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Griffith, Amanda E.; Katuka, Gloria Ashiya; Wiggins, Joseph B.; Boyer, Kristy Elizabeth; Freeman, Jason; Magerko, Brian; McKlin, Tom – International Journal of Artificial Intelligence in Education, 2023
Collaborative learning offers numerous benefits to learners, largely due to the dialogue that is unfolding between them. However, there is still much to learn about the structure of collaborative dialogue, and especially little is known about co-creative dialogues during learning. This paper reports on a study with learners engaged in co-creative…
Descriptors: Cooperative Learning, Dialogs (Language), Coding, Student Satisfaction
Sofiia Kagan; Denis Dumas – Journal of Creative Behavior, 2025
Creative activities are typically thought to be positively associated with creative ability, whether because more creative individuals select into creative activities, or because those activities support the development of creativity, or both. However, the PISA 2022 creative thinking report revealed an unexpected finding: Creative ability was…
Descriptors: Creativity, Creative Activities, Creative Thinking, Creativity Tests
de Bruin, Leon R. – Teaching in Higher Education, 2018
Effective teacher-student learning relationships can propel students to advanced ways of knowing and acting. In much arts based higher education learning, dynamic and fluid interplay of cognitive, meta-cognitive and aspirational aims and goals are prevalent and passed to students in a learning relationship that can be described as a cognitive…
Descriptors: Apprenticeships, Creativity, Creative Activities, Creative Thinking
Arnott, Lorna; Grogan, Deirdre; Duncan, Pauline – Contemporary Issues in Early Childhood, 2016
This article explores the use of iPads as part of a child-centred data collection approach to understand young children's creativity. Evidence is presented from a small study of three- to five-year-old children's creative play. Analysis of the children's engagement with iPad video diaries and free-to-use tablet applications was logged across two…
Descriptors: Foreign Countries, Handheld Devices, Preschool Children, Creativity
Wall, Dorothy J.; Hurie, Andrew H. – Language and Education, 2017
Pre-service teachers need support in developing their teacher identities as they navigate the uncertain and complex terrain of student teaching and face the pressures of high-stakes accountability. This support is particularly important for bilingual pre-service teachers as they negotiate the many complexities of the bilingual classroom, and as…
Descriptors: Bilingual Teachers, Preservice Teachers, Preschool Teachers, Observation
Baker, Wilbur R., Jr. – Update: Applications of Research in Music Education, 2011
The purpose of this study was to analyze SATB (soprano, alto, tenor, bass) vocal jazz octavos (N = 150) from three publishers in an effort to (a) identify the most prolific arrangers/composers, (b) cite improvisation opportunities, (c) document publisher improvisation markings, (d) indicate repeated titles, (e) identify most popular styles, and…
Descriptors: Singing, Music, Creative Activities, Music Education
Kafai, Yasmin B.; Lee, Eunkyoung; Searle, Kristin; Fields, Deborah; Kaplan, Eliot; Lui, Debora – ACM Transactions on Computing Education, 2014
In this article, we examine the use of electronic textiles (e-textiles) for introducing key computational concepts and practices while broadening perceptions about computing. The starting point of our work was the design and implementation of a curriculum module using the LilyPad Arduino in a pre-AP high school computer science class. To…
Descriptors: High School Students, Scientific Concepts, Educational Practices, Curriculum Development
Lally, Vic; Sclater, Madeleine – Research in Comparative and International Education, 2012
The aim of the Inter-Life Project was to investigate the use of virtual worlds and creative practices to support the acquisition of transition skills for young people to enhance their management of important life events. In particular, the authors have been investigating the role of the Inter-Life virtual worlds in supporting the development of…
Descriptors: Foreign Countries, Computer Simulation, Social Systems, Internet
Seddon, Frederick; Biasutti, Michele – Journal of Research in Music Education, 2010
In this investigative study, the authors sought to reveal the learning strategies adopted by participants as they learned to play a 12-bar improvised blues with both hands together on a musical keyboard in an e-learning environment. There were 3 participants, 2 female and 1 male. Participants' average age was 21 years. They worked individually in…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Learning Strategies
Chou, Amy; Shih, Janet – Journal for Learning through the Arts, 2010
The main goal of this research study is to explore the interconnection between museum learning and theatre learning. We will begin this exploratory process by analyzing the functions of role-playing and improvisation as teaching and learning strategies, and we will then expand this analysis to the idea of storytelling as a link between learning in…
Descriptors: Museums, Theater Arts, Role Playing, Creative Activities

Glashow, Sheldon Lee – Quantum, 1992
Describes "Bop," a game that considers solely the sequence of letters. Words are determined to be equivalent if different letters of one word become different letters in the other word in exactly the same order. Examples of four-, five-, and six-letter words and BOProblems are provided. (MDH)
Descriptors: Coding, Creative Activities, Creative Thinking, Educational Games