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Burç Çeken; Nazim Taskin – Journal of Computer Assisted Learning, 2025
Background: Multimedia learning, encapsulating both visual and verbal information, has become pivotal in educational settings, with extensive research underscoring its influence. However, a notable research gap exists concerning the application and effectiveness of multimedia learning principles, precisely segmenting, pre-training and modality,…
Descriptors: Multimedia Instruction, Computer Simulation, Educational Environment, Instructional Effectiveness
Klingenberg, Sara; Fischer, Rachel; Zettler, Ingo; Makransky, Guido – Journal of Computer Assisted Learning, 2023
Introduction: This study investigates the effectiveness of the segmentation principle from the cognitive theory of multimedia learning as well as the effectiveness of the generative learning strategy of summarization in immersive virtual reality (IVR) within a sample of preadolescents. Although previous research has supported the effectiveness of…
Descriptors: Computer Simulation, Computer Uses in Education, Secondary School Students, STEM Education
Lim, Siet Fah; Kamin, Yusri – International Journal of Learning Technology, 2023
This study aims to design and develop a framework for designing a metacognitive-supported augmented reality application for teaching and learning basic pneumatic systems. This multi-method study with the fuzzy delphi method (FDM) and interpretive structural modelling (ISM) approach involved 12 experts in multidisciplinary fields. The data was…
Descriptors: Computer System Design, Computer Simulation, Expertise, Multimedia Instruction
Martinez, Brianna L.; Sweeder, Ryan D.; VandenPlas, Jessica R.; Herrington, Deborah G. – International Journal of STEM Education, 2021
Background: Engagement with particle-level simulations can help students visualize the motion and interactions of gas particles, thus helping them develop a more scientifically accurate mental model. Such engagement outside of class prior to formal instruction can help meet the needs of students from diverse backgrounds and provide instructors…
Descriptors: Chemistry, Scientific Concepts, Simulation, Visualization
Xiaoxue Leng; Fuxing Wang; Richard E. Mayer; Tingting Zhao – British Journal of Educational Technology, 2024
This study investigated the effectiveness of visual training or verbal training on how to use a text-picture processing strategy for learning from computer-based multimedia instructional material. Sixty-nine university students were randomly assigned to the verbal training group (students received text-based instruction for a text-picture…
Descriptors: Multimedia Instruction, Multimedia Materials, College Students, Pictorial Stimuli
Beckie Arden; Jennifer Norris; Steve Cole; Simon C. Gamble – Cogent Education, 2024
University students are increasingly taking a digital approach to notetaking in lectures, influenced by technological developments, environmental sustainability, and the Covid-19 pandemic. This research aims to understand the ways in which students currently make digital notes and identify barriers to digital notetaking from a student perspective.…
Descriptors: Foreign Countries, College Students, Notetaking, Handheld Devices
Eleni Mavropoulou; Marios Koutsoukos; Dimitrios Terzopoulos; Iosif Fragoulis; Andreas Oikonomou – International Journal of Contemporary Educational Research, 2024
The era of innovation in education is well underway. Effective practices demonstrate the power of technology in motivating students and improving learning outcomes. This paper examines the integration of the talking image, a new and innovative technology, into the educational process through a case study. It also sets out the methodology and the…
Descriptors: Foreign Countries, Elementary School Students, Secondary School Teachers, Secondary School Students
Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie; Dai, Chih-Pu – Educational Technology Research and Development, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Wang, Ling; Li, Jiang – Journal of Educational Computing Research, 2019
This study describes the development of an innovative multimedia application and examines teacher perceptions of its usefulness in assisting students with imagery deficit to visualize the reading comprehension. Students with good reading skills can easily create mental representations from oral or written language, and their sensory system quickly…
Descriptors: Reading Comprehension, Visualization, Reading Instruction, Teacher Attitudes
Budoya, Christian Misobi; Kissaka, Mussa M.; Mtebe, Joel S. – International Journal of Education and Development using Information and Communication Technology, 2019
Software developers nowadays are adopting agile methods to overcome challenges faced by traditional methods in developing software. However, agile methods lack instructional design to take care of learning needs required in designing software for supporting teaching and learning. This study aimed at designing an integrated model using Feature…
Descriptors: Instructional Design, Computer Software, Computer Uses in Education, Educational Needs
Azid, Nurulwahida; Yusoff, Nuraini; Rawian, Rafizah; Sabarudin, Nuryazida; Ishak, Mohd Zaini – International Journal of Instruction, 2020
In this study, an interactive pedagogical tool -- Cerdik BM Series 1 was created using the Adobe Flash CS6 Software. This tool was developed to assist students' difficulties in Malay Language literacy skills as one of the ways to support the Literacy and Numeracy Screening (LINUS) programme. This application highlighted the importance of multiple…
Descriptors: Indonesian Languages, Computer Uses in Education, Literacy, Multiple Intelligences
Navarro, Carlos; Delgado, Islande; Calderón, María G. – Journal of Educational Psychology - Propositos y Representaciones, 2019
In Costa Rica, before 2016 the subject of statistics was not included in the national high school tests in Mathematics. As of 2016, the test, consisting of 60 items, includes 9 statistical items. On the other hand, teachers in their lessons usually use traditional expository methods, mediated by the use of a blackboard and printed materials. In…
Descriptors: Multimedia Instruction, Statistics, High School Equivalency Programs, Adult Programs
Waseel, Farhad; Yusof, Fadhilah – Online Submission, 2019
Information and communication technology (ICT) play a vital role in the sustainable development and economic growth of a country, as well as it supports the learning and teaching process approaches effectively. In Afghanistan, the level of student and lecturers' understanding of the ICT skills tools is almost at its preliminary stages. In…
Descriptors: Foreign Countries, College Faculty, College Students, Teacher Attitudes
Pettersson, Rune; Avgerinou, Maria D. – Journal of Visual Literacy, 2016
Based on the existing research from Cognitive Psychology, Information Design, Instructional Design, and Multimedia Design, it is possible to develop recommendations for the design of learning experiences that facilitate, support and enrich student academic performance. This article concentrates on the role of the teacher as information designer in…
Descriptors: Instructional Design, Teacher Role, Teacher Developed Materials, Academic Achievement
Korbach, Andreas; Brünken, Roland; Park, Babette – Instructional Science: An International Journal of the Learning Sciences, 2017
Different indicators are interesting for analyzing human learning processes. Recent studies analyze learning performance in combination with cognitive load, as an indicator for learners' invested mental effort. In order to compare different measures of cognitive load research, the present study uses three different objective methods and one…
Descriptors: Eye Movements, Cognitive Processes, Difficulty Level, Retention (Psychology)