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Miller, Leslie; And Others – Interpersonal Computing and Technology, 1996
A lack of gender-sensitive computer games exacerbates female disinterest in technology. Girls-only focus groups revealed phenomena that may help software developers awaken girls' enthusiasm for computing. For instance, girls placed a premium on richly textured video and audio, on collaborating rather than competing, on interacting with male…
Descriptors: Computer Attitudes, Computer Games, Computer Simulation, Computer Software Development
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Panero, Jan C.; Lane, David M.; Napier, H. Albert – Journal of Educational Computing Research, 1997
The Computer Use Scale (CUS) measures how people use computers across four dimensions: Enthusiasm, Entertainment, Efficiency, and Communication. The scale was found to be reliable and was able to detect differences among various classes of users. Applications of the scale to computer training, software design, and job placement are discussed.…
Descriptors: Computer Attitudes, Computer Literacy, Computer Mediated Communication, Computer Software Development
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McLean, Daniel D.; Hill, Jeffrey M. – Schole: A Journal of Leisure Studies and Recreation Education, 1993
Providing quality personal assistance to interns and preserving faculty time for other activities is challenging for educators. Indiana University faculty developed a HyperCard software stack that allowed students to work independently, at their own pace, with selected tasks requiring faculty input during the internship preparation,…
Descriptors: Case Studies, College Students, Computer Assisted Instruction, Computer Attitudes
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Liu, Min – Journal of Computing in Childhood Education, 1996
Explored responses to interactive multimedia by 3- to 5-year-olds through examination of verbal and facial expressions, use of mouse, body movement, attitudes toward multimedia, and teacher comments. Found great interest in using the technology and little difficulty in adjusting to developmentally appropriate materials, which has implications for…
Descriptors: Computer Assisted Instruction, Computer Attitudes, Computer Software, Computer Software Development