood teacher candidates (TCs) need preparatory experiences using authentic assessments to inform their instructional practices with rural learners and their families. The shift to virtual field placements in response to COVID-19 restrictions pushed faculty in teacher preparation programs to reimagine how to engage TCs in meaningful…
Descriptors: Preschool Teachers, Preservice Teachers, Teacher Education Programs, Rural Schools
Rausch, Meredith; Flood, Lee; Moreno, Rhia; Kluge, Stacy; Takahashi, Arthur – Journal of University Teaching and Learning Practice, 2022
COVID-19 disrupted face-to-face instruction across university campuses world-wide. As universities struggled, instructional design teams stepped in to assist. At one southeastern university in the US, an instructional design team, with support from instructional systems analysts, responded by creating online instruction for faculty and…
Descriptors: Faculty Development, Best Practices, COVID-19, Pandemics
Schiff, Jennifer – Journal of Political Science Education, 2020
Global politics simulations are most often employed within a course via face-to-face student interactions, but they can also be integrated into a broader course model and implemented effectively for online and distance learners. To that end, this article proposes the WRIS system as an organizational framework for online course design to include a…
Descriptors: Online Courses, Teaching Methods, Computer Simulation, Active Learning
Debattista, Martin – International Journal of Information and Learning Technology, 2018
Purpose: The recognition of practice in online instruction is still subject to interpretation and different approaches as a result of the rapid changes in technology and its effect on society. The purpose of this paper is to address these differences through a synthesis that can be easily accessed and consulted by educators in the field of…
Descriptors: Instructional Design, Electronic Learning, Online Courses, Higher Education