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Showing 1 to 15 of 16 results Save | Export
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Mayowa Oyedoyin; Ismaila Temitayo Sanusi; Musa Adekunle Ayanwale – Computer Science Education, 2025
Background and Context: Recognizing that digital technologies can enable economic transformation in Africa, computing education has been considered a subject relevant for all within the compulsory level of education. The implementation of the subject in many schools is, however, characterized by a myriad of challenges, including pedagogical…
Descriptors: Elementary School Students, Student Attitudes, Internet, Coding
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Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
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Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
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Gianmarc Grazioli; Adam Ingwerson; David Santiago Jr.; Patrick Regan; Heekun Cho – Journal of Chemical Education, 2023
Computational chemistry instructional activities are often based around students running chemical simulations via a graphical user interface (GUI). GUI-based activities offer many advantages, as they enable students to run chemical simulations with a few mouse clicks. Although these activities are excellent for introducing students to the…
Descriptors: Computation, Chemistry, Teaching Methods, Science Education
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Rivers, Kelly; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2017
To provide personalized help to students who are working on code-writing problems, we introduce a data-driven tutoring system, ITAP (Intelligent Teaching Assistant for Programming). ITAP uses state abstraction, path construction, and state reification to automatically generate personalized hints for students, even when given states that have not…
Descriptors: Programming, Coding, Computers, Data
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Gerják, István – Acta Didactica Napocensia, 2017
Learning computer programming for students of the age of 14-18 is difficult and requires endurance and engagement. Being familiar with the syntax of a computer language and writing programs in it are challenges for youngsters, not to mention that understanding algorithms is also a big challenge. To help students in the learning process, teachers…
Descriptors: Programming, Secondary School Students, Mathematics, Programming Languages
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Evans, Theodore A.; Beran, Michael J. – Cognition, 2012
Prospective memory (PM) involves forming intentions, retaining those intentions, and later executing those intended responses at the appropriate time. Few studies have investigated this capacity in animals. Monkeys performed a computerized task that assessed their ability to remember to make a particular response if they observed a PM cue embedded…
Descriptors: Memory, Stimuli, Intention, Investigations
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Funahashi, Atsushi; Gruebler, Anna; Aoki, Takeshi; Kadone, Hideki; Suzuki, Kenji – Journal of Autism and Developmental Disorders, 2014
We quantitatively measured the smiles of a child with autism spectrum disorder (ASD-C) using a wearable interface device during animal-assisted activities (AAA) for 7 months, and compared the results with a control of the same age. The participant was a 10-year-old boy with ASD, and a normal healthy boy of the same age was the control. They…
Descriptors: Statistical Analysis, Children, Pervasive Developmental Disorders, Autism
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Wilson, Hope E. – Journal of Advanced Academics, 2015
There is a dearth of research regarding young children with high intellectual abilities, particularly research involving the direct observation of children in naturalistic settings. The current study examines 2 years of observations of young children (aged 37-71 months; n = 34) at an early childhood facility. The children were observed during the…
Descriptors: Play, Observation, Young Children, Early Childhood Education
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Smith, V. Anne; Duncan, Ishbel – Bioscience Education, 2011
Confidence is an important issue for biology students in handling computational concepts. This paper describes a practical in which honours-level bioscience students simulate complex animal behaviour using StarLogo TNG, a freely-available graphical programming environment. The practical consists of two sessions, the first of which guides students…
Descriptors: Computer Simulation, Computers, Biology, Programming
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Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
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Edwards, Jane A. – Journal of Child Language, 1992
Presents four principles for archive-based language research: maximum readability and minimum bias; consistent encoding for exhaustive computer search; systematic contrastiveness; and data comparability in elicitation, transcription and coding. Examples from existing computer archives illustrate these and other principles, and strategies are…
Descriptors: Child Language, Coding, Computers, Databases
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MacWhinney, Brian; Snow, Catherine – Journal of Child Language, 1992
Provides critical analysis of Edwards (1992) presentation of a set of examples from the Child Language Data Exchange System as prototypes of bad transcription practice. The analysis argues that Edward's approach causes the development of an overly rigid set of principles that could stop progress in the analysis of spontaneous language samples.…
Descriptors: Coding, Computers, Criticism, Data Analysis
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Olswang, Lesley B.; Svensson, Liselotte; Coggins, Truman E.; Beilinson, Jill S.; Donaldson, Amy L. – Journal of Speech, Language, and Hearing Research, 2006
Purpose: To explore the utility of time-interval analysis for documenting the reliability of coding social communication performance of children in classroom settings. Of particular interest was finding a method for determining whether independent observers could reliably judge both occurrence and duration of ongoing behavioral dimensions for…
Descriptors: Reliability, Coding, Intervals, Kindergarten
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Canfield, Merle L.; And Others – Journal of Consulting and Clinical Psychology, 1991
Introduces computerized coding procedure that rates words and utterances in terms of emotion, cognition, and contract, as well as contingency method of analyzing verbal interactions. Rating procedure and contingency correlation analyses using transcripts of sessions conducted by three therapists with one client found that therapists' utterances…
Descriptors: Affective Behavior, Coding, Cognitive Processes, Computers
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