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Shabajee, Paul – British Journal of Educational Technology, 1999
Describes a prototype process for the development of educational multimedia materials, based on the ARKive project in the United Kingdom, which can help educational multimedia software developers produce more coherent and effective learning resources by making explicit the value/belief system on which the project is founded. (Author/LRW)
Descriptors: Beliefs, Computer Software Development, Courseware, Foreign Countries

McCannon, Melinda; Morse, Glynna E. – TechTrends, 1999
Presents a study undertaken to determine what types of visuals are being used for presentations in different business organizations. Discusses findings in terms of: description of respondents; creating and using visual aids for presentations; presentation software used; using special software features; and presenting the visual aids. Includes…
Descriptors: Business, Computer Software, Computer Software Development, Material Development

Rath, Alex; Rieck, William A.; Wadsworth, Donna – Journal of Technology and Teacher Education, 1998
Observations, interviews, and a survey were used to study the staff of an educational-technology center which has been producing educational software (CDs) for about five years. Results showed that educators generally approached electronic curriculum development in terms of either programming processes or curricular concepts. Differences between…
Descriptors: Computer Software Development, Curriculum Development, Educational Technology, Instructional Materials
Dockterman, David A. – Educational Technology, 2002
Describes "Placemark," an online tool for creating and managing Web pages within a school or district Web site. Topics include interviews with teachers to determine their needs, which centered around creating instructional materials and activities; online newsletters for parents; feedback to test the interface; formative evaluation; and…
Descriptors: Computer Interfaces, Computer Software Development, Feedback, Formative Evaluation
Milrad, Marcelo – Journal of Instruction Delivery Systems, 1998
Describes the development of multimedia applications designed for disseminating technical information to technicians and service engineers; these applications were developed within the Interactive Manuals project, sponsored by the Swedish National Board for Industrial and Technical Development. (AEF)
Descriptors: Computer Software Development, Engineering, Foreign Countries, Information Dissemination
Lee, Sung Heum; Boling, Elizabeth – Educational Technology, 1999
Identifies guidelines from the literature relating to screen design and design of interactive instructional materials. Describes two types of guidelines--those aimed at enhancing motivation and those aimed at preventing loss of motivation--for typography, graphics, color, and animation and audio. Proposes a framework for considering motivation in…
Descriptors: Computer Software Development, Designers, Guidelines, Instructional Materials

McNaught, Carmel; Kennedy, David – Journal of Interactive Learning Research, 1997
Describes the use of concept mapping as a tool to gather data about student misconceptions. Student concept maps are used to inform the design/development of an innovative, simple-to-use, computer-based learning tool which may be incorporated into online courseware. The interactive grouping tool is designed to allow students to construct their own…
Descriptors: Computer Assisted Instruction, Computer Software Development, Concept Mapping, Courseware

Davidsen, Pal I.; Spector, J. Michael – Computers in Human Behavior, 1997
System dynamics has been shown to be an effective tool in managing the complexities of domains that involve complex structures. A framework is suggested for using system dynamic tools and technologies as the basis for constructing highly engaging learning environments. (Author/AEF)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Educational Environment

Metcalf, Karen K.; Barlow, Amy; Hudson, Lisa; Jones, Elizabeth; Lyons, Dennis; Piersall, James; Munfus, Laureen – Journal of Interactive Instruction Development, 1998
Provides guidelines on how to adapt common games such as checkers, tic tac toe, obstacle courses, and memory joggers into interactive games in multimedia courseware. Emphasizes creating generic games that can be recycled and used for multiple topics to save development time and keep costs low. Discusses topic themes, game structure, and…
Descriptors: Computer Games, Computer Software Development, Computer Uses in Education, Cost Effectiveness

Petraglia, Joseph – Educational Technology Research and Development, 1998
Argues that consideration of constructivism's epistemological implications suggests that educational technologists need to convince learners of a problem's authenticity rather than to promote environments that deliver "preauthenticated" problems. Proposes guidelines to assist developers of educational technologies in accommodating the essentially…
Descriptors: Computer Assisted Instruction, Computer Software Development, Constructivism (Learning), Courseware

Hron, Aemilian – Innovations in Education and Training International, 1998
Explains why metaphors are important design elements in multimedia learning environments. Describes a model developed for levels of metaphor mapping which is oriented toward a cognitive engineering approach for describing aspects of user interfaces. Shows the extent that the didactic dimensions of width and depth of metaphors be taken into account…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Interfaces, Computer Software Development

Hamilton, Gregory C.; Davis, James E.; Kastigar, Gerald F., Jr. – Journal of Interactive Instruction Development, 1999
Presents an overview of a suite of software tools called "Of Course!" that was created for the design and development of interactive multimedia instructional (IMI) programs. Describes the tool's three built-in quality assurance operating modes; the Event Status buttons that handle the quality assurance feature; and the design and…
Descriptors: Computer Software Development, Computer System Design, Instructional Design, Instructional Materials

Horton, William – Performance Improvement, 1997
Discusses when instructional designers, communicators, and learners should use multimedia. Outlines reasons for using sound in multimedia; discusses how to use music, voice, and animation; and describes how to reap the benefits of video for online documentation when the costs of the medium are justified. (AEF)
Descriptors: Animation, Audiovisual Aids, Computer Software Development, Computer Uses in Education

Cates, Ward Mitchell – Journal of Educational Computing Research, 1994
Discussion of the time needed to create computer-based instruction focuses on descriptive analyses of production data gathered from novice instructional designers and novice authors who used a commercial authoring system to produce computer-based lessons. Production ratios are explained, and future research plans are discussed. (Contains five…
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Software Development, Courseware

Drier, Hollylynne Stohl – TechTrends, 2001
The design of "Probability Explorer" was inspired by: lack of research-based elementary probability software; constructivist principles for designing computer microworlds; and research on children's probabilistic reasoning. Discussion includes the inspirational and theoretical basis for design; conceptualizing the "Probability Explorer"…
Descriptors: Children, Computer Assisted Instruction, Computer Simulation, Computer Software Development